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5 years ago ::
Sep 02, 2008 - 3:24PM
#91
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Date Joined:
Oct 12, 2007
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Well, while I haven't played since DMing on the 6th of June (was it that long ago?), I've had lots of ideas for characters. My favorite is my Dragonborn Infernalock Lark'jah of the Stormscale Clan. He wears chain armor (working on scale) and uses a Glaive as a weapon (though he's not proficient). Obviously, 1st level.
Eldritch Blast Lark'jah holds his Glaive like a Jaffa Staff weapon and a black bolt of flame courses down the haft and out the blade towards his enemy.
Warlock's Curse Lark'jah holds his Glaive in one hand and points menacingly at his opponent, and a tongue of black flame licks up the blade of his Glaive and this dissipates in a puff of crimson smoke.
Hellish Rebuke Lark'jah attacks the air before him with his Glaive, and as he does so, a crimson and black tongue of flame leaps from the edge of the blade and flies towards his target, exploding in a swirl of smoke and flame.
Dragon Breath Lark'jah takes a deep breath through his nose, then breaths forth a cloud of black poisonous smoke.
Armor of Agathys Tongues of black flames and crimson smoke curl around the links of his armor (or once he gets scale, seem to lick along the edges of the scales).
Obviously, he has a black and red flame and smoke motif, channeled through his glaive.
Joseph Scharfenberg -- "Propaganda: What lies behind us and what lies before us are small matters compared to what lies right to our faces." - demotivator -- I lost my obligatory Backstabbist quotes. I promise to find them, really.
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5 years ago ::
Sep 05, 2008 - 4:50PM
#92
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My flavour is my tiefling infernal lock named Kevenal, a sado-masochistic warlock who uses his own pain to inflict as much damage as he can on his enemies. Starting as a young initiate to an old wizard he began learning arcane magic but because of his naturally sadistic streak he broke away and began learning of his ancenstral infernal magic, making a pact with a demon to gain his power. THis however brought him back round to secretly studying the arcane again so that he could fine tune his infernal powers. Unfortunately after years of sacrifcing his own mind and scarring his body to bring greater power he has left himself slightly mad, with the habit of muttering to himself, awake or asleep, and the joy of bringing his enemies pain often leaves him shouting out joyous sounds and incomprehensible death-threats and thirsting for more combat even after it is finished, ignoring his own wounds. He is studying the path of the bloodmage to make his own demonic pact more powerful.
Warlock's curseExtending out both hands, palms out in the direction of the enemy he mutters the curse, making them bend over momentraily in pain as black smoke begins evaporating off them. The pain passes (atleast noticably) but the black smoke continues until they or he dies.
Shadow walkAs he moves he covers himself in a flash of fire, leaving a burnt imprint on the viewer as he walks off unnoticed, delving into the shadows
Eldritch Blast A dark aura surrounds one hand as he forms a fist with it, crackling and glowing holding it above his head and then bringing it down in a punching motion extending it far out in front; as he does a bolt of energy that looks like black lightning shooting out.
Hellish RebukeMaking eldritch signs in the air, chains of fire appear around the victim, constricting and damaging them, flaring as they do.
Vampiric EmbraceA dark purple/black shadow of himself leaps out of his body and onto his victim attaching itself to the victim and biting down and draining their energy.
Flames of PhlegethosTwo balls of fire appear around his hands, throwing towards his enemy, as they hit they explode into streams of lava that cling and flow around the victim.
MCMagic MissileConjuring up a light aura around his hand he brings them together and extends them outwards shootingout silver points of light. (the amount of missiles depends on the damage he does, one missile for each point of damage.)
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5 years ago ::
Sep 08, 2008 - 8:19PM
#93
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So I've retrained a 1st level daily, swapping out Curse of the Dark Dream for Crown of Stars.  First post updated. I've also decided to have the visual effects of my Warlock's Curse evolve through the tiers. Right now at heroic, her Witch's Curse takes on a ghostly brand upon the brow of the target. At paragon, their eyes will bleed burning tears of blood down the sides from the far edge of the eyes, leaving a scorched "bleeding eye" scar.
