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4 years ago  ::  Jul 06, 2009 - 10:07PM #331
Mengu74
Date Joined: Nov 16, 2007
Posts: 3,307
365: Fire Starter:
You never did figure out how to control your inner flame. Your parents wanted you to be an academic, but after the third scholar they hired, whose hair you set on fire, they gave up on that. They finally found a dragonblood sorcerer to take you on as an apprentice, hoping he could teach you control. Alas, he inexplicably died in his sleep from severe burn wounds one day, but not before he had tought you a good deal. No one believed spontaneous dragonblood combustion. You were the obvious one to blame, and you fled. You knew you didn't set your master on fire, and some day, you were going to find out who did, and make them pay.
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4 years ago  ::  Jul 06, 2009 - 11:09PM #332
MiksterKhan
Date Joined: Feb 1, 2009
Posts: 9
366. Johnny B Good
You live back amongst the trees, amongst the evergreens, in a little log cabin made of earth and wood, just a simple country boy named Johnny B Good. And while you never learned to read or write so well, you could play that harp just like you was ringing a bell. Your mother told you that when you became a man, you would be the leader in an adventuring band. That people would gather from leagues around to hear you play your music after the sun goes down. The taverns will have to put your name up in lights, saying,"The Bard Johnny B Good Tonight!" Now go Johnny, go!
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4 years ago  ::  Jul 07, 2009 - 10:09PM #333
Orenthes
Date Joined: Aug 31, 2008
Posts: 630
Criminal turned Holy Man
Once, you were a bandit who was feared around the land. Your devil-may-care attitude and fighting spirit was the stuff of legend, and you may well have become a folk hero among the various small towns and villages of the land. However, fate intervened one day in the form of a priest who offered to show you the path to redemption. His words affected you deeply and you took a knee to this man who offered you salvation. You took up your blade in the name of the church, bringing justice to the wicked and defending the righteous.
WoTC has gotten rid of the forums I came to know and love, if you think that the old Gleemax forums should be restored, add this to your signature.
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4 years ago  ::  Jul 08, 2009 - 10:34AM #334
The_Weretouched
Date Joined: Jun 24, 2009
Posts: 7
368: Snake Oil Salesman

As a traveling alchemist, you travel from town to town, peddling your goods to trusting villagers. You could sell water to a whale, or sand to a camel; Yes, you're THAT good. Only you wish your skills in alchemy were as good as your silver tongue. As such, your potions often have...other effects. After your amazing wart removal cream turned a local noble into a frog, you now spend your ill-begotten fortune hiding your past profession.
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4 years ago  ::  Jul 09, 2009 - 5:04PM #335
19Bookie
Date Joined: Jul 8, 2009
Posts: 3
367. Riches to Rags Your father a hero who brought home riches which were left to you after he died. You quickly spent the money on women (or men) lavish parties, exquisite homes, and rarities from around the world. Until one day you find out you have used up your entire inheritance along with your social status. Luckily your father did teach a little bit about using a sword and adventuring and you set off to get your own riches the way your father got his.
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4 years ago  ::  Jul 10, 2009 - 3:53PM #336
SimpsonsParadox
Date Joined: Jul 5, 2009
Posts: 10
368: Way To Muck It Up, Gordon.
Alternative Title: "Way To Mess It Up, Hero."

You saved the Princess! Too bad the Princess was standing on the 'hold this button down to stop the Nex portal opening up and warping in legions on demons' button. Probably should check that next time. Now it's time to face the second threat...or not. It's up to you!

369: Sleepy Teim.

Alternative Title: "Pulling a Freeman."

*Yawn* Ah, that was a good nap. I should go check out the town newspaper. You know, it's got a pretty cute correspondant. I should really ask her out to the bar one niiIIIIIIIIIII WIEUALWIEAW? This date is ten years in the future! And it's says that we've been overrun by demons/slavers/aliens! Mix in some "Nice Job, Gordon" and you've got an award winning game!

370: Don't Poke The Warlock.

Alternative Title: "Headless Doctor."

Poking Warlocks is never a good idea, especially when said Warlock can trap your soul into the weapon you're carrying. Now your body takes commands from your sword, and you're trying to both control your body from a new perspective as well as return your soul to your body. Oh, yeah. You probably shouldn't drop your weapon, either. Super glue, maybe?

371: I Wouldn't Put Those Visions On Your Resume.

Alternative Title: "Ancestors? That's So Avatar."

Forget voices. You *see* things. It might be that you see the entire world as musical notes for you to manipulate. Maybe your Dwarven Ancestors are pointing you on. Maybe you took too many red pills and now you see yourself as a bad actor seeing ones and zeros. Whatever it may be, those visions probably restrict what your profession might be. Try talking to them for 100% more win!

