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Switch to Forum Live View 1001 "Road Not Taken" Character Concepts
4 years ago  ::  Apr 27, 2009 - 9:27PM #21
johnthedm7000
  • Stampeding Hybrid
Date Joined: Dec 6, 2007
Posts: 729
29. The Race-Poseur: This character believes they were born to the wrong people-they're really a Dwarf/Elf/Eladrin/Halfling/Orc/Goblin/Deva in a different body. Will go out of their way to prove their "__________ness". Whether they actually manage to earn the respect of whatever group they admire so much is defendant both on how they go about it and on their other characteristics. Perhaps even funnier if the race that the character belongs to biologically is traditionally at odds with the one he feels kinship with (like an Orc who wants to be like Elves or Eladrin or a Gnome who wants to fit into Goblin society).
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4 years ago  ::  Apr 28, 2009 - 2:25PM #22
arsieiuni
Date Joined: Sep 29, 2007
Posts: 45

johnthedm7000 wrote:

29. The Race-Poseur:


Ha!!! This is cool to me partially because my husband is doing this with an NPC sorta right now in our campaign. We have a goblin cleric of Sehanine who is very un-goblin at points even though he is still very goblin at points too. (He isn't the typical mean, nasty or vicious little thing... but he's still cowardly!) However, he really seems to like the Elf/Eladrin types and follows us around and helps us despite the fact that we constantly place him in mortal peril. He does have seriously heroic moments (rushing in close to the huge melee guys to toss heals before scampering back to safety while yelling out some comment about how he should have stayed somewhere safer) however he also has what he would refer to as "lapses of common sense". heh.

Any way... not exactly the same thing as you mention here, but it's similar and made me chuckle. We really like our goblin cleric.

Some amusing asides regarding the goblin:
Spoiler: Show


We made him run a gauntlet with us last night... he didn't finish it, but he did make us lol a ton with his comments while the thing battered him around.

Fun interactions abound:

Gekkle "Ah! If I'd known this was what you wanted, Gekkle wouldn't have come!"
Ru'ara "That's why we didn't tell you."
Gekkle "That's just mean!"

And the like... heh. During the gauntlet, I recall him yelling something about "Gekkle not sure this was such a good idea! Gekkle has stubby legs!"

It's a lot funnier during sessions probably. lol so I'll stop trying to quote him here. Anyway I think it gets the point across somewhat.


This thread is really fun so far. Keep it going!
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4 years ago  ::  Apr 28, 2009 - 2:31PM #23
arsieiuni
Date Joined: Sep 29, 2007
Posts: 45
30. Legendary Hero Bard
This bard neither sings nor dances. He does not call out words of inspiration or speak epics of bravery. Instead, when battle is joined, he takes on the spirit of a Legendary Hero (any particular one at any time to represent different abilities). He keeps his basic physical appearance, but people looking at him would see the change in his stance/tone/expression etc. and could easily mistake him (suddenly) as a descendant of that legend or more, as if said hero had been reborn in him. Seeing him fighting along-side, allies are inspired to acts of greater courage, reminded of the legend he is representing. His own abilities are improved in this way by the aspect he takes on, remembering deeply to himself (perhaps in a somewhat meditative way) the true virtues behind the story he has brought to mind.
He may take on different hero-aspects for different abilities, or he may represent one hero who could have covered his different powers all of the time.
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4 years ago  ::  Apr 28, 2009 - 6:14PM #24
Enlightened1
Date Joined: Jun 17, 2007
Posts: 784
31. The Vestige Barbarian - this character does not 'rage;' rather, he invokes the spirit of ancient legendary heroes, who grant him vestiges of the prowess which made them legends. Sometimes he crashes about, sometimes it's cold, quiet skill and precision, sometimes it's flashy swordplay.
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4 years ago  ::  Apr 28, 2009 - 7:46PM #25
Mcnancy
Date Joined: Sep 2, 2008
Posts: 1,145
The Ex-Cleric Avenger: There was once a simple healer he was a man of peace, he lived a uneventful life in a small town with his wife and children; he spent his days serving and helping the community, offering moral and spiritual guidance and administering ceremonies. But one dark day the city was attacked out of the blue by raiders (either human or some evil race) the people were buchered, the homes were burned, the man's family was slaughtered; as that man kneeled on the blood stained floor of his burnt down house he forsaked all his oaths and vows and as he clutched his blood stained holy symbol he made a new oath, a new vow. That broken man was no more, a creature of hate had risen in his place, a force of vengeance and a harbinger of pain was all that remained of that once simple healer.