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5 years ago ::
Sep 14, 2008 - 8:20PM
#94
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Okay, another update as my feylock leveled again (5th). Yay! Curse of the Bloody Fangs: Sisa'kofa whistles as if summoning a dog. The sound echoes with power and reverberates outward. Bone-chilling howls answer her call. The sound nears until you can hear the growls and snapping of teeth. Yet, you see nothing. Suddenly, Sisa'kofa flings back her cloak and within the darkness of her mantle appear a mass of glowing red eyes and slavering maws. She gestures toward you as if loosing the reins and suddenly, razor sharp teeth rip into you. Screams and howls fill the night sky, a sweet song of slaughter. Sustaining it: If the target survives, Sisa'kofa closes her hand and flicks her wrist, as if pulling something back. Ghostly lines of eldritch energy extends from her fist to the invisible fell hounds, tethering them to this world to continue their attacks. Off topic- Funny thing happened in today's session. We were fighting a group of people-snatching Shadar-kai in a misty swamp. There were 4 of us and 1 kid. We had a tough battle, until things got desperate as our paladin fell and got carried away through the fog and our wizard was barely standing up as it is (in no condition to chase after, when our camp was in disarray with the panicking hippogriff babies and stuff). I was busy wrestling the child into obedience, as he was turned into a Shadar-kai by cultists and brainwashed. I had no choice but to chase after, leaving the child to the tiefling wizard. I ran to the 2 Shadar-kai carrying our paladin. I felled one, and the other charged me. I was close to death, as I spent my second wind after he hit me. Crunch time. It was my final turn. Fight or flight. Cast a anged basic attack and risk an OA or run away. I channeled my inner hero and rolled. He rolled a 3 on his OA and I hit with 14 damage. enough to kill the bloodied fool. It was a tense moment too. The weak, bloodied, and pregnant woman saved the big, strong paladin. LOL.
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5 years ago ::
Sep 14, 2008 - 8:37PM
#95
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Date Joined:
Aug 17, 2007
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Wow...that's just...badass. I'm thinking I should craft myself a warlock, just so I can post some ideas...
As to your Curse of the Bloody Fangs, it reminds me of Alucard from the manga/anime Helsing - when he lets loose, its like all these slavoring hounds' heads leap out from the shadows around him, and from his arms and the like...really creepy. I like that power flavour alot! (Kinda reminiscent of the Wild Hunt for the Fey idea?)
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5 years ago ::
Sep 14, 2008 - 9:15PM
#96
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Wow...that's just...badass. I'm thinking I should craft myself a warlock, just so I can post some ideas... You're more than welcome to. Even if you don't play it right away, you can always use what you wrote here when you DO play one.
As to your Curse of the Bloody Fangs, it reminds me of Alucard from the manga/anime Helsing - when he lets loose, its like all these slavoring hounds' heads leap out from the shadows around him, and from his arms and the like...really creepy. I like that power flavour alot! (Kinda reminiscent of the Wild Hunt for the Fey idea?) I never saw Helsing, but koolness! I love the Wild Hunt, and love it more when I imagine the Faerie Court (and/or the Elven Gods) going on a cosmos-spanning Hunt, with stars trailing after them. KICK ASS!
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5 years ago ::
Sep 18, 2008 - 8:45AM
#97
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ok so idont have my charecter with me when i post this so it maybe a bit sketchy. Sorry.
Warlock (star pact) Warforged name:23-1R/Reno-32
He's a warforged from the future created with the star pact infused in to his system.
Powers/abilities:
Quantum Distabilizer (e.blast): a small cannon apears from his forearm to blast the target
Satilite beam (warlock curse): a small dart fires from the arm cannon when it hits the target it sticks then opens to reveal a blinking light then a beam from the sky blast the target.
Lock on (prime shot)
Cloaking (shadow walk)
Dire radience - still needs a name
Recall (fate of the void): a memory file from the future is rermembered
i havnt picked his encounter power yet. need help there
Heat beam (flames of phle...): His arm cannon rises with a red glowing cartridge. the cartridge realeases a devistating beam of enegy causing the target to catch fire.
Thats about all i got for now any comments ideas and additions will be taken into consdiration. Thank you.
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5 years ago ::
Sep 18, 2008 - 1:56PM
#98
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Date Joined:
Dec 13, 2003
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That. Is. AWESOME!
What's his Charisma and Constitution scores?
Diabolic Grasp could be some form of tractor beam, while Vampiric Embrace could be some form of "refueling", but both rely on a decent Con modifier for attack.
What I find most frustrating about 4E is that I can see it includes the D&D game I've always wanted to play, but the game is so lathered in tatical combat rules that I have thus far been unable to coax the game I want out.
When the Cat's a Stray, the Mice will Pray
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5 years ago ::
Sep 18, 2008 - 2:15PM
#99
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Date Joined:
Jun 22, 2008
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Perhaps some people here could use some Homebrew pacts? They are in the House Rules and Hombrew Forum. Off the top of my head, I can think of the : Mind, Necris, Demonic, Astral, and Dragon pacts.
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5 years ago ::
Sep 18, 2008 - 7:37PM
#100
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i havnt picked his encounter power yet. need help there Diabolic Grasp: tractor beam that pulls with crushing force Dreadful Word: a hypersonic pulse, above normal hearing range Vampiric Embrace: a bio-electric siphon through tendrils of carbon metal Witchfire: napalm
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