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4 years ago  ::  May 15, 2009 - 10:21AM #291
Ferol_debtor_of_Torm
Date Joined: Jun 10, 2004
Posts: 852
All of mine are based on my LFR characters.

295. A place to call home. For whatever reason you were banished from your homeland. You miss it, but that is a life you can never return to. You are fiercely proud of your people and your culture but it pains you to talk about it because it reminds you of your shame. You travel the world seeking redemption, or at the very least a way to forgive yourself.

296. Fighting is all I've ever known. You grew up in the fighting pits of another land. Fighting for survival on a daily basis is way of life for you. Kindness is a foreign concept to you and sharing is straight up out of the question. While combat and showmanship is natural for you you get no pleasure from it. You struggle on a regular basis to fit in in the (relatively) civilized world as a free man/woman.

297. A hero from another world. You were raised by your family and grew up around your friends but you are nothing like them. Maybe you're a different ethnicity, race, or even physiology. Regardless of what sets you apart you've never really fit in. You can't help but feel it, the call to find others like yourself.
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4 years ago  ::  May 15, 2009 - 6:04PM #292
Zousha_Omenohu
Date Joined: Apr 20, 2007
Posts: 2,146
Oh dear, it seems I have made a zombie thread!

Let's hope the revitalized interest brings us closer to our goal!
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4 years ago  ::  May 15, 2009 - 9:39PM #293
Auspex7
Date Joined: Mar 31, 2008
Posts: 2,498
296. The Xaul Xan:

You can't escape who you are, but that doesn't mean you can't hide it from people.

Of course, most people wouldn't understand why you'd WANT to hide your identity from folks. After all, isn't the point of this adventuring thing to want tales of your deeds to be sung by bards, and stories of your exploits to be recorded by sages? You should be thrilled at the reception people give you.

But you're not.

You've never been a glory seeker. You're in this because you love the adventurer's life, not the commonly sought rewards for it. The joy for you is in the doing.

So you travel, creating new aliases regularly, and being discovered just as often. Frustratingly, the more successful each alias becomes, the more your legend grows. As people piece together the names and deeds, you become only more famous.
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4 years ago  ::  May 16, 2009 - 3:18AM #294
Blackfire43
Date Joined: May 16, 2009
Posts: 4
298. Power Touched You were given the taste the power of a God/Deity/Noble/Etc... has or had. You did great unimaginable things with it. Now you Adventure/Research to find what it was you were shown, and to try and claim some or all of it for your own.


[I apologize if this or something like it was posted by someone else. I didnt read through everything. This is a brief part of one of my characters backstory. Wasnt trying to copy anyone or anything. Just sharing with the community. ]
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4 years ago  ::  May 16, 2009 - 10:25AM #295
Zhuo-MingDao
Date Joined: Oct 18, 2007
Posts: 12
299. The Ritual: You were kidnapped by a viscous cabal with plans to use your body as host to an ancient, forgotten force of destruction. During the middle of the lengthy ritual a group of high level adventurers intervened, killing your captors, breaking off the ritual, and setting you free. They brought you home, collected their rewards, and disappeared into the sunset.

Life was normal again and it was over... until the nightmares began.

300: The Doppelganger: You lived a peaceful country life with your parents and siblings and you had a bright future ahead of you. You were learning a village trade and the prettiest girl in town had promised to go with you to the Spring Fair. Until one day a skeleton was found buried on your family land. It was just a toddler, but it was clutching your tattered security blanket and it had your golden necklace. The blanket and necklace that disappeared when you were two years old. Your parents remember that you acted very strangely for months after the day those things vanished.

In your impassioned confusion and frustration your girlfriend watched as your facial features and hair color seemed to fluctuate before her eyes. In fear, she fled from you and within a few hours the entire town had turned against you. Even your brothers and sisters joined the angry mob that was clamoring for your blood.

Now you are on the run, having lost your family, your career, your girl, and even your identity. Are you just a monster? Or does your future hold something more?
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4 years ago  ::  May 16, 2009 - 10:49AM #296
TheStupacabra
Date Joined: Apr 5, 2009
Posts: 73
301: 'Cause I've Got Nothing Better To Do You were literally just sitting around on your day off from the old saw-mill, when you heard the local Duke was offering a bounty of kobold heads. You were kinda bored, so you decided, "What the heck? I've got nothing better to do..." So you go stomping off into the woods, probably picking up a large stick to use as a club on the way... Surprise, you're actually kinda good at this!

302: The Babysitter You're companions are friggin idiots. Whether they're old friends of yours, or the morons who hired you to guide them through the lair of [insert deadly monster here], these buffoons just keep doing things that are probably going to get them killed. You don't want their death on your head, so you tag along to make sure they live....

303: The Legend Killer This one is summed up easily... "Oh? You say you killed that Ancient Red Dragon plaguing the kingdom? Yeah... well, I killed Elminster... And Drizz't... both last Tuesday... "
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4 years ago  ::  May 18, 2009 - 1:19AM #297
Eyriish
Date Joined: Sep 2, 2008
Posts: 54
304: An outcast For whatever reason you've just never fit with your own people. Whether you're an attention hungry gnome or a malevolent deva, you just don't fit with your own people.
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4 years ago  ::  May 18, 2009 - 1:20AM #298
Eyriish
Date Joined: Sep 2, 2008
Posts: 54
305: Watching over another race: You've spent you entire life in the service of you own race's military. You've spent as many hours in dining rooms, fighting battles of the mind with the bureaucracy, as you have in the wilds, fighting battle of the body with great beasts. You are among the brightest members of your race, and that is why you're being sent as a sort of ambassador to oversee and look after another race. Whether you're an elf lending his bow to the defense of a war-torn human city, or a noble dragon born lending your blade to a clan of dwarves who are being attack by orcs, you represent the strength your race.
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4 years ago  ::  May 18, 2009 - 8:26PM #299
jabbausaf
Date Joined: May 12, 2009
Posts: 4

Zousha_Omenohu wrote:

291. Bizzarro Town: You wake up one morning, and something just feels different. You can't quite put your finger on it until you come downstairs to breakfast. Your family has mysteriously changed overnight. Perhaps everyone's gender has changed, or you're suddenly the only human in a family of halflings. Perhaps your family is now pious and holy-book-thumping, where before they were easy-going and tolerant. When you ask about the change, they look at you funny and ask what you mean by change. They tell you that this is the way they've always been, and you were fine with it before. When you leave your house, you find that the entire town has changed in the exact same way, and when you ask what's going on, they act like nothing's happened and the town was always this way. As the only one in the town unnaffected by this strange event, you decide to back up and leave, both to escape the strangeness before it affects you too, and to figure out just what in the Nine Hells is going on!


That's textbook schizophrenia

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4 years ago  ::  May 19, 2009 - 6:12AM #300
Kirjotusvihe
Date Joined: May 19, 2009
Posts: 40

Argo wrote:

243. A Hero's Death: You're good. Too good. Your tribe / clan / whatever believes that the only honorable death is in battle. You're the oldest soldier in the army by fifteen years, but you just can't seem to get yourself killed in battle. It would be dishonorable not to fight one hundred percent, and every day that passes brings you closer to a (gulp) natural death. You've heard stories all your life about enormous creatures that can kill entire armies, men so powerful they can cut through mountains with a greastword. So, you pack your things and set off to seek your hero's death at the hands of whatever terrible men and beasts the world has to throw at you. Unless, gods forbid, you somehow kill them too...
(This is the backstory for my next character.)


Have you ever heard of a book called Trollslayer? Because that reminds me of it very much.

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