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5 years ago ::
Jul 29, 2008 - 3:37PM
#51
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Date Joined:
Jun 28, 2005
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52: The Bat - Swift of wing with all around blindsense to warn others of impending doom. Where does he get all those gadets?
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5 years ago ::
Jul 29, 2008 - 4:24PM
#52
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Date Joined:
May 14, 2008
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52: The Bat - Swift of wing with all around blindsense to warn others of impending doom. Where does he get all those gadets? Maybe it's because he is a billonair?
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5 years ago ::
Jul 30, 2008 - 1:18PM
#53
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Date Joined:
May 29, 2008
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53. Cheetah Stalks his prey with some good stealth action, then bolts out super fast towards his mark and makes trip attacks to bring his foe down. Then bites the jugular!
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5 years ago ::
Jul 31, 2008 - 4:06PM
#54
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54. The Sloth - Pretty much just seat filler.
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5 years ago ::
Jul 31, 2008 - 4:23PM
#55
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Date Joined:
May 29, 2008
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55. Snail - Slow moving, well armored, 'sticky' fighter. Leaves some kind of trail in its wake (destruction or slime, its up to you).
56. Chicken - Runs away from battle a lot. Runs around in circles if its head gets cut off. Makes excellent breakfast and/or dinner for the rest of the group.
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5 years ago ::
Aug 01, 2008 - 9:10AM
#56
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Date Joined:
May 14, 2008
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[wow, we're running out of Real Animals, anyone know we can use Mithical Animals?]
057. The Dragon: A strong and Inteligent Warrior. He fights as one with his weapon and his almost imposible to beat. Tend to be dragonborn to get his Fire Breath and takes the Dragonborn Racial Feats.
058. The Pheonix: A Strong willed Wizard that mainly focuses on his fire damageing spells. He redid hid fluff for the Lanturn into a small harmless flame. When epic, he Takes Archamage or Demi for there powers that resemble him "Riseing Again."
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5 years ago ::
Aug 01, 2008 - 9:40AM
#57
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059 The Coral Reef-A huge piece of sentient and intelligent furniture that doesn't move and really doesn't affect things at all except to get in the way. In fact, most other characters aren't at all aware that he's another character.
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5 years ago ::
Aug 01, 2008 - 10:00AM
#58
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Date Joined:
May 14, 2008
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059 The Coral Reef-A huge piece of sentient and intelligent furniture that doesn't move and really doesn't affect things at all except to get in the way. In fact, most other characters aren't at all aware that he's another character. The Coral reef is a very importent thing in the ocean, you may see it as usless, but it is infact one of the things that keep most of house fish types alive.
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5 years ago ::
Aug 01, 2008 - 12:36PM
#59
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060 The Chimera - A combination of 2 or more of these archetypes. Sort of a platypus taken to an extreme.
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5 years ago ::
Aug 01, 2008 - 12:48PM
#60
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Date Joined:
Nov 15, 2005
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I feel that the Platypus is overpowered, infringing too much into the role of reptiles and birds while still being powerful in its core mammal mechanics. It is completely against the 4e concept of team play. I for one would like to see an official errata/nerf.
Wait, what?
061: Polar Bear: much like a Bear, this character is larger than life, focuses on intimidation and will bring the pain should it be necessary. However, this character is from The North, and finds the antics of those from the warm climes to be amusing. Alternatively, the player complains always of the room being too warm or stuffy.
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