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4 months ago ::
Feb 10, 2013 - 7:39AM
#13551
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I am confused about the Take 10 rules in the Player's Handbook. Page 179.
Under the Take 10 section, it says you can only choose to take 10 "when you're not in a rush, not being threatened or distracted". So I would assume that in combat, you cannot choose to Take 10.
True, but Passive Perception and Passive Insight are derived statistics. They are not simply "take 10 when asked to make a check", they are a number that happens to be what you WOULD get if you took 10.
But then in the Passive Checks section, it says that you're assumed to be taking 10 for any opposed checks using that skill. The example it gives is when you are walking in a presumed safe area. Not clear does this still apply in a combat situation.
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1) Is Passive Perception turned on during this combat? Noticing the trap is not an Opposed Check. It is just a straight DC check. I would assume passive perception does not apply here versus an opposed check then.
No. Passive Perception applies because it always applies. This is an "opposed check" because there's a DC. The opposing roll was just made a very long time ago, by the trapmaker.
1a) If yes, passive perception counts, does the player immediately see all the trigger stones all over the room, since he beats the DC with his passive perception, or just ones adjacent to him as he moves about the room?
It Depends. It depends on the trap, and on how the DM feels like running it.
1b) If no, passive perception does not count, and he says he wants to look around the room for traps, and then rolls a 15, does he notice just traps adjacent to him, or all over the entire room?
Passive Perception *does* count. But if he doesn't trust his Passive Perception, and chooses to take an action to roll, you're getting back into the same "it depends" situation.
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4 months ago ::
Feb 10, 2013 - 7:44AM
#13552
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Date Joined:
Jan 26, 2013
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Awesome thanks LoW for the quick responses! Makes sense especially about the DC checks being opposed checks versus the trapmaker who made his roll long ago.
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4 months ago ::
Feb 10, 2013 - 12:25PM
#13553
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Arguably, that doesn't actually say you can't wield two shields at the same time
Wield isn't defined, so...
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4 months ago ::
Feb 11, 2013 - 1:08AM
#13554
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Date Joined:
Oct 30, 2011
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Vampiric scimitar (or another High Crit weapon) lvl 29
critical property = 6d4 or is the high crit bonus included into the critical property for 6d4 + 3d8?
Thanks for answering Dag
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4 months ago ::
Feb 11, 2013 - 1:20AM
#13555
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Date Joined:
May 12, 2009
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Its in addition, for 6d4 + 3d8 and you regain hit points equal to the damage dealt by the 6d4
Yan Montréal, Canada
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4 months ago ::
Feb 11, 2013 - 2:07AM
#13556
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Date Joined:
Oct 30, 2011
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Obviously, that has been my unasked question: the high crit extra [w] does not count towards regaining hit points? How comes?
Thanks again Dag
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4 months ago ::
Feb 11, 2013 - 2:24AM
#13557
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Date Joined:
Mar 29, 2005
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Obviously, that has been my unasked question: the high crit extra [w] does not count towards regaining hit points? How comes?
Thanks again Dag
Because High Crit, while a weapon property pertaining to critical hits, is not the weapon's "Critical Property," which is part of the magical enchantment. The only thing that gives you healing is the damage dealt by the d4s from the weapon's magical critical property.
Ever feel like people on these forums can't possibly understand how wrong they are? Feeling trolled? Don't get mad. Report Post.
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4 months ago ::
Feb 11, 2013 - 2:25AM
#13558
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Date Joined:
Oct 30, 2011
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Thanks
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4 months ago ::
Feb 11, 2013 - 6:37AM
#13559
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Date Joined:
Jan 27, 2009
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Dexterity. A heavy thrown weapon uses the wielder’s Strength modifier when making ranged basic attacks, not for all powers.
RC 269 Heavy Thrown: A thrown weapon is a ranged weapon that is hurled from the hand, rather than used to launch a projectile. A ranged basic attack with a heavy thrown weapon uses the wielder’s Strength modifier for the attack and damage rolls, unless otherwise noted in the description of the power used.
Does this mean that builds going the route of Hungry Spear or Cahulaks using strength for their Twin Strike ranged attacks are doing it wrong.
I'm asking because i was thinking of swaping my current weapon, Double Sword, and switching to the Cahulaks for the option of thrown Twin Stiking with a STR/WIS Ranger|Cleric.
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4 months ago ::
Feb 11, 2013 - 6:55AM
#13560
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Date Joined:
Jun 17, 2010
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Yes, they're doing it wrong, because Twin Strike says that you use dex for its ranged version. It doesn't matter what weapon it is, Twin Strike says that you use dex for its ranged version.
You also don't use two weapons for its ranged version, no matter what the weapons are. Holding two daggers, you only throw one of them.
D&D Next = D&D: Quantum Edition
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