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Dungeons & Dra.. 4e Character Deve.. 1001 Ways to for your Common Class/Race Combo...
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4 years ago  ::  Dec 24, 2008 - 10:01PM #81
Demetri_Knighthawk
Date Joined: Jun 16, 2006
Posts: 1,455
An infernal pact warlock who thinks he is a star pact warlock with the sun.
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4 years ago  ::  Dec 26, 2008 - 5:38PM #82
BRJN
Date Joined: Jun 7, 2001
Posts: 1,168
114) Halfling Fighter. Load up on the powers that let you whack somebody then move a step. Start each encounter by looking for the enemy's flank. Maybe multiclass into two-weapon ranger for flair. Eventually get a close burst weapon power to smack that crowd of minions trying to surround you. Paragon into Strike Infantry (Martial Power). This tough little guy does not just stand still and trade blows; he keeps moving around and daring people to chase him down.
Best complements I have yet received:
Spoiler: Show

Making it up as I go along:
{BRJN}
     If I was writing the Tome of Lore, I would let Auppenser sleep. But I also would have him dream.
     In his dreaming he re-activates the innate powers of (some) mortal minds. Or his dreaming changes the nature of reality - currently very malleable thanks to Spellplague &c. Or whatever really cool flavor text and pseudo-science explanation people react positively to.
{Lord_Karsus}
You know, I like that better than the explanations for the Spellplague.

My plot device: http://community.wizards.com/go/thread/ … #489880509 (The reaction is the next post.)

Prepped ahead of time:
I started the thread "1001 Failed Interrogation Results"
{ADHadh}
These are all good and make sense!  I just can't come up with something that's not covered here and is not completely ridiculous.

My characters:
Spoiler: Show

Active Characters:
LFR Half-elf StarLock6     Gondolin Nightstar
AoA Dwarf Guardian Druid6     Narvik from House Wavir

Character A-building:
Neverwinter Dwarven Invoker / Heir of Delzoun / worships Silvanus (!)
"Truenamer" - speaks Words of Creation

Concepts I'm kicking around:
"Buggy" Wizard - insect flavor on everything
Halfling Tempest Fighter - just because nobody else is doing it
Shifter Beast-o-phile Druid - for PoL campaign
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4 years ago  ::  Dec 26, 2008 - 7:27PM #83
Demetri_Knighthawk
Date Joined: Jun 16, 2006
Posts: 1,455
The suicide flamer:
A tiefling rogue with two flameburst daggers.(yes burst, dm approval to put a burst property on a thrown melee weapon) Sneak attack and go *BOOM* then shrug it off with your racial fire resistance.
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4 years ago  ::  Dec 27, 2008 - 9:24AM #84
Delfedd
Date Joined: Mar 13, 2003
Posts: 829

Emissary wrote:

112) Human Star Pact Warlock: refuses to use his powers unless absolutely certain the party will perish if he doesn't. He then procedes to pull out his book "The Second Coming" and recalculates the end of the world due to the fact he has just lit a beacon for the Elder Stars he gets his powers from and they are now even closer to destroying the world.

my play group has actually told my character to stop using his powers and to go back to using his crossbow because he was creeping them out :D


This is a really cool character concept. However, I think it might work better as a Warlock Multiclass, simply for the benefit of the other players.

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4 years ago  ::  Dec 27, 2008 - 2:13PM #85
Lord_Ventnor
  • Heroic Dungeon Master
Date Joined: Jul 9, 2008
Posts: 5,399
116.) They're all going to PAY!!! (Drow): You were raised in the same fashion as all Drow of the Underdark were raised. However, instead of learning the usual "Power is Everything" motto of Drow Society, all you learned was to hate everyone around you (especially the family, seeing how they mistreated you). You've escaped now, but your ultimate mission in life is to return to your birthplace and slaughter all Drow there for making your life a living hell.

117.) For the Love of My Life! (Fey Pact Warlock): You've fallen in love, and the feeling has been reciprocated. It just so happens that your lover is a powerful Fey Lord or Lady, and they've imbued you with Arcane Powers to help ensure your safety. After all, if you're caught alone when your love can't help you, those Eldritch Blasts sure come in handy for surviving to make sure you both can see each other again.

118.) A Fallen God (Paladin, Cleric, Invoker, Avenger): You are actually a God, cast out from the Astral Sea due to some Divine Intrigue. Your powers are currently no greater than an above-average mortal's, but as you get more powerful, you can feel your divine powers returning. Your final quest will probably be to face the one that stripped your divinity before and cast him into the endless void.
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4 years ago  ::  Dec 28, 2008 - 8:35AM #86
Kimokeo
Date Joined: Apr 22, 2005
Posts: 47
119. The Vain Character: A mirror everywhere you go. Your armor, gauntlets, greaves, blades - every reflects. This is so I can see my beautiful self all the time. Character ensures a steady flow of cleaning materials and cloths for visible, personal admiration.

120. The extremely rare player: Absolutely no treasure is desired nor obtained. The character is totally against any personal gain, desires no improvements to self or property. This character trades everything away and then throws away the returns. The character will keep on their person no more than 10gp worth of equipment.
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4 years ago  ::  Dec 28, 2008 - 11:21AM #87
Emissary
Date Joined: Sep 6, 2007
Posts: 9

Delfedd wrote:

This is a really cool character concept. However, I think it might work better as a Warlock Multiclass, simply for the benefit of the other players.


Probably... but the character took an odd twist I never forsaw and just started creeping everyone in the group out so now he is just plain the creepiest "Good" character I have ever played or seen so far :D

I will defend the Clan and Coven with my last breath, until the blood flows from my veins no more.
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4 years ago  ::  Dec 28, 2008 - 6:23PM #88
Anubis_Reynard
Date Joined: Oct 5, 2008
Posts: 2,965

Lord_Ventnor wrote:

118.) A Fallen God (Paladin, Cleric, Invoker, Avenger): You are actually a God, cast out from the Astral Sea due to some Divine Intrigue. Your powers are currently no greater than an above-average mortal's, but as you get more powerful, you can feel your divine powers returning. Your final quest will probably be to face the one that stripped your divinity before and cast him into the endless void.


Perfect for that Deva Invoker.

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4 years ago  ::  Dec 29, 2008 - 9:01PM #89
Supermaus
Date Joined: Jun 30, 2008
Posts: 160
121: Paladin of an Evil God: You wear Plate, with the Holy Symbol of Pelor on your chest, but the Holy symbol is rusted out. You wear a Holy Symbol of Pelor, but no light shines from it. Despite worshipping Pelor, your powers are provided by Lolth. No matter where you go, or what you do, or how motivated you were by increasing the glory of Pelor, you can't help but wonder whether and how your actions may benefit Lolth. Perhaps there was something you don't know about that Kobold lair you just raided, or the sick child you are feeding is destined to bring Lolth into the world.
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4 years ago  ::  Dec 30, 2008 - 12:05AM #90
Demetri_Knighthawk
Date Joined: Jun 16, 2006
Posts: 1,455
122: A drow paladin of the ravenqueen who seems to save others from deaths, max heal skill, all healing powers whenever possable.
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