372: I Left My Fourth Wall In My Deadpool.

Alternative Title: "SQUIRREL GIRL OH GAWDS."

Hi! Yeah, hi! You! Behind the computer screen! I see you! Your character was cured of the fourth wall. Maybe he's insane, or maybe he's SO insane that he has come back around to being totally sane. It doesn't matter. It sees you, your cheetos snorting companions, and your DM who seems to put a large amount of young Japanese school girls in your games. (S)he isn't out to destroy things, but merely to find the door that reads "Deus Ex Machina" so it can finally stop following the orders of that person behind the die.

373: Kyon Can Eat His Heart Out!

Alternative Title: "TV Tropes power, ACTIVATE!"

Sarcastic Arsehat? Check. Like your palm and your face a whole lot? Check. Caught up in just how stupid and insane your companions are? Check. Know that if you've got a Dwarven Cleric, a Human Mage, an Elven Ranger, a Human Fighter, and a Halfing Rogue that Dragons will soon follow? Double Check. Your sarcasm and genre saviness are deadly. Go out, and facepalm the world down.

373: The Person Who Controls Gods > Gods.

Alternative Title 1: "An Esper, A Robot From Space, And A Time Traveler Walk Into A Schoolroom..."

Alternative Title 2: "God Is A Japanese Schoolgirl. Welp, We're Dead."

Your Name? John Smith. Your occupation? Controlling gods. Hells yeah. Gods may create, but you tell them what to create and when. Too bad you have all those moral restrictions. Creating alternative universes at the snap of your finger gets some chicks. Someone ELSE creating alternative universes at the snap of your fingers? Pllllayyyyyy-eeerrrrr!
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4 years ago  ::  Jul 11, 2009 - 11:57PM #337
Argo
Date Joined: Mar 12, 2006
Posts: 443
374. I'm no adventurer!
You've spent the last ten years seated comfortably behind your desk as a chronicler of the great deeds of Sir Travis, the bravest and most famous adventurer in all the land. You love your work, and you're darn good at it. You're always on time, your writing style is strictly factual and engrossing, and you follow every rule to the letter. Your files are in perfect order, you love the smell of ink, and the most exciting thing that ever happened to you was an invitation to a co-worker's surprise birthday party two years ago.

But this morning, on your way to your office to write up the tale of Sir Travis's latest glorious triumph, people keep NOTICING you. Not just that, they keep congratulating you. They keep thanking you. Thanking you for your decision to protect the Kingdom. What decision? It seems that Sir Travis has vanished, and the King wants YOU to take his place. After all, nobody knows more about his methods than you do. Nobody seems to care that you don't want the job.

If only you could find Sir Travis, he could clear up this whole misunderstanding. If you could find Sir Travis, he would take back his job as adventurer and you could get back to doing what you do best. With no other choice in sight, you reluctantly strap on the sword and backpack the King sent you, bundle up all your old notes on Travis's adventuring techniques, and set off to find the only man who can free you from the terrible, awful fate that has befallen you.

Now... what would Sir Travis do?
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4 years ago  ::  Jul 16, 2009 - 1:14PM #338
Wolfe_Deckard
Date Joined: Feb 24, 2009
Posts: 35
375. Wolves in the World: *told while stealing a cure to a diesease from a corrupt noble so a little girl can live* My father told me there were wolves in the world that will do whatever harm they can to whomever they can without any forethought. Yes, I agree with that statement but with one change... Sometimes the best good guyd are made up from the best bad guys...
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4 years ago  ::  Jul 25, 2009 - 3:39PM #339
mialee101
Date Joined: Oct 3, 2007
Posts: 4
306. Creature of unknown origin Long ago your mother and father were wisked away from there humble home on a distant planet by some magical force and now reside in the plane they are currently in. You were then born there, they have books and written stories of there old life, but remember nothing. You embark on an epic adventure to restore the memory of your panrents and learn of your own origin.
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4 years ago  ::  Jul 25, 2009 - 6:37PM #340
Lord_Raziere
Date Joined: Aug 16, 2007
Posts: 5,925
307. I hate normality!

Ever since you were a child you have been troublesome, when things got too same and normal and patterned, you pulled pranks, you caused chaos, you did something that caused a ruckus and for some reason this has continued into your teens, you just seem to hate normality, so you decided to run away and see something different and new everyday, cause you hate normality, if things get too the same for you, you start to go berserk, you start to go crazy and you start to do dangerous things- so you must constantly find new experiences and go on adventures to stay sane.
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