Ur-Priest Invoker: it is one thing to admire and respect the gods, but to serve and idolize is not really your cup of tea; you have studied dark tomes, you have infiltraded churches, you have found the secrets to tapping into the power of the gods. You do not ask for it, you did not earn it, if they knew you had it you would be in big trouble, because you stold it. Following in the footsteps of Prometheus you have the ability to take what is said to be only for the faithful.
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4 years ago  ::  Apr 28, 2009 - 8:41PM #26
Alitain
Date Joined: Oct 26, 2008
Posts: 1,999

arsieiuni wrote:

The idea here is to take a common character concept based on whatever criteria you choose (race/class combos, class/deity combos, race/deity combos, role/class combos... whatever) and basically take it in a different direction.

2. The atheist Cleric. This guy doesn't believe in any gods at all... especially the most popular local deity. Being that said deity has some kind of opposition amid the pantheon, the other gods chip in and lend power to the atheist cleric out of sheer humors as he goes about converting adherents away from the local big cheese.


I've been wanting to do an atheist cleric for awhile now. The idea hit me as being really funny, but I had a different view. A cleric who, obviously, didn't believe in the gods. His life mission was to prove that "divine" magic didn't actually come from these supposed gods but from an entirely different and explainable source. Yes he'd still use cleric attacks and all, but they wouldn't be from a collection of gods laughing at him, just simply divine energy.

Now me myself, an atheist, I'd love to figure out a way to justify someone not believing in the gods in D&D because it's pretty obvious they exist but that's the point of the character. And if possible, it'd be fun to find some kind of answer for him. Or else if he died he'd realize he was wrong and be all, "Dammit..." Something funny like that.

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4 years ago  ::  Apr 28, 2009 - 8:55PM #27
Alitain
Date Joined: Oct 26, 2008
Posts: 1,999
32. Crazed Shaman that the Spirit Companion is really in control. Well when I first learned of the shaman class I knew if when I play one it'd have to be a crazy old hermit. Just seemed to fit. But on top of that I've been thinking of a fun idea. What if the shaman was really just plain nuts, and it was actually all the spirit companion's power doing the attacks? Basically the spirit companion would be the brains moving around the battlefied where he felt he could do the best, not because the shaman directed him.
I took it another step to do something where if the shaman needed to make an attack that wasn't based on the spirit companion the companion would actually "possess" the shaman by unsummoning and taking control of the shaman to cast the attack. Then on the next turn could come back. But I can't remember, and don't feel like looking, to see if the shaman has attacks that aren't based on the spirit companion so that may not work but the idea is still fun.

33. A multi-faceted Wild Sorcerer. What I mean by this is that with the Wild Soul roll after each extended rest the character has a predominant personality trait attached to each element. So you roll, say get fire maybe the character's aggression is predominant and when in battle you run into the thick blasting enemies. Or maybe more of a coward who stays back and maybe keeps with lower key at-wills or encounters but fears the power that daily spells bring. That's the sorcerer I want to play at least, could be fun.

34. The other one is with Arcane Power and the Cosmic Power Sorcerer. Have the character be a different person depending on which phase they're in. You know like the PC's cosmic power comes from powerful beings which inhabit him and take turns, the original PC's persona was burned out by the power. Kinda like Enlightened1's vestige barbarian.
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4 years ago  ::  Apr 28, 2009 - 10:02PM #28
Mcnancy
Date Joined: Sep 2, 2008
Posts: 1,145
possession and multible personalities seem to be recurring themes, I think some of us have been watching too much Dollhouse.

I know I have.
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4 years ago  ::  Apr 30, 2009 - 6:48AM #29
thejerradsays
Date Joined: Mar 19, 2005
Posts: 6
35
In 3.5e I had a psychic warrior/dervish (can't remember the exact make up of the character, but that was the main parts) that could do all kinds of crazy jumping maneuvers. The best part about the character was that he was built like present day Ron Jeremy, hair and all. I would describe his sweat-matted body hair and his heavy breathing after he would do some crazy dervish dance. He was an awesome off the wall character.
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4 years ago  ::  Apr 30, 2009 - 8:09PM #30
johnthedm7000
  • Stampeding Hybrid
Date Joined: Dec 6, 2007
Posts: 729
36. The evil Ascetic-When most people imagine a holy man or woman who is sworn to celibacy, to abstain from intoxicants, and to forsake the luxuries of the world they imagine a priest of a kind deity such as Pelor. This individual turns such expectations on their head. They serve the Maimed God, he who whispers and block out the physical world because it is irrelevant when compared to the power and glory that the master of secrets possess. Distractions such as those are for the weak of mind and the weak of body-the sort of pathetic fools that the chosen of Vecna will soon reign over.
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