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Switch to Forum Live View D&D: A changing culture, do players demand a fairer, easier game?
4 years ago  ::  May 31, 2009 - 10:00AM #671
DaidojiTaidoru
Date Joined: Sep 28, 2006
Posts: 3,105

Derren S. wrote:

Thats doable when the "class" you want and the class you ultimately take both have no own flavour. But try to find a substitute for a class which does have a special flavour (druid or bard for example).


Classes that have flavor have the prime stat requirements as part of the flavor. If you suck at art (low Cha) you can't use art to perform magic. If you don't understand the natural spirits (low Wis) you can't call them to do your bidding.

BTW those classes sucked with low stats in 3rd and had stat prereqs before then, so this still is nothing new.

Well...  At least we got custom avatars....
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4 years ago  ::  May 31, 2009 - 11:19AM #672
crazysamaritan
  • Jazz Cat
Date Joined: Mar 2, 2004
Posts: 5,833

Alex_ wrote:

The smart fighter with the low str who wanted to rely on skillful manipulation of the blade and guile in melee should have chosen Rogue or Ranger, not Fighter. Choose the class based on how it represents the abilities of the character, not simply the name on the page.

If you act appropriately, nobody in-character is going to know the difference.


Actually, I would have gone with Tactical Warlord, as an Intelligent fighter should be a master of tactics and teamwork, rather than "hitting things hard".

D&D 4E Herald and M:tG Rules Advisor
I expect posters to follow the Code of Conduct, use Basic Etiquette, and avoid Poor Logic.  If you don't follow these guidelines, I consider you to be disrespectful to everyone on these forums.  If you respond to me without following these guidelines, I consider it a personal attack.
I grew up in a bilingual household, which means I am familiar with the difficulties in adopting a different vocabulary and grammar.  That doesn't bother me.  Persistent use of bad capitalization, affirming the consequent, and flaming bother me a great deal.

Rule that I would change: 204.1b Show
204.1b Some effects change an object’s card type, supertype, or subtype but specify that the object retains a prior card type, supertype, or subtype. In such cases, all the object’s prior card types, supertypes, and subtypes are retained. This rule applies to effects that use the phrase “in addition to its types” or that state that something is “still a [card type].” Some effects state that an object becomes an “artifact creature”; these effects also allow the object to retain all of its prior card types and subtypes.

"Eight Edition Rules Update"
We eventually decided not to change this template, because players are used to “becomes an artifact creature,” and like it much better.

Players were used to Combat on the Stack, but you got rid of that because it was unintuitive. The only phrase needed is "in addition to its types"; the others are misleading and unintuitive.

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