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Sticky: Rules Q&A FAQ + ask a simple question
5 months ago  ::  Jan 26, 2013 - 11:51PM #13421
Undrhil
  • Dragon Slayer
Date Joined: Jan 2, 2007
Posts: 4,313

Jan 24, 2013 -- 12:29PM, crayne wrote:

If a class allows a character to train 4 skills, is he forced to do so? I have build a bard with the feat "bard of all trades" and an "exceptional factotum helm", so i have +6 to all untrained skills..."




The problem is ... some skill uses *require* you to be trained in that skill.  For instance, when your character falls, in order to make an Acrobatics check to avoid damage, you have to be trained in Acrobatics.

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5 months ago  ::  Jan 26, 2013 - 11:57PM #13422
Qmark
  • vitriol and virtue
Date Joined: May 18, 2002
Posts: 16,733

Jan 26, 2013 -- 11:51PM, Undrhil wrote:

The problem is ... some skill uses *require* you to be trained in that skill.  For instance, when your character falls, in order to make an Acrobatics check to avoid damage, you have to be trained in Acrobatics.


But, if some hypothetical ASP check existed,  anyone proficient in PHP can reasonably half-ass about 75% of it.

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5 months ago  ::  Jan 27, 2013 - 3:08AM #13423
VoyRager
Date Joined: Nov 17, 2009
Posts: 4,614
Is this a correct use of the Wizard's Fury Power? Show

Wizard's Fury Wizard Attack 1
You begin to fling force bolts with a flick of your wrist.
Daily Arcane, Force, Implement
Minor Action
Prerequisite: You must know the magic missile at-will wizard power.
Effect: Until the end of the encounter, as a minor action once per turn, you can cast magic missile.
Published in Dragon Magazine 374, page(s) 22.


Round 12
Minor: Wizard's Fury
Minor: Magic Missile Auto-Hit; 13 damage
Standard: Magic Missile Auto-Hit, 13 damage
Instinctive Action: Should be an attack on the bloodied Orc 1enemy by now?
END OF TURN

Or does the description means once use per turn instead of once use as a minor action per turn.
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5 months ago  ::  Jan 27, 2013 - 3:12AM #13424
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,779
Once per turn, you can use it as a minor action.  You can use it as a standard action as many times as you normally could.

However, where are you getting this instinctive action from?
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5 months ago  ::  Jan 27, 2013 - 3:20AM #13425
VoyRager
Date Joined: Nov 17, 2009
Posts: 4,614
Thanks SI.

The Instinctive Effect is another matter that's active in the game at that time. Unrelated to the auto-matic 26 force D's, I was looking for confirmation to do
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I'm a fighter...  --

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Player (Osborn) - Bounty Hunter (Fighter DnDNext): DnD presents The Walking Dead @Play By Post Forum.
Player (Shana Zorus) - Professional Bodyguard/Adventurer (Hybrid Warden/Paladin 4e): The Unhallowed Gate @Play By Post Haven Forum (DM by ffShadow)
Player (Krist Breeze) - Twiceborn War Mage/Imbuer (Hybrid Warlord/Wizard 4e): Castle Greyhawk - @Real Adventures (DM by Icanus)
Player (Blyne Munro) - Happy-Go-Lucky Scout/Explorer (Warlock 4e) Domain of Shadows-Darkness Falls - Play By Post Haven (DM by WhisperMagellan)
Player (Ansmril) - Vistani Blessed Psalmist (Bard/Shaman 4e) The Dragon Below Can't Have It This Good - (And I'm The DM)
DM - The Young Mercenaries/Ps'V-GoodShip Drow Diplomacy.
DM - The Unlikely Diplomats/Ps'V- GoodShip Drow Diplomacy.
DM - The Dragon Below Can't Have It This Good/Ps'V GoodShip Diplomacy.
Referee - People Of Oz @Dorothy's Kansas Games(inactive).
Oz League: The Ardent Lord w/People Of Oz @Dorothy's Kansas Games(inactive).
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5 months ago  ::  Jan 27, 2013 - 3:22AM #13426
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,779
It also assumes that 13 is the right damage value for your MM, which seems high unless you're at quite high epic.
Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
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CB != rules source.
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5 months ago  ::  Jan 27, 2013 - 3:27AM #13427
VoyRager
Date Joined: Nov 17, 2009
Posts: 4,614
at Paragon level stage with items and feats bonuses.
Intelligence 21 and growing.
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"I might have been a hmmm... eh-eh well, y'kno but, instead"
I'm a fighter...  --

