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Sticky: Rules Q&A FAQ + ask a simple question
8 months ago  ::  Oct 24, 2012 - 7:59PM #12731
AllGame1
Date Joined: Jun 11, 2012
Posts: 94
Ki Focus like the Shadow Master, do I designated its enhancement bonus to a single weapon or does its enhancement bonus applies to all the weapons' attacks the player's character make in an un-stack-able item bonus way? 
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8 months ago  ::  Oct 24, 2012 - 8:49PM #12732
Mand12
Date Joined: Jun 17, 2010
Posts: 17,320
No, all attacks.  It's an enhancement bonus, and stacks like any other.  It's not an item bonus (except for the specific property of the Shadow Master Ki Focus, which has its own restrictions on the item itself).
D&D Next = D&D:  Quantum Edition
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8 months ago  ::  Oct 24, 2012 - 9:25PM #12733
AllGame1
Date Joined: Jun 11, 2012
Posts: 94

Oct 24, 2012 -- 8:49PM, Mand12 wrote:

No, all attacks.  It's an enhancement bonus, and stacks like any other.  It's not an item bonus (except for the specific property of the Shadow Master Ki Focus, which has its own restrictions on the item itself).


Was that a "no" to a single weapon and yes to all attacks?
What do you mean when you said it isn't an item bonus?
And what do its enhancement bonuses are to be added to?  
Did you mean that the restrictions described in its properties are meant for "under hidden conditions?"
Or/And where does the enhancement bonuses are to be applied? 

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8 months ago  ::  Oct 24, 2012 - 9:34PM #12734
Nirafelos
Date Joined: Mar 12, 2011
Posts: 798
Item bonuses are a separate named game element, so he was clarifying that ki focuses are enhancement bonuses, just like any other implement or weapon, and as such follow the normal stacking rules for enhancement bonuses. Similarly, the bonuses are applied in the same places you would apply any other enhancement bonus.
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8 months ago  ::  Oct 24, 2012 - 9:44PM #12735
AllGame1
Date Joined: Jun 11, 2012
Posts: 94

Oct 24, 2012 -- 9:34PM, Nirafelos wrote:

Item bonuses are a separate named game element, so he was clarifying that ki focuses are enhancement bonuses, just like any other implement or weapon, and as such follow the normal stacking rules for enhancement bonuses. Similarly, the bonuses are applied in the same places you would apply any other enhancement bonus.


OK,
Then its down to this two questions:

Was that a "no" to a single weapon and yes to all attacks?


Or/And if it meant as Mand sound like it is then it is meant for under hidden conditions only, which sounds inaccurate but is this is why its has all weapons and implements enhancement bonuses?

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8 months ago  ::  Oct 24, 2012 - 9:50PM #12736
Nirafelos
Date Joined: Mar 12, 2011
Posts: 798
Your English is really hard to parse, and I assume is also the source of your confusion.

Each time you make an attack, you can choose what you make it with. Any attack in the game that has the weapon or implement keyword can be made with a ki focus.

The special property of the shadow master ki focus only happens when you are hidden. Regardless of whether you are hidden, you still add your enhancement bonus in the normal places.
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8 months ago  ::  Oct 24, 2012 - 9:57PM #12737
AllGame1
Date Joined: Jun 11, 2012
Posts: 94

Oct 24, 2012 -- 9:50PM, Nirafelos wrote:

Your English is really hard to parse, and I assume is also the source of your confusion. Each time you make an attack, you can choose what you make it with. Any attack in the game that has the weapon or implement keyword can be made with a ki focus. The special property of the shadow master ki focus only happens when you are hidden. Regardless of whether you are hidden, you still add your enhancement bonus in the normal places.


Dankké.

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8 months ago  ::  Oct 25, 2012 - 3:28AM #12738
helphelpe
Date Joined: Jun 26, 2004
Posts: 974
A question about grabbing. More specifically: size categories and grabbing.

The action "grab" has a size limit in its target line. It says nothing of this in the sustaining a grab or when the grab ends lines (neither does "grabbed","escape" or "move a grabbed target").

Some powers say "the target is grabbed" or "and you grab the target"(such as "constricting coils" and "Latch on" ). These powers do not have a size restriction in their target line. Can, for instance, a tiny pixie, grab hold of the gargantuan black dragon this way and immobilize it??

Thank you in advance for your trouble. Please list compendium entries or other checkable sources when referring to rules. 

If this question was answered somewhere before, I apologize, I could not find it with the search function of this forum. If I had found an answer already I would not have taken the time to type this up.
Kamikazegerbil wrote:
Coke Spill
Level 1 Encounter Attack Power
Trigger: You must be pouring yourself a drink
Range: Close Blast 1D10 from Player
Target: All creatures and objects within blast
Attack: Any vs. Reflex
Hit: 1d6 Fizzy damage and target is wet (save ends)
Aftereffect: Target is sticky (save ends)
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8 months ago  ::  Oct 25, 2012 - 3:39AM #12739
Zathris
Date Joined: Nov 6, 2009
Posts: 4,346
You've already answered your own question, unless the power specifies a size limit (or, more likely, a duration), then there isn't one. The description of the Grab attack even says that class powers are usually better for a reason.
"Invokers are probably better round after round but Wizard dailies are devastating.  Actually, devastating is too light a word.  Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25
Sear the Flesh, Purify the Soul;
Harden the Heart, and Improve the Mind;
Born of Blood, but Forged by Fire;
The MECH warrior reaches perfection.

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8 months ago  ::  Oct 25, 2012 - 5:49AM #12740
helphelpe
Date Joined: Jun 26, 2004
Posts: 974

Oct 25, 2012 -- 3:39AM, Zathris wrote:

You've already answered your own question, unless the power specifies a size limit (or, more likely, a duration), then there isn't one. The description of the Grab attack even says that class powers are usually better for a reason.




Thank you for your fast reply. It just seems really weird for some reason. I know I shouldn't let real life affect my judgement of game mechanics but I am having trouble imagining a few pound pixie immoblizing a dragon that weighs a couple of tonnes. If that dragon takes a dump, he's lost more weight than that pixie!

Kamikazegerbil wrote:
Coke Spill
Level 1 Encounter Attack Power
Trigger: You must be pouring yourself a drink
Range: Close Blast 1D10 from Player
Target: All creatures and objects within blast
Attack: Any vs. Reflex
Hit: 1d6 Fizzy damage and target is wet (save ends)
Aftereffect: Target is sticky (save ends)
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