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Sticky: Rules Q&A FAQ + ask a simple question
3 years ago  ::  Jul 20, 2010 - 12:31PM #2921
Luinnar
Date Joined: Sep 25, 2006
Posts: 68
Do close blasts and bursts centered on your character trigger attack of oppertunity?
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3 years ago  ::  Jul 20, 2010 - 12:33PM #2922
FlashbackJon
Date Joined: Jul 5, 2006
Posts: 2,145

Jul 20, 2010 -- 12:31PM, Luinnar wrote:

Do close blasts and bursts centered on your character trigger attack of oppertunity?



Close and melee attacks do not.  Only ranged and area attacks do.

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3 years ago  ::  Jul 20, 2010 - 12:42PM #2923
Luinnar
Date Joined: Sep 25, 2006
Posts: 68
So a sorcerer's burning spray would not trigger attack of oppertunity, correct??
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3 years ago  ::  Jul 20, 2010 - 12:44PM #2924
AbyssalDeath
Date Joined: Mar 13, 2003
Posts: 1,390

Jul 20, 2010 -- 12:42PM, Luinnar wrote:

So a sorcerer's burning spray would not trigger attack of oppertunity, correct??



Correct.

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3 years ago  ::  Jul 20, 2010 - 5:52PM #2925
CaBaNa
Date Joined: Jul 30, 2008
Posts: 148
Can Charm of Misplaced Wrath (wizard level 1 encounter) force a creature to target itself with a basic attack?

If no, why not, and where can I cite the source?

If yes, why so, and where can I cite the source?
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3 years ago  ::  Jul 20, 2010 - 6:06PM #2926
jaelis
Date Joined: Apr 12, 2004
Posts: 2,977

Jul 20, 2010 -- 5:52PM, CaBaNa wrote:

Can Charm of Misplaced Wrath (wizard level 1 encounter) force a creature to target itself with a basic attack?

If no, why not, and where can I cite the source?

If yes, why so, and where can I cite the source?



Yes, you can do that.  It says the target attacks a creature of your choice, and the target is a creature.  There's no rule to say that you can't target yourself with an attack, so you can.

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3 years ago  ::  Jul 20, 2010 - 9:10PM #2927
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,821

Jul 20, 2010 -- 6:06PM, jaelis wrote:

Jul 20, 2010 -- 5:52PM, CaBaNa wrote:

Can Charm of Misplaced Wrath (wizard level 1 encounter) force a creature to target itself with a basic attack?

If no, why not, and where can I cite the source?

If yes, why so, and where can I cite the source?



Yes, you can do that.  It says the target attacks a creature of your choice, and the target is a creature.  There's no rule to say that you can't target yourself with an attack, so you can.




Exactly right.  Since nothing says you CAN'T target yourself with 99% of Basic Attacks, you can.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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3 years ago  ::  Jul 21, 2010 - 5:49AM #2928
Xyvrin
Date Joined: Dec 1, 2008
Posts: 15
So I just want to make sure I'm reading this right. The Champion's Ring (from Revenge of the Giants) gives an item bonus to AC and Reflex equal to each unique item you have equipped when you are bloodied. What constitutes a "unique item?" Is it any magic item as long as you don't have more than 1 of it? Or is it unique in that only 1 of it exists?
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3 years ago  ::  Jul 21, 2010 - 6:05AM #2929
AbyssalDeath
Date Joined: Mar 13, 2003
Posts: 1,390

Jul 21, 2010 -- 5:49AM, Xyvrin wrote:

So I just want to make sure I'm reading this right. The Champion's Ring (from Revenge of the Giants) gives an item bonus to AC and Reflex equal to each unique item you have equipped when you are bloodied. What constitutes a "unique item?" Is it any magic item as long as you don't have more than 1 of it? Or is it unique in that only 1 of it exists?



The former. You get the bonus for each item you have equipped not counting duplicates. 

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3 years ago  ::  Jul 21, 2010 - 6:11AM #2930
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,821

Jul 21, 2010 -- 5:49AM, Xyvrin wrote:

So I just want to make sure I'm reading this right. The Champion's Ring (from Revenge of the Giants) gives an item bonus to AC and Reflex equal to each unique item you have equipped when you are bloodied. What constitutes a "unique item?" Is it any magic item as long as you don't have more than 1 of it? Or is it unique in that only 1 of it exists?




Notably, the Champion's Ring is a GROUP SET ITEM, so the Compendium entry doesn't tell the entire story and the term "unique item" refers to OTHER MEMBERS OF THE SET ON OTHER CHARACTERS.  The "unique items" are the other members of the set - so the Champion's Ring itself counts for 1, and the Striker's Weapon, Controller's Implement, Defender's Armor, and Leader's Helmet each count for 1, for a maximum total +5 if there are 5 people in your party and each has one of the other Set Items.

My point is, it doesn't care about anything else YOU have equipped, and it doesn't care about anything except the other members of the set.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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