peacekeepermedc.gif
                 -- ...not a lover.
This signature concept is from "http://www.pathguy.com/index2.htm"
html_removed
What I Doing Here? Show

@MTG Forums.
Contestant: A Contest Like No Other hosted by Fakeartist.
An Angelic Aspect In The Wild, Wild World Of The Mata Hari's Agency.

@DnD Forums.
Digital Artist In Training: What Do YOU Think MY Character Looks Like's Thread - @4e Character Development forum.
Player (Osborn) - Bounty Hunter (Fighter DnDNext): DnD presents The Walking Dead @Play By Post Forum.
Player (Shana Zorus) - Professional Bodyguard/Adventurer (Hybrid Warden/Paladin 4e): The Unhallowed Gate @Play By Post Haven Forum (DM by ffShadow)
Player (Krist Breeze) - Twiceborn War Mage/Imbuer (Hybrid Warlord/Wizard 4e): Castle Greyhawk - @Real Adventures (DM by Icanus)
Player (Blyne Munro) - Happy-Go-Lucky Scout/Explorer (Warlock 4e) Domain of Shadows-Darkness Falls - Play By Post Haven (DM by WhisperMagellan)
Player (Ansmril) - Vistani Blessed Psalmist (Bard/Shaman 4e) The Dragon Below Can't Have It This Good - (And I'm The DM)
DM - The Young Mercenaries/Ps'V-GoodShip Drow Diplomacy.
DM - The Unlikely Diplomats/Ps'V- GoodShip Drow Diplomacy.
DM - The Dragon Below Can't Have It This Good/Ps'V GoodShip Diplomacy.
Referee - People Of Oz @Dorothy's Kansas Games(inactive).
Oz League: The Ardent Lord w/People Of Oz @Dorothy's Kansas Games(inactive).
Ps'V = The Players' Vault Forum Group In Which I'm The Owner Of.

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5 months ago  ::  Jan 27, 2013 - 4:20AM #13428
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,779
How are you getting a feat bonus to magic missile?  It doesn't have a damage roll, and there aren't many feats that don't require one.
Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

CB != rules source.
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5 months ago  ::  Jan 27, 2013 - 10:35AM #13429
bgravato
Date Joined: Nov 3, 2012
Posts: 41

Jan 24, 2013 -- 12:29PM, crayne wrote:

If a class allows a character to train 4 skills, is he forced to do so? I have build a bard with the feat "bard of all trades" and an "exceptional factotum helm", so i have +6 to all untrained skills..."



You might want to consider picking also the feat "Bardic Knowledge" and put the training in those skills.

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5 months ago  ::  Jan 27, 2013 - 10:41AM #13430
LolaBonne
Date Joined: Aug 15, 2011
Posts: 967

Jan 26, 2013 -- 11:51PM, Undrhil wrote:

Jan 24, 2013 -- 12:29PM, crayne wrote:

If a class allows a character to train 4 skills, is he forced to do so? I have build a bard with the feat "bard of all trades" and an "exceptional factotum helm", so i have +6 to all untrained skills..."




The problem is ... some skill uses *require* you to be trained in that skill.  For instance, when your character falls, in order to make an Acrobatics check to avoid damage, you have to be trained in Acrobatics.




But, technically, no, I don't believe there is anything requiring you to train the full number of skills you are allowed.

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