I'm having a lot of trouble coming up with a name for one of my Tiefling characters, I know people say that Tieflings can also have human names but I'd like to stray away from that as far as possible because they aren't human; they are a completely separate species I know at one point they were human, however, now they live as exiled half-fiends who are outcasts from societies!
Sorry, I began to ramble. *ahem* Anyway, down to business, I'd like your help coming up for a Tiefling name. Let's hear a few please, preferably a lot! :embarrass
A few Tiefling names I've used for PCs and NPCs: First Names (Female): Araven, Aria, Cre, Inspira, Seiriloth, Tieglis, Vara First Names (Male): Aist, Claore, Kail, Loke, Reshoon, Valmong, Zerris Surnames: Malith, Keilsparn, Orgost, Xerrarn, Yashar
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it."
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!
We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and....
One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
Just a quick note on the MMORPG as an insult comparison...
MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development.
TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment.
You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :|
I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
A few Tiefling names I've used for PCs and NPCs: First Names (Female): Araven, Aria, Cre, Inspira, Seiriloth, Tieglis, Vara First Names (Male): Aist, Claore, Kail, Loke, Reshoon, Valmong, Zerris Surnames: Malith, Keilsparn, Orgost, Xerrarn, Yashar
Though what defines a Tiefling name is beyond me.
Those are indeed creative names, did they just come to mind or did you get it from an online name generator?
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it."
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!
We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and....
One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
Just a quick note on the MMORPG as an insult comparison...
MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development.
TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment.
You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :|
I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
My favorite way to make a name is to take a word, then jumble the letter until you get some interesting sound combinations, then make adjustments for unambigious pronouciation.
Look for "fire" and "demonic" (or similar) in other languages, then adapt to be comfortable in your native tongue.
For example, entering "fire" into Google Translate gives me these Romanian words (bold added for my favorites): 1. foc 2. văpaie 3. flăcări 4. aprindere 5. ardoare 6. incendiu 7. pârjol 8. pârpăra 9. temperatură 10. jar 11. fierbinţeală 12. înflăcărare 13. înfocare 14. pasiune 15. căldură 16. avânt 17. entuziasm 18. strălucire
... so we could end up with Parjol jar Ardoare, the Tiefling Wizard who specializes in Fire fire Fire.
Illyria Emilie Anteros is my favorite. She is currently my 1/2 elf bard (Lyrandar skycaptain), but was originally planned for my human turned tiefling swordmage (a teleporter of Orien).
More faves: (not necessarily for tieflings only, but they are all "dark" enough to pull off)
When I first started using 4E tieflings, I threw all the ideas out the window and just started giving them Russian sounding personal names. M - Arkadi, Borya, Dmitri, Issac, Leonty, Yurick F - Agnessa, Dimas, Marishka, Natalia, Roza, Yulia
Family names tend to be descriptive portmanteaus. ex - Hellwhisper, Coilinghorn, Bloodeye
I like to use demon or devil names from mythology for my tieflings. I named my current PC, an enchantress, Lilith after the mythological demoness. I also have a tiefling sorcerer named Belhifet.