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Switch to Forum Live View What to do with a flaming skull?
4 years ago  ::  Mar 11, 2009 - 8:58PM #21
Enlightened1
Date Joined: Jun 17, 2007
Posts: 784
Carry it in a heavy canvas sack, drawing it when ready for battle...
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4 years ago  ::  Mar 14, 2009 - 1:32AM #22
Marcotic
Date Joined: Aug 13, 2006
Posts: 1,138
Hot Potato!
The essential theme song-

Get a little bit a fluff da' fluff, get a little bit a fluff da' fluff! (ooh yeah) Repeat

Unless noted otherwise every thing I post is my opinion, and probably should be taken as tongue in cheek any way.
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4 years ago  ::  Mar 17, 2009 - 11:29PM #23
Demetri_Knighthawk
Date Joined: Jun 16, 2006
Posts: 1,455
Any news? Tell us about what happened.
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4 years ago  ::  Mar 18, 2009 - 12:07AM #24
forsaken1111
  • Stampeding Hybrid
Date Joined: Sep 25, 2006
Posts: 831

Demetri_Knighthawk wrote:

Any news? Tell us about what happened.


We do game every other weekend, so next game isn't until this sunday. I will update you guys then, but for now the GM has said he is open to having the skull being made into a familiar.

For now, I was able to 'deactivate' the skull and have tied it to the head of my staff using strips of leather from a fire resistant drake. We still haven't identified what type of skull it is either.

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4 years ago  ::  Mar 18, 2009 - 8:58PM #25
Demetri_Knighthawk
Date Joined: Jun 16, 2006
Posts: 1,455

forsaken1111 wrote:

We still haven't identified what type of skull it is either.


it doesent matter what kind it is, what matters what you bluff people into what and who you want it to be.

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4 years ago  ::  Mar 18, 2009 - 9:09PM #26
forsaken1111
  • Stampeding Hybrid
Date Joined: Sep 25, 2006
Posts: 831

Demetri_Knighthawk wrote:

it doesent matter what kind it is, what matters what you bluff people into what and who you want it to be.


Well, I DO have bluff as a trained skill.

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4 years ago  ::  Mar 18, 2009 - 9:19PM #27
Vapthorne
Date Joined: Jun 29, 2004
Posts: 20

forsaken1111 wrote:

Hm, skull familiar + staff implement = awesome?


A skull implement, just by itself, is awesome.

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4 years ago  ::  Mar 18, 2009 - 9:38PM #28
forsaken1111
  • Stampeding Hybrid
Date Joined: Sep 25, 2006
Posts: 831

Vapthorne wrote:

A skull implement, just by itself, is awesome.


O.o

I sent that to him. Forgot about that issue! Thanks.

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4 years ago  ::  Mar 18, 2009 - 9:51PM #29
Demetri_Knighthawk
Date Joined: Jun 16, 2006
Posts: 1,455
P.T. Barnum used to make unicorns by taking goats and lashing/conditioning their horns to grow together and spiral up into a point instead of curling back on either side of the head.
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4 years ago  ::  Mar 18, 2009 - 10:03PM #30
forsaken1111
  • Stampeding Hybrid
Date Joined: Sep 25, 2006
Posts: 831

Demetri_Knighthawk wrote:

P.T. Barnum used to make unicorns by taking goats and lashing/conditioning their horns to grow together and spiral up into a point instead of curling back on either side of the head.


Why did they stop?

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