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4 months ago ::
Jan 21, 2013 - 8:21PM
#13381
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Date Joined:
Apr 27, 2011
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Does the 1d6 explosive pyre damage gain damage roll modifiers (ie incindiery dagger +damage on fire rolls, magic weapon enhancement bonus, sorcerer class damage)
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4 months ago ::
Jan 21, 2013 - 11:37PM
#13382
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Date Joined:
May 12, 2009
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Yes
Yan Montréal, Canada
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4 months ago ::
Jan 22, 2013 - 6:58AM
#13383
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Quick question: is it possible for the user of the 3rd level cleric encounter power "command" to silde an ally (because the introducing phrases are describing foe) but the target is "one creature". Which Will defense should then be taken ? Thank your for your comments.
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4 months ago ::
Jan 22, 2013 - 7:16AM
#13384
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Date Joined:
May 12, 2009
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Yes you can target an ally with a power that target creatures. It would target the ally's Will defense and if hit, the ally would be dazed until the end of your next turn and you could either slide him or knock him prone.
Yan Montréal, Canada
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4 months ago ::
Jan 22, 2013 - 10:12AM
#13385
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Date Joined:
Oct 28, 2010
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In what sense?
You get an item bonus to damage rolls when you have combat advantage - sneak attack rolls don't get it again, they're all part and parcel of the damage roll for the attack which triggered the SA.
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4 months ago ::
Jan 22, 2013 - 10:47AM
#13386
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Date Joined:
Jan 12, 2013
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I'm a bit confused by the Warlock d5 Tyrannical Threat. On a hit it does damage and Curses the target. It's got an Infernal Pact Rider that allows you to Curse the target, which seems redundant. That's followed by an effect line that makes it so that cursed targets who attack you take more damage. (Here's a rough format for the power)
attack: con vs will hit: damage plus curse miss: half damage Infernal Pact: curse the target effect: caursed enemies who attack you take damage.
Is that last effect line tied to the Infernal rider or to the power in general? If the latter, then what's the point of the Infernal rider?
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4 months ago ::
Jan 22, 2013 - 10:58AM
#13387
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Date Joined:
Sep 19, 2007
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I'm a bit confused by the Warlock d5 Tyrannical Threat. On a hit it does damage and Curses the target. It's got an Infernal Pact Rider that allows you to Curse the target, which seems redundant. That's followed by an effect line that makes it so that cursed targets who attack you take more damage. (Here's a rough format for the power)
attack: con vs will hit: damage plus curse miss: half damage Infernal Pact: curse the target effect: caursed enemies who attack you take damage.
Is that last effect line tied to the Infernal rider or to the power in general? If the latter, then what's the point of the Infernal rider?
The Infernal Pact rider is on the Miss line, which means that your Curse is applied even if you miss (as opposed to only when you hit for other Pacts).
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4 months ago ::
Jan 22, 2013 - 11:00AM
#13388
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Date Joined:
Jun 23, 2003
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it's close burst 3, which means you curse every target in a 7x7 square. much faster than cursing them all individually =)
the infernal rider lets it curse all targets even on a miss.
edit: ninja'd!
INSIDE SCOOP GAMERS: In the new version of D&D, it will no longer be "Edition Wars." It will be "Edition Lair Assault." - dungeonbastard
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4 months ago ::
Jan 23, 2013 - 7:47AM
#13389
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Is this correct...?
Arcane Admixture (Thunder) applied to Slumber of Winter's Court.
Slumber now affects creatures immune to Charm, so long as they are not also Immune to Thunder.
(Can response site source, please?)
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4 months ago ::
Jan 23, 2013 - 7:55AM
#13390
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Date Joined:
Jun 17, 2010
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No, because damage keywords and effect keywords are not the same thing, and don't function in the same way. ImmunitySome creatures are immune to certain effects. If a creature is immune to a damage type (such as cold or fire), it doesn’t take that type of damage. If a creature is immune to charm, fear, illusion, or poison, it is unaffected by the non-damaging effects of a power that has that keyword. A creature that is immune to a condition or another effect (such as the dazed condition or forced movement) is unaffected by the stated effect. Immunity to one part of a power does not make a creature immune to other parts of the power. For example, when a creature that is immune to thunder is hit by a power that both deals thunder damage and pushes the target, the creature takes no damage, but the power can still push it. Published in Rules Compendium, page(s) 225. Note, as well, that you can't use Arcane Admixture on powers that don't deal damage.
D&D Next = D&D: Quantum Edition
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