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Sticky: Rules Q&A FAQ + ask a simple question
5 months ago  ::  Jan 12, 2013 - 5:53PM #13311
Nigel_Baldwen
Date Joined: Jan 18, 2012
Posts: 6
Can i use a monks flurry of blows to trigger the feat pervasive light? was thinking of building a monk morninglord and was hoping to trigger the radiant vulnerability multiple times in a turn.
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5 months ago  ::  Jan 12, 2013 - 6:01PM #13312
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,535

Jan 12, 2013 -- 5:53PM, Nigel_Baldwen wrote:

Can i use a monks flurry of blows to trigger the feat pervasive light?


No because Flurry of Bows doesn't hit, it deals damage as an effect.

Yan
Montréal, Canada
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5 months ago  ::  Jan 12, 2013 - 11:49PM #13313
VoyRager
Date Joined: Nov 17, 2009
Posts: 4,482

Jan 12, 2013 -- 2:55PM, LordOfWeasels wrote:

Jan 12, 2013 -- 2:49PM, VoyRager wrote:

as for the former, Huh?
but...
Oh, Doing the wrong ruling.




What you are saying is almost, but not quite, English. Are you using Google Translate? That would make sense.

What is your primary language?

Jan 12, 2013 -- 2:49PM, VoyRager wrote:

Yes, silly and the whole liking of fun




My point.


My first and taught language is English.

My academic discipline is Psycho-linguistic.

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5 months ago  ::  Jan 13, 2013 - 12:33AM #13314
Swagger6
Date Joined: Jan 21, 2011
Posts: 26
Is it just me or is the power "Alluring Lights" ridiculously overpowered?
 
 

Curseborn Attack 20Alluring Lights


Three spheres of violet light appear next to your target, drawing their attention and luring them to their doom.


Encounter        CharmConjuration
Standard Action      Ranged 10


Targets: One, two, or three squares


Effect: You conjure a sphere of light into the target square. When a creature moves into or begins its turn in that square or an adjacent square, make the following attack as an opportunity attack. You can move an alluring light up to your speed as a move action. If one sphere is dispelled, all the spheres are dispelled.


Attack: Intelligence +4 vs. Will, Wisdom +4 vs. Will, or Charisma +4 vs. Will
Increase to +6 bonus at 21st level.


Hit: The target is immobilized (save ends). Until the target saves, if you move the alluring light that immobilized the target you can also slide the target an equal number of squares to keep the target adjacent to the alluring light.


Sustain Minor: You can sustain this power until the end of the encounter.


Special: This power uses the same ability score as the one you selected for your darkfire power.



Revision (10/14/2009)
In the Hit line, replace “dazed” with “immobilized”.


Published in Dragon Magazine 367, page(s) 41.

I'm having a hard time doing anything as a DM because all my monsters get locked down, every encounter, almost without fail. 

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5 months ago  ::  Jan 13, 2013 - 1:03AM #13315
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,535
It can be strong no doubt. Weird, the conjured Spheres don't even have a durations which makes sustaining them redundant. It should have been a daily rather than at encounter IMO, as most Paragon Paths give a Ddaily power at level 20.
Yan
Montréal, Canada
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5 months ago  ::  Jan 13, 2013 - 2:05AM #13316
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,667
It's an entirely non-damaging standard action with bad attack scaling, and a fairly mediocre effect.  It's not overpowered, even as an encounter power.
Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
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5 months ago  ::  Jan 13, 2013 - 2:53AM #13317
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,535
Ability +6 vs NAD isn't in the right scaling for a Epic power with no accessory keyword ?

Powers such as Dragon Breath, Dragonfear or Darkfire have the same scaling.
Yan
Montréal, Canada
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5 months ago  ::  Jan 13, 2013 - 3:29AM #13318
pinkisthenewred
Date Joined: Jan 1, 2013
Posts: 548
How does the currency in 4e work? 1000 copper = 100 silver = 10 gold = 1 platin? 
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5 months ago  ::  Jan 13, 2013 - 3:43AM #13319
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,667

Jan 13, 2013 -- 2:53AM, Plaguescarred wrote:

Ability +6 vs NAD isn't in the right scaling for a Epic power with no accessory keyword ?

Powers such as Dragon Breath, Dragonfear or Darkfire have the same scaling.



Nope, should be 3/6/9 per some of the other racials like Thri-Kreen Claws, and a few of the newer Genasi soul manifestations.  2/4/6 doesn't take the expertise maths fix into account.  Midway through the life of the game there was a drive to fix the lot, but it kinda petered out for some reason.

Even if it did scale properly, a standard action to maybe immobilise some guys at the cost of your OA for their turn, is not brilliant at best.  I'd've said it was about balanced when it Dazed, and it would have been good if it had been Stunned and a daily.

Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

CB != rules source.
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5 months ago  ::  Jan 13, 2013 - 3:53AM #13320
Matyr
Date Joined: Jun 19, 2004
Posts: 2,726

Jan 13, 2013 -- 3:29AM, pinkisthenewred wrote:

How does the currency in 4e work? 1000 copper = 100 silver = 10 gold = 1 platin? 




Monetary Unit cp sp gp pp ad Weight
Copper piece (cp) 1 1/10 1/100 1/10,000 1/1,000,000 1/50 lb.
Silver piece (sp) 10 1 1/10 1/1,000 1/100,000 1/50 lb.
Gold piece (gp) 100 10 1 1/100 1/10,000 1/50 lb.
Platinum piece (pp) 10,000 1,000 100 1 1/100 1/50 lb.
Astral diamond (ad) 1,000,000 100,000 10,000 100 1 1/500 lb.

That might be slightly hard to read but here is the shorter version:

10cp = 1sp
10sp = 1gp
100gp=1pp
100pp=1ad
 

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