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4 years ago ::
Jul 29, 2009 - 11:09PM
#951
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Date Joined:
Mar 22, 2008
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Wait, if characters aren't like real people (aside from the fantasy/reality split and all that jazz) how are we even going to be able to roleplay them accurately at all? We try to approximate them as people, but we cannot give a character that is not an actual clone of us personally a truly "real" persona. It will necessarily be less, including a lack of subconscious motivations.
And again, you're talking about roleplaying to a power, how does one define that? Your way of doing it and mine might be totally different, maybe the impartial observer would say we were both right, both wrong, or one or the other was right/doing it better and the other wrong/doing it worse. It's subjective, definately, but ultimately the DMs call(if the game is played that way).
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4 years ago ::
Jul 29, 2009 - 11:10PM
#952
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Date Joined:
Mar 22, 2008
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the psionic sandwich disagrees with you Ahh, but the sandwich has intelligence.
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4 years ago ::
Jul 29, 2009 - 11:10PM
#953
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Date Joined:
May 26, 2005
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the psionic sandwich disagrees with you
"how to become a sandwich"
Show
Race: Elan Build: Telepath 20 Feats: Any, must have EK(Astral Seed) and skill focus (craft [basket weaving])
1. Acquire a loaf of bread (2cp) 2. Turn the bread into a sandwich (craft DC 5) (probably 2 minutes) 3. Polymorph the sandwich (preferably ham with mustard, pepperoni, salami, and jalapenos) into a fuzzy little bunny. (NPC casting 1200 gp) (1 standard action) 4. Cast astral seed (10 minutes) 5. Ritualistically slay yourself with favored method of suicide. Be sure to place your storage crystal next to the sandwich turned bunny. (I prefer to be killed with a dagger to the heart... ) (Approximately 5 rounds) 6. Use mind-switch (the 6th level power) to switch with the rabbit, while in your storage crystal. (1 std action) 7. Metamorph into a troll and smash your storage crystal (now containing the mind of a sandwich). (2 standard actions) 8. Use psychic chirurgery to remove your negative level gotten from committing suicide. (10 minutes) 9. Dismiss your metamorphosis and manifest dispel psionics on yourself (to dispel the polymorph). (2 standard actions)
Congratulations, your ascention to the sublime state of a sandwich took: 23 minutes 6 seconds and costed you 1200.02 gold pieces. I actually had a person play that with an amusing backstory. They said that they had studied the ancient arts (psionics) for years but while having great adventures they never attained what they truly wanted, heroism. So, their character summoned a noble D'jinn and wished to be made a hero, the D'jinn turned him into a hero...sandwich. Luckily his allies learned of it and managed to partially restore him to normalcy, he is now a flying sub sandwich who often warns people that d'jinn are pricks.
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4 years ago ::
Jul 29, 2009 - 11:11PM
#954
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Date Joined:
Mar 22, 2008
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I actually had a person play that with an amusing backstory. They said that they had studied the ancient arts (psionics) for years but while having great adventures they never attained what they truly wanted, heroism. So, their character summoned a noble D'jinn and wished to be made a hero, the D'jinn turned him into a hero...sandwich. Luckily his allies learned of it and managed to partially restore him to normalcy, he is now a flying sub sandwich who often warns people that d'jinn are pricks. Heh.
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4 years ago ::
Jul 29, 2009 - 11:44PM
#955
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Date Joined:
Jun 10, 2008
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heh. Glad you got some amusement out of that. :D
There was a kernel of seriousness to it though, despite the obviously facetious tone I presented it in. All optimizing is performed toward a goal; an intended result; an optimum. There can be no optimizing "in a vacuum," because optimizing is all about effectiveness of its results. Without a goal - a set of parameters - we have nothing by which to assess whether something is optimal.
I'm actually coming to see vonklaude's argument as basically another false dilemma, because in the broader sense of optimizing, rather than the very narrow definition he continues to argue for, "roleplaying motive" is simply another criteria for optimization.
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4 years ago ::
Jul 29, 2009 - 11:45PM
#956
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Once again. I'M NOT TALKING ABOUT TRANSITIONARY TIME. That person was probably tired from work, or God knows what else, and that stuff contributed to the "spontaneous trip". Not always. Unless you can prove that every single person on earth who ever does anything on a whim is, in fact, not doing anything on a whim, I call bullcrap. I know plenty of people who do things on a whim... hell, I threw a New Years party with zero prep time and no idea that I would be throwing it until the day of.
Just because you would not do any of these sorts of things does not mean the whole world plays by your rules.
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4 years ago ::
Jul 30, 2009 - 3:26AM
#957
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If I have a book containing every possible legal 4ed build, one per page, and I open it at a random page, am I guaranteed that the build on that page will be an 'optimised' build, by your definition of optimised? My definition of the term optimized is meaningless to the discussion. However, if you would like to know just for funsies: every build in the book would be optimized. Optimization is the manipulation of character creation mechanics to produce a desired result. In this case, the desired result was a build unlike the others in the book.
