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5 years ago ::
Aug 07, 2008 - 11:58AM
#1
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Date Joined:
Mar 28, 2007
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Consider the text of the fleeting ghost utility power:
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5 years ago ::
Aug 07, 2008 - 12:11PM
#2
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Date Joined:
Jul 22, 2008
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No, the player does not meet the requirments to make a stealth check. This utility allows the player to move and not take a movement penalty to his stealth check. The ability does not grant a stealth check it grants the ability not to take a penalty to a stealth check. Trying to read it any other way is rules lawyering.
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5 years ago ::
Aug 07, 2008 - 12:22PM
#3
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Date Joined:
Mar 28, 2007
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The ability does not grant a stealth check it grants the ability not to take a penalty to a stealth check. Trying to read it any other way is rules lawyering. You see, here's where I think you might be wrong. The power explicitly grants a stealth check. I mean, look at it.
"You can move your speed and make a Stealth check."
That's just about as clear as it can be... Although I will grant that this was written before the stealth nerf and thus might be an unintended consequence of the wording.
I'll ignore the ad hominem.
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5 years ago ::
Aug 07, 2008 - 12:27PM
#4
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Date Joined:
Jul 22, 2008
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You're rules lawyering and you know it... there is no way you can seriously think that's the way its supposed to work right? RIGHT?
They specifically changed the rules because it was never intended to be that easy to gain stealth in combat. You're just trying to find another way to break the rules in your favor.
All you have to do is compare it to the other level 2 Rogue utilities and it's plain as day that how you're trying to rule it is not the correct ruling.
Either you're clueless or you're a rules lawyer.
If it wasn't an at will power it would be a very big maybe. It's an at will so it's an emphatic no.
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5 years ago ::
Aug 07, 2008 - 12:50PM
#5
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Date Joined:
Nov 28, 2004
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Thus, a rogue can make a move action to activate fleeting ghost, end his move in a square with normal cover/concealment, make a stealth check (via the FG rules) and remain hidden (via the stealth rules.) If this works then rogues with FG don't need superior cover/concealment to hide. I can see this being a reasonable interpretation. Allowing rogues to stealth behind normal cover/concealment isn't anything rogues haven't been doing since 4.0 was released up until the stealth revamp. If nothing else, this underlines what I've been saying about the need to update a lot more than the basic stealth rules.
I think the intention was just to avoid the -5 penalty for moving. In that regard it is like a more specificly potent Skill Focus: Stealth. Hopefully we will get a LOT of clarification from WotC when the instill the new stealth update, rather than just the presented changes to the basic skill.
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5 years ago ::
Aug 07, 2008 - 2:13PM
#6
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Date Joined:
Jun 29, 2008
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Seems reasonable enough to me. I see nothing that would prevent it from working the way you present it. The specific rule would indeed override the general, and it does specifically say make a stealth check. Unless I see something that says it doesn't work that way thats probably how I'd rule it.
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5 years ago ::
Aug 07, 2008 - 2:21PM
#7
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Date Joined:
Jan 31, 2008
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Yes, you can move and make a Stealth check...however if you don't have cover you automatically fail.
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5 years ago ::
Aug 07, 2008 - 6:02PM
#8
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Date Joined:
Jul 18, 2008
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Yeah, but yhe point fippy is it will work with regular cover, as oposed to needing superior cover/total concelment. It works by RAW, but probly not by RAI (mostly because the rules changed), I expect there will be a fairly thourough errata of stealth related powers in the near future, makeing this whole dicusion mute, but untill then enjoy foks.
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5 years ago ::
Aug 07, 2008 - 7:01PM
#9
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Date Joined:
Jun 21, 2002
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I was playing a game last week with a guy that would stealth all the time... Fleeting Ghost + Chameleon (used after he attacks, because it triggers from the auto-breaking of stealth). Since the powers say you can do it, he basically was like the "Predator" of that game... Not sure what the intended rules were, but by what is WRITTEN, it works just fine...
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5 years ago ::
Aug 07, 2008 - 7:07PM
#10
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Date Joined:
Aug 31, 2007
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What do y'all think?
PS. When coupled with the stealth nerf, this interpretation has the (positive IMHO) benefit of allowing rogues to be good stealthers while disallowing warlocks the ability to be constantly hidden. It's over powered because it's an at will. If it where an encounter power, I would agree with your interpretation of the power, but playing it the way you are suggesting with an at will power amounts to near constant stealth.
Jay
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