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2 years ago ::
Aug 03, 2008 - 12:13PM
#1
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In ways this is similar to the Dwarven Ranger Build with a few differences... But first the build...
After bonuses
18 12 16 10 12 8
Obviously, they take Scimitar WF, TWF and TWDefense, and eventually scimitar dance... This plus storm warden equals a whole lot of extra damage going on... However, you will have to be more careful in combat... Make sure you take durable, try to attack mainly marked opponents and make sure your cleric likes you.
The dex works nicely for helping out storm warden.
Plus with Ice weapons and wintertouched feat, of course.
Here is a sketch at 16th Level
22 13 20 11 13 9
So, for Twin Strike (with a pair of +3 Frost Scimitars, you are looking at)
At will Twin Strike (on a miss) 5 Damage from each scimitar (+5 each if the target has been hit by your wintertouched ability) 5 Damage against one target of your choice for your 11th (+5 if they are wintertouched) and 5 lightning damage against two adjacent enemies for your 16th level ability...
This means that, theoretically, you could do 30 Damage without even hitting anything... even if you dont manage to get someone hit up with cold vulnerability from wintertouched (or they are immune to cold) you are still doing 20 points of damage...
So, I am curious what people think about this build. If you need me to flesh it out more i will, but i think you get the jist, i am also curious how you think it compares to the dwarven TWF build.
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2 years ago ::
Aug 03, 2008 - 12:25PM
#2
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Um, actually, this build has been around for longer than the Dwarven TWFer. It's very powerful in that you have assured damage, to the point that the main debate rages on whether this or Pit Fighter (via Fighter MC) is the top build for any TWF Ranger. Dwarf has Iron Vanguard/Kensei/Pathfinder or Warpriest as primary because he can't matc the DPR of other races on either of these builds, so he simply does what he does best: be tough. But if you really like DPR, and your DM is willing, check it out as a Bugbear. Get +2 Dex on top of that +2 Str, as well as Scimitars doing 1d10 each... *shudder*. I have a sample build you can check out in my Ranger Build Handbook (on my sig).
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2 years ago ::
Aug 03, 2008 - 1:26PM
#3
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Thanks for the heads up... Did you actually play this character? if so could you tell me just how squishy he was or wasnt?
Also, if you are going to be maxing out Dex and STR, does it really make sense to go pitfighter with only a 12 wis? wouldnt it make more sense to go Kensai and get the +4 to damage (higher than this character's wisdom is ever likely to be)...
Also, What do you think the pros and cons are vs. the Dwarf version?
Looks like you have to be pretty creative already to come up with a build that hasnt come up yet...
As far as the Bugbear goes, yeah, that is a very cool ranger... you could even get quickdraw and dable in TWF powers and archery powers (the main draw back being a need for 3 magic weapons).
I am limited to PHB races, though.
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2 years ago ::
Aug 03, 2008 - 6:31PM
#4
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Also, if you are going to be maxing out Dex and STR, does it really make sense to go pitfighter with only a 12 wis? wouldnt it make more sense to go Kensai and get the +4 to damage (higher than this character's wisdom is ever likely to be)... If you're building STR and DEX, you should go storm warden scimitars. The debate is whether a STR/WIS bastard sword pit fighter ranger or a STR/DEX scimitar storm warden is more effective. Considering only at-will attacks and not assuming that attacks always hit, the SW edges the pit fighter out, but apparently the pit fighter has better burst damage against a single target.
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2 years ago ::
Aug 03, 2008 - 6:46PM
#5
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Kaganfindel hit the nail right on the head here: the build difference is a choice between high, consistent DPR (Stormwarden, maxing Str/Dex), or very high one-shot damage (Pit Fighter, maxing Str/Wis). And I haven't played a Str/Dex Ranger yet (mine is a Longtooth Shifter maxing Str/Wis), but it looks pretty good, so far as the builds I've seen.
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2 years ago ::
Aug 03, 2008 - 7:00PM
#6
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In ways this is similar to the Dwarven Ranger Build with a few differences... But first the build...
After bonuses
18 12 16 10 12 8 Go:
Con: 13 Wis: 11
This way, you will qualify for Armor Specialization (Hide) at 21st level.
Either that or go:
Dex: 14 Con: 13 Wis: 14
Still pumping Dex for Stormwarden. And this stat distribution does give the option of waiting until 4th level to determine if you want to go Stormwarden or Pit Fighter.
GH
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2 years ago ::
Aug 03, 2008 - 9:11PM
#7
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The debate is whether a STR/WIS bastard sword pit fighter ranger or a STR/DEX scimitar storm warden is more effective. Considering only at-will attacks and not assuming that attacks always hit, the SW edges the pit fighter out, but apparently the pit fighter has better burst damage against a single target. I've done a complete DPR anaysis of two level 30 rangers, one a Pit-Ranger and one a Storm Warden. The Storm Warden came out better against anything over 36 AC (which at level 30 is probably everything).
I assumed a single target over 7 rounds of combat, using all 4 Encounter powers and 1/4 of the averaged damage for the Dailys (so it assumes you're using the Dailys every 4th fight). Any left-over rounds went to At-Wills.
Of course, that's averaged damage not burst damage.
Edit: I guess I could create a burst damage scenario in which the Rangers use all their 3 or 4 best attacks in a row with an Action Point. It that a useful assessment though?
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2 years ago ::
Aug 03, 2008 - 11:36PM
#8
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Try the Armor Splinter + Blade Cascade combo with an AP. The Pit Fighter eats the Stormwarden alive (and gods help the Stormwarden if Follow-up Blow is active). Hell, try any two encounter/daily attacks. The Pit Fighter has way higher burst damage, but that's pretty easy to see: you give him more attacks to put that Wis to damage into play, and it's pretty easy to see why none of the debates mention Stormwarden as king of actual damage, just DPR (of course, I recognize that the Stormwarden is king of DPR: he will deliver good DPR every round, no questions asked, no matter what the polyhedron turns up, and that is awesome; it's also a much less feat-intensive build).
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2 years ago ::
Aug 04, 2008 - 1:27AM
#9
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OK give me a day and I'll work it out...I'll even throw in Follow-up Blow for some extra pain. So it will be:
Human Pit-Ranger uses Follow-Up Blow, then Armor Splinter, pops an Action Point with Action Surge and uses Blade Cascade.
vs.
Human Storm-Ranger (Fighter multi), uses Reaper's Stance, then then Armor Splinter, pops an Action Point with Action Surge and uses Blade Cascade.
Thanks to Follow-Up Blow the Pit-Rangers potential damage will be much higher (potentially 14 hits) but will be VERY dependant on good dice rolls. I'll work out the average damage rather than the maximum.
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2 years ago ::
Aug 04, 2008 - 3:53AM
#10
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I am curious to see the math on this, thanks!
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