I would like to explain to you why your criticism of other definition(s) of the term 'optimization' is lacking.
The term optimization serves exactly one purpose: it graces the name of a subforum. It is supposed to communicate which kinds of posts go in that subforum. Any post about the practice of manipulating the character creation mechanics, regardless of the end to which you manipulate them, goes there. As such, the definition that you call vague and meaningless is actually ideal in regards to the term's only intended purpose.
Your argument against the common definition is really just you restating the reasons why the word was chosen in the first place. It was intended to be intent-neutral; it was intended to be vague. It was, above all, intended to be nearly useless as a description of people who participate in the forum, to stop people from ranting about those durned optimizers and their min/maxing, powergaming munchkinry, and as a description of the quality of the content found there, to stop people from being so critical of that which is presented that they alienate people and make them post in less appropriate places.
But none of this is actually relevant to the argument that you have presented in regards to the quantity of choices available to people with different motivations.
For the record, I generally agree with your argument, using the nonstandard definition of optimization that you have established in this thread. I don't agree that any change to the Stormwind Fallacy is strictly necessary on those grounds, though, just as I did not believe that the Stormwind Fallacy needed to be changed back when people were commonly misusing it, occasionally in the very ways that you point out.
These problems are not with the Stormwind Fallacy. They are problems with the people who insist upon not taking the time to understand exactly what is being said and/or assume that something more is also being said, a problem that you've seen in this thread, I'm sure. Nothing we do will make the people apply themselves in order to understand or stop them from making crap up whenever they feel like it.
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4 years ago ::
Jul 30, 2009 - 5:13AM
#958
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Date Joined:
Jun 28, 2006
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My definition of the term optimized is meaningless to the discussion. However, if you would like to know just for funsies: every build in the book would be optimized. Optimization is the manipulation of character creation mechanics to produce a desired result. In this case, the desired result was a build unlike the others in the book. I'd like to add here on a conciliatory note, that the definition you describe is what I would prefer optimising to be. It is a likeable definition and represents an excellent attitude to the game. It is what I've dubbed elsewhere the open-armed, benevolent version, or the 'process' version, without derogatory intent. I feel that this definition is disturbed by the vast amount of optimising that is done specifically toward the goal of encounter-outcome minimaxing; what Dark lamba acknowledges in this treatise on the subject. TS himself uses optimising interchangeably with minimaxing, and he supplies us with examples from an egregious end of the spectrum that is readily found in Character Optimisation. Maybe we should agree to disagree on one point then? I will resist calling my definition non-standard. I can agree with you that it is not the only available or most likeable definition: but not that it has no (or marginal) currency.
For the record, I generally agree with your argument, using the nonstandard definition of optimization that you have established in this thread. I don't agree that any change to the Stormwind Fallacy is strictly necessary on those grounds, though, just as I did not believe that the Stormwind Fallacy needed to be changed back when people were commonly misusing it, occasionally in the very ways that you point out.
These problems are not with the Stormwind Fallacy. They are problems with the people who insist upon not taking the time to understand exactly what is being said and/or assume that something more is also being said, a problem that you've seen in this thread, I'm sure. Nothing we do will make the people apply themselves in order to understand or stop them from making crap up whenever they feel like it. Heck, I do that myself even though I try hard not to Just as you say, the problem is not with the Fallacy, which I think TS restated in different ways but only ever meant one thing by, but with people who assume something more was also being said. I was reacting to that by endeavouring to show how adducing SF in support of a certain argument is faulty.
BTW, I think I have an interesting line on the 'process' definition of optimising that I'll try and write up for exploration at some point. I started on it in responses to Manion.
BTW PBN, I've tried for a rewording of OP as discussed.
vk
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4 years ago ::
Jul 30, 2009 - 1:56PM
#959
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Date Joined:
Aug 13, 2005
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4 years ago ::
Jul 31, 2009 - 5:12AM
#960
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Date Joined:
Jun 28, 2006
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This passage represents a misunderstanding of the positions of those who find no required link between a character's mechanical implementation and its personality.
Here, for instance, you took the word "Training" from the feat as a literal story requirement of possessing the feat. This is a mistake. Even if that is the default flavoring of the feat (a reasonable assumption, although feats don't exactly come with a lot of default flavor as a general rule), it is trivial to refluff the bonus: "Charles was never actually trained in acrobatic techniques, but he's naturally good enough that his skill is similar to lesser-talented folk who have some training." Yet another option would be to supply Charles with a good Dexterity score (if it fits with the rest of the build's needs) and skip the feat altogether. If bonuses are desired, they can be acquired from other places, such as background bonuses (refluffed as a natural knack). Isn't this the refluffing argument? Take my hairy dwarven barbarian who Charges, he could be a refluffed hairless elven warlock who teleports, but nonetheless I am entitled to not refluff and play the fluff as written. Surely!?
some roleplaying concepts and some optimizing concepts are incompatible. Agreed.

vk
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