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5 years ago ::
Aug 08, 2008 - 9:25AM
#51
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Date Joined:
Jun 23, 2008
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I've fixed printing, the Other Equipment button issue, and some other minor things. Version 0.7.8 is now available; I've updated the first post (or see my signature for URL).
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5 years ago ::
Aug 08, 2008 - 3:05PM
#52
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Hey man, I get this error message when running the .exe file from mono in Linux. Not sure what it means... tom@satris:~$ mono /home/tom/Documents/charsheet.exe
** (/home/tom/Documents/charsheet.exe:24949): WARNING **: The following assembly referenced from /home/tom/Documents/charsheet.exe could not be loaded: Assembly: System.Windows.Forms (assemblyref_index=0) Version: 2.0.0.0 Public Key: b77a5c561934e089 The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (/home/tom/Documents).
** (/home/tom/Documents/charsheet.exe:24949): WARNING **: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
** (/home/tom/Documents/charsheet.exe:24949): WARNING **: Missing method EnableVisualStyles in assembly /home/tom/Documents/charsheet.exe, type System.Windows.Forms.Application
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' Cheers!
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5 years ago ::
Aug 08, 2008 - 5:05PM
#53
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Toughness still isn't modifying the HP total. I wouldn't be picking at it, but I can't figure out how to edit HP by hand.
"When Friday comes, we'll all call rats fish." D&D Outsider
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5 years ago ::
Aug 09, 2008 - 5:25PM
#54
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Date Joined:
Aug 17, 2007
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Just found a typo - In the description of Armor Prof. Scale, It says the benefit is gaining the ability to use Chainmail. Not huge, but I thought you might want to know.
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5 years ago ::
Aug 09, 2008 - 11:22PM
#55
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Date Joined:
Jun 23, 2008
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Cilionelle : that looks like you didn't properly setup Mono (System.Windows.Form is a standard library). Also of interest is the reference to version 2.0.0.0, since I'm using .NET 3.5.
Kaganfindel : yeah, still. It's on the todo list.
Gabryl_Kaine : good catch, fixed on my end for now.
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5 years ago ::
Aug 10, 2008 - 1:20AM
#56
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Date Joined:
Jul 21, 2008
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Great application!
The only problem I've found so far is: - When you choose a race, the Ability Modifier is updated and the Ability name turns red, but the Ability Score itself isn't increased, as it should be.
For example.. My Eladrin has 17 Dex and 17 Int, giving her a +3 for each modifier. When I enter the 17s the modifiers show as +4. I have to enter them as 15 to get +3. Either way is wrong.. it should be 17 and +3.
Thanks again!
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5 years ago ::
Aug 10, 2008 - 7:12AM
#57
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Date Joined:
Jun 23, 2008
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The only problem I've found so far is: - When you choose a race, the Ability Modifier is updated and the Ability name turns red, but the Ability Score itself isn't increased, as it should be.
For example.. My Eladrin has 17 Dex and 17 Int, giving her a +3 for each modifier. When I enter the 17s the modifiers show as +4. I have to enter them as 15 to get +3. Either way is wrong.. it should be 17 and +3. Incorrect - you're assuming that what you type into the ability score is what the modifier should reflect, when it's really that the modifier will reflect both what you type and your racial modifier. The ability score text is changed to red to indicate the modifier taking into account your racial bonus.
That being said, this has to be the #1 observation of "bug" (read misinterpretation), so perhaps I need to change how I handle ability scores to prevent future confusion.
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5 years ago ::
Aug 10, 2008 - 9:23AM
#58
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Date Joined:
Aug 23, 2003
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Incorrect - you're assuming that what you type into the ability score is what the modifier should reflect, when it's really that the modifier will reflect both what you type and your racial modifier. The ability score text is changed to red to indicate the modifier taking into account your racial bonus.
That being said, this has to be the #1 observation of "bug" (read misinterpretation), so perhaps I need to change how I handle ability scores to prevent future confusion. One way that might help with that is to Automatically fill out the Ability Modifier section of the Racial Abilities. I've noticed it stays blank unless you fill it in yourself.
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5 years ago ::
Aug 10, 2008 - 10:19AM
#59
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Date Joined:
Jun 23, 2008
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One way that might help with that is to Automatically fill out the Ability Modifier section of the Racial Abilities. I've noticed it stays blank unless you fill it in yourself. I'm not sure I understand what you're referencing. What stays blank until you fill it in yourself?
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5 years ago ::
Aug 10, 2008 - 11:46AM
#60
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Date Joined:
Aug 23, 2003
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The box for ability score mods under Race Features. When you select a Race, the Ability scores go red, and the Race features populate. However, no score mods appear in the box above the features. At least that's what I'm seeing....  I really do love the sheet!
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