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Sticky: Rules Q&A FAQ + ask a simple question
4 months ago  ::  Jan 24, 2013 - 4:02PM #13401
Uscias
Date Joined: May 15, 2011
Posts: 13
Hi all,

I was wondering what would happen if a monster (M1) has PC1 grabbed with both arms and PC2 uses Hypnotism to make M1 attack the adjacent M2? 

Also as a follow-up: if a M1's grabs persist even when unable to take actions, what would happen if he were dominated into attacking instead of hypnotised?

Thank you in advance for your help!

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4 months ago  ::  Jan 24, 2013 - 4:32PM #13402
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,820

Jan 24, 2013 -- 4:02PM, Uscias wrote:

Hi all,

I was wondering what would happen if a monster (M1) has PC1 grabbed with both arms and PC2 uses Hypnotism to make M1 attack the adjacent M2? 

Also as a follow-up: if a M1's grabs persist even when unable to take actions, what would happen if he were dominated into attacking instead of hypnotised?

Thank you in advance for your help!




Unless the monster specifically requires "both hands" to maintain the grab or make the attack, it would let go with one hand and make the attack with that hand.

But this wouldn't end the grab, since it still has a hand free to grab.  It's not even a change to the status of the grabbed guy - a grab is a grab, and a two-handed grab is exactly as easy (or as hard) to escape as a one-handed or nine-handed grab.

To both.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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4 months ago  ::  Jan 24, 2013 - 4:45PM #13403
RisingZan
Date Joined: Aug 20, 2003
Posts: 688

Jan 24, 2013 -- 4:02PM, Uscias wrote:

Hi all,

I was wondering what would happen if a monster (M1) has PC1 grabbed with both arms and PC2 uses Hypnotism to make M1 attack the adjacent M2? 




M1 would attack M2 and continue to have PC1 grabbed.  If you instead used Hypnotism to slide M1 three squares, then it would drop PC1, unless the monster has a specific ability saying it continues to hold a PC even if moved by forced movement.  (Honestly, its never been entirely clear to me if something like the Gelantaneous cube's ability to take a grabbed PC along when moving applies to forced movement on the cube or not)

Jan 24, 2013 -- 4:02PM, Uscias wrote:


Also as a follow-up: if a M1's grabs persist even when unable to take actions, what would happen if he were dominated into attacking instead of hypnotised?

Thank you in advance for your help!




Do you have an example of a monster that doesn't need an action to sustain a grab?  Unless a monster entry specifies otherwise, it still has to spend a minor action to sustain a grab each turn, which it would normally be unable to do while dominated.

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4 months ago  ::  Jan 24, 2013 - 5:22PM #13404
mvincent
Date Joined: Jun 15, 2004
Posts: 8,276

Jan 24, 2013 -- 4:45PM, RisingZan wrote:

its never been entirely clear to me if something like the Gelantaneous cube's ability to take a grabbed PC along when moving applies to forced movement on the cube or not


Discussed here and here. Anyone know if the Monster Vault altered the Gelatinous Cube's wording?

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4 months ago  ::  Jan 24, 2013 - 9:08PM #13405
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,498
As per Monster Vault, a Gealtinous Cube being forced to move could pull engulfed creatures with it since moving include Forced Movement and Engulfed doesn't specify it must move willingly.

MV 222 Engulf: When the cube moves, it pulls with it any creature grabbed by it, and the creature remains grabbed and within the cube’s space.


Yan
Montréal, Canada
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4 months ago  ::  Jan 24, 2013 - 9:31PM #13406
mvincent
Date Joined: Jun 15, 2004
Posts: 8,276

Jan 24, 2013 -- 9:08PM, Plaguescarred wrote:

As per Monster Vault, a Gealtinous Cube being forced to move could pull engulfed creatures with it since moving include Forced Movement and Engulfed doesn't specify it must move willingly.

MV 222 Engulf: When the cube moves, it pulls with it any creature grabbed by it, and the creature remains grabbed and within the cube’s space.



Excellent! That is good news that this was fixed.

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4 months ago  ::  Jan 24, 2013 - 10:06PM #13407
Uscias
Date Joined: May 15, 2011
Posts: 13

Jan 24, 2013 -- 4:32PM, LordOfWeasels wrote:


Unless the monster specifically requires "both hands" to maintain the grab or make the attack, it would let go with one hand and make the attack with that hand.

But this wouldn't end the grab, since it still has a hand free to grab.  It's not even a change to the status of the grabbed guy - a grab is a grab, and a two-handed grab is exactly as easy (or as hard) to escape as a one-handed or nine-handed grab.

To both.




Thanks, i'll check the powers again to see how it is specifically written.

Jan 24, 2013 -- 4:45PM, RisingZan wrote:



Do you have an example of a monster that doesn't need an action to sustain a grab?  Unless a monster entry specifies otherwise, it still has to spend a minor action to sustain a grab each turn, which it would normally be unable to do while dominated.




The level 9 elite Hangman Tree does this. Which is how that question came up.

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4 months ago  ::  Jan 25, 2013 - 12:28AM #13408
RisingZan
Date Joined: Aug 20, 2003
Posts: 688

Jan 24, 2013 -- 9:08PM, Plaguescarred wrote:

As per Monster Vault, a Gealtinous Cube being forced to move could pull engulfed creatures with it since moving include Forced Movement and Engulfed doesn't specify it must move willingly.

MV 222 Engulf: When the cube moves, it pulls with it any creature grabbed by it, and the creature remains grabbed and within the cube’s space.



So moving the cube doesn't work, but you can still shift/push/pull your ally out of it, if a power allows (ex: Thunderwave, if it hits), correct?

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4 months ago  ::  Jan 25, 2013 - 6:59AM #13409
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,498

Jan 25, 2013 -- 12:28AM, RisingZan wrote:

So moving the cube doesn't work, but you can still shift/push/pull your ally out of it, if a power allows (ex: Thunderwave, if it hits), correct?


While a engulfed creature can't shift because its grabbed, it can still be push, pulled or slid and if the forced movement takes it more than 1 square away from the Gelatinous Cube (basically out of Engulf's range), the grab will end.

Yan
Montréal, Canada
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4 months ago  ::  Jan 25, 2013 - 12:45PM #13410
CUBPHILDND
Date Joined: Apr 5, 2011
Posts: 219
How many uses per encounter of Healing Word does a level 1 hybrid sentinel / cleric receive?  I think 2, but the online Character Builder says 1.  How many at level 16?  I think 2, but I hope 3.

Thanks. 
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