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Sticky: Ready an Action FAQ
12 months ago  ::  Jun 20, 2012 - 3:23PM #241
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,498

Jun 20, 2012 -- 1:53PM, Undrhil wrote:

I'm pretty sure your turn ends as soon as you ready an action




Nope, you can still take other actions after you Ready An Action since it doesn't say your turn ends when Readying.

Yan
Montréal, Canada
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12 months ago  ::  Jun 20, 2012 - 6:23PM #242
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,820

Jun 20, 2012 -- 2:46AM, VinceP wrote:

Can you continue with other actions after you have completed your readied action? i.e. you start your turn, you take a standard action to ready an action. Do you then declare turn over? I think yes, as that is the difference between delaying and readying an action. Then the trigger occurs, you take your readied action. Can you then use a free action to use an action point?




Kind of, no,  and no.  Respectively.

Readying an action takes a Standard Action, exactly like every other Standard Action.  You can take it as the first action on your turn, or the last.  You can spend an AP before or after Readying, exactly like every other Standard Action.  There is *nothing* special about Ready An Action - it works exactly the way Tide Of Iron and Second Wind, or any other Standard Actions, do.

When your Readied Action is *triggered*, it is not your turn.  You resolve your Readied Action, and you move your init, but it's still not your turn. You can't do things now that you can't do at any other not-your-turn time.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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12 months ago  ::  Jun 21, 2012 - 5:28AM #243
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,498
Its even possible to Ready An Action twice with an AP. You wouldn't be able to use the two Readied Acions since they are Immediate Reaction, but you could still set up two Triggering actions or events to react to.
Yan
Montréal, Canada
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11 months ago  ::  Jul 09, 2012 - 3:24PM #244
ritymeez
Date Joined: Jan 18, 2012
Posts: 15
I have taken a feat that allows my shaman to summon my spirit companion (SC) as a free action.  I am wondering if, when I ready an action, I can summon my SC and then attack through it.
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11 months ago  ::  Jul 09, 2012 - 3:29PM #245
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,820

Jul 9, 2012 -- 3:24PM, ritymeez wrote:

I have taken a feat that allows my shaman to summon my spirit companion (SC) as a free action.  I am wondering if, when I ready an action, I can summon my SC and then attack through it.




If the Feat lets you summon your Spirit Companion as a free action *on someone else's turn*, then that seems to work perfectly - you Ready your action for "when my Spirit appears, I will use Some Spirit Power through it", then summon your Spirit which triggers your Ready.

The only "summon as a Free Action" feat I can think of restricts it to only on your turn, though - what's the name of the Feat you took?

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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11 months ago  ::  Jul 09, 2012 - 3:40PM #246
ritymeez
Date Joined: Jan 18, 2012
Posts: 15

Jul 9, 2012 -- 3:29PM, LordOfWeasels wrote:

Jul 9, 2012 -- 3:24PM, ritymeez wrote:

I have taken a feat that allows my shaman to summon my spirit companion (SC) as a free action.  I am wondering if, when I ready an action, I can summon my SC and then attack through it.




If the Feat lets you summon your Spirit Companion as a free action *on someone else's turn*, then that seems to work perfectly - you Ready your action for "when my Spirit appears, I will use Some Spirit Power through it", then summon your Spirit which triggers your Ready.

The only "summon as a Free Action" feat I can think of restricts it to only on your turn, though - what's the name of the Feat you took?


It's called "Nimble Spirit," and as it states: "You can use call spirit companion as a free action during your turn." I guess I have my answer there.  Thanks.

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2 months ago  ::  Mar 13, 2013 - 11:24AM #247
Zyzix
Date Joined: Jul 28, 2012
Posts: 11

Just a small Ready Action question:


What I thought was that when announcing my creature's Ready Action (attack when PC gets in range) was that it is visible that the creature is readying something but other than that no information is known to the PC.


I was somewhat distraught  when the player said, okay he's waiting for me to get near, so I'll just circle around him instead. This is when I started realizing, should the DM keep his Ready Action triggers to himself?

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2 months ago  ::  Mar 13, 2013 - 2:19PM #248
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,820

Mar 13, 2013 -- 11:24AM, Zyzix wrote:


Just a small Ready Action question:


What I thought was that when announcing my creature's Ready Action (attack when PC gets in range) was that it is visible that the creature is readying something but other than that no information is known to the PC.


I was somewhat distraught  when the player said, okay he's waiting for me to get near, so I'll just circle around him instead. This is when I started realizing, should the DM keep his Ready Action triggers to himself?




No more than a player should keep his Ready Action triggers to himself.

Players start avoiding monster triggers?  Great, that gives you a tool to compel players to act the way you want to - and you can have monsters avoid player triggers, too.  All's fair, nobody needs to pretend they don't know something they do, and there's 4 extra brains at the table who will remember "Hