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Switch to Forum Live View A good night's sleep cures everything?
5 years ago  ::  Feb 29, 2008 - 11:05AM #31
Sebby
Date Joined: Aug 11, 2003
Posts: 816

Medhia_Nox wrote:

DM: You get struck. How does that make you feel?

PC: It makes me feel epic for taking such a mighty attack.

DM: Verywell then, What would you like to happen?

PC: Being amazing powerful and unstoppable.. I would like it to be a mere glancing blow. Something to give me a cool scar..

DM: Well Played (Note: In 10th Edition the DM must always compliment the players.), you are struck with a glancing blow that gives you a cool scar. Fortunately, the "Good Night's Sleep Rule" has been retained. And you are fully healed w/cool scar in tact.


Medhia_Nox, that just made my day!

Sebby
"I'm a bonster. Rawr!"
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5 years ago  ::  Feb 29, 2008 - 11:10AM #32
Auxmaulous
Date Joined: Aug 17, 2007
Posts: 552

Medhia_Nox wrote:

Oh, sure themocaw suggests a "Houserule" and it's "Wow, themocaw you're genius!" (Which, by the way this is not against themocaw who is, in my opinion, one of the more level headed and nicer people on these boards.)

"I" suggest using Houserules to change 3.5 to create a game more carefree and safe and suddenly it's "But we can't change everything!" "I might as well write the rules myself!


And how does that make you feel?

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5 years ago  ::  Feb 29, 2008 - 11:12AM #33
Sebby
Date Joined: Aug 11, 2003
Posts: 816
... And are you gonna spend a what-would-you-like-to-happen point on that?
Sebby
"I'm a bonster. Rawr!"
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5 years ago  ::  Feb 29, 2008 - 12:33PM #34
Oxlar
Date Joined: Sep 7, 2006
Posts: 567

Medhia_Nox wrote:

Oh, sure themocaw suggests a "Houserule" and it's "Wow, themocaw you're genius!" (Which, by the way this is not against themocaw who is, in my opinion, one of the more level headed and nicer people on these boards.)

"I" suggest using Houserules to change 3.5 to create a game more carefree and safe and suddenly it's "But we can't change everything!" "I might as well write the rules myself!"

Maybe it's the way I say things. I should work on my attitude. Maybe a good night's sleep will help.


There are many arguments made have double standards. If your Pro 4th, you get to use all those arguments and hordes will back them up. But if your anti-4th you try and use one of those arguments and...well you saw what happened. Its complete poppycock.

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5 years ago  ::  Feb 29, 2008 - 12:38PM #35
Oxlar
Date Joined: Sep 7, 2006
Posts: 567

MysticalForest wrote:

Hit points have always been an abstraction. They've never represented pure physical-only damage. Even since the origin of D&D, even from the mouth (well, typewriter) of Gygax himself has HP never been pure physical damage.

It's a mix of everything. Wounds, will to fight, fatigue, everything. It's an abstraction and always has been.


I said "So now swords don't do ANY physcial damage."

I capitalized the key word in that phrase for you.

There is a difference between it being mixed representation and being almost purely exhaustion/morale based. A HUGE difference. To say that you can be in fight after fight and lose almost all of your HP in most fights and not require any actual physical recover is a complete joke.

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5 years ago  ::  Feb 29, 2008 - 12:46PM #36
Medhia_Nox
Date Joined: Jan 28, 2008
Posts: 956
Sebby, Auxmaulos.. you must now consider yourselves part of the Pro-10th "How Does that Make you Feel" Edition group.

Upcoming features:

"I Might Take a Minute To Consider Things" - New rules concerning Traps and how DMs shouldn't use them without telling thier players where they are!

"What Do you Think About This?" - Plot Devices To Use to Make Sure your Players Accept Your Hard Work on that Pesky Dungeon!

and "Life is Like A Box of Chocolates Full of Success" - Rules for Feats, Skills, and certain Success! Yum!
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5 years ago  ::  Feb 29, 2008 - 1:35PM #37
Hawkstone
Date Joined: Feb 29, 2008
Posts: 9
The HPs and healing recovery are the worst thing Ive seen from 4E so far... really really really bad ROLE playing game mechanics.
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5 years ago  ::  Feb 29, 2008 - 1:47PM #38
Auxmaulous
Date Joined: Aug 17, 2007
Posts: 552

Medhia_Nox wrote:

Sebby, Auxmaulos.. you must now consider yourselves part of the Pro-10th "How Does that Make you Feel" Edition group.

Upcoming features:

"I Might Take a Minute To Consider Things" - New rules concerning Traps and how DMs shouldn't use them without telling thier players where they are!

"What Do Think Abouyou t This?" - Plot Devices To Use to Make Sure your Players Accept Your Hard Work on that Pesky Dungeon!

and "Life is Like A Box of Chocolates Full of Success" - Rules for Feats, Skills, and certain Success! Yum!


Add: "This Isn't What We Want to Do Right Now" - random seeming encounter killing your player buzz? Consider it removed! NPC wants to talk to party about ramifications or complications to the party's super plan for defeating the BBEG ....avoided!

DM:"You guys are sneaking through the dungeon to get at the Dragonlords base of operations, throughout the web filled caverns the sound of clicking surrounds you, a large ominous form creeps around the corner, at first you can only see a few of many armored limbs until in brings the bulk of its body into view...and then you can see its eight eyes glowing a hellish crimson color, its fangs dripping vile poison... you can also see strange markings inlaid in the monsters chitinous black body and......"

Player "I don't know...."

DM: "What? What is it?!?"

Player "I just don't know about this encounter"

DM:"Ok?"

Player: looks around at other players in the group "yeah, this is isn't what we want to do right now".

(pause)

DM: "As you walk past the hideous ebony nightmare, it glares at you menacingly with all of it's eyes trained on your group. You try not to give it your back as you pass.."

Player "yeah....well, I don't think we are afraid of it" Looks around at other players as they nod their heads.

(pause)

DM: "As you walk past the spider, you can feel its eyes glaring menacingly at the back of your heads"

Players Nod heads in approval

DM: "So, how does that make you feel?"

Player "Well,.....we wanted to talk to you about your Dragonlord"

Player "Yeah....." (I can't get the sound of Lumbergh from Office Space out of my head)

(long pause)

Player "Yeah....."

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5 years ago  ::  Feb 29, 2008 - 1:49PM #39
Sebby
Date Joined: Aug 11, 2003
Posts: 816

Medhia_Nox wrote:

Sebby, Auxmaulos.. you must now consider yourselves part of the Pro-10th "How Does that Make you Feel" Edition group.

Upcoming features:

"I Might Take a Minute To Consider Things" - New rules concerning Traps and how DMs shouldn't use them without telling thier players where they are!

"What Do you Think About This?" - Plot Devices To Use to Make Sure your Players Accept Your Hard Work on that Pesky Dungeon!

and "Life is Like A Box of Chocolates Full of Success" - Rules for Feats, Skills, and certain Success! Yum!


Yep. And it's still gonna be d20-based. Sort of. On average. Players will use a d30 and the scenery (10th edition term for NPCs and monsters) will use a d10.

Sebby
"I'm a bonster. Rawr!"
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5 years ago  ::  Feb 29, 2008 - 2:10PM #40
Xtian
Date Joined: Jun 14, 2006
Posts: 831
Hoping to get the thread back on track...

Hawkstone wrote:

The HPs and healing recovery are the worst thing Ive seen from 4E so far... really really really bad ROLE playing game mechanics.


Why? Specifically, what sorts of games do you play, what is your ideal game, why does this negatively impact it, how could it be better? Alternatively, why does this negatively impact general rules of D&D?

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