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5 years ago  ::  Sep 21, 2008 - 4:43AM #91
Pfhoenix0
Date Joined: Jun 23, 2008
Posts: 59

meisfred wrote:

I'm new to 4th ed and i was having a little trouble making characters but now i have found this and i have got to say that this is the most awesomest thing ever. Any plans on including the races from the back of the MM?


I might consider it after more important things on my todo list are done.

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5 years ago  ::  Nov 05, 2008 - 6:57AM #92
Pfhoenix0
Date Joined: Jun 23, 2008
Posts: 59
It's been a while, I know, but I'm working on making the next release more than just something incremental.

To that end, I'm formally asking for help for something specific. Since I'm working on content module support right now, I need quite a bit with that tested. This means not just creating content, but testing content conflicts in various ways and how that affects the character sheet overall. Documenting the module file format, to include options for the different objects and their properties, is a part of this as well. It will be tedious. It will involve a lot of communication. It will be a lot of work, and most likely not be very fun. It is necessary to ensure good working behavior, however.

If you're interested in seeing the next version of Character Sheet (because I won't release it half-assed), and have the time and desire to help as such, I would much appreciate it. Be warned - I don't have much patience for offers of help that end up disappearing when the work gets started, so if you aren't serious in wanting to help, or really don't have the free time, there's no shame in not offering. Those that are serious and do have the time, by all means e-mail me (or even reply here or PM me your e-mail address), so that further communication on this can go off-forum.

As a final motivator - work on this will go directly towards getting the next version of Character Sheet releasable and fully supporting external content modules so that people can add their own content to be used within the program.
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