5 years ago ::
Jun 06, 2008 - 7:43AM
- Hero Artisan Gold Medalist
I think you mean Xanatos Gambits
At least I hope you don't mean Xanadu :D
Yes, that one.
At some point, if you truely want this guy to be seen as the BBEG of the campaign, he is going to have to drop the "everybody has to like me" act. Otherwise whats the PCs motivations to STOP him, if they don't know/can't figure out that he really is a bad guy. If he does right by everyone, and just happens to be good at politics hes NOT an evil bastard.
I think this is the result of my current write up of him. He really isn't that evil (ruthless and smart, but not evil). I do need to put a little more evil in him, but for heaven's sakes I don't want a 'maniacal laughter' moment or an 'unveiling the true face of evil'.
I think, in order to gain power, he will instigate fights between kingdoms (causing wars between other countries just to gain power is evil, isn't it? They're not going to be evil kingdoms or anything), then extraplanars like the Feywild and the Shadowfell, and finally between deities.
These wars will naturally spill over into the material realm and cause the deaths of thousands (or millions, depending on how populated the world is). Feywild monsters, Shadowfell undead, Demons, Devils, and Deific Avatars duking it out with support from their respective mortal counterparts.
But the kicker is, they wouldn't have even wanted to fight until he put them up to it. He is purposely facilitating fueds and blood wars between creatures of different realms, because he's confident he can bet on both sides and come out on top of the both of them.
The PCs will certainly know about the huge terrible monsters that start to take up arms on the material realm. And they can (I hope they will) defeat them or stop them somehow. Technically, stopping the wars by defeating all (or at technically half) of the opponents would Save the World[sup](tm)[/sup], whether or not they figure out that John has masterminded these events. If they don't, it would make a good hook in a follow-up campaign.
Thinking about it, it will be difficult to argue that John could manipulate the gods in such a way. They're gods after all. I think as the PCs (hopefully) do quests for him (or a different band of adventurers if they don't) they are assisting him in a long slow version of the deific ritual. By the time he is influencing the decisions of the gods, he is something of a demi-god. Not a diety, but capable of acting without being subjected their 'insta-god-knowledge'.
I suppose of course, that such a thing could be stopped. It would shorten the campaign but I can always cross that road if it comes to that. Certain events would already have been set in motion. I could distract the PCs with those long enough to come up with a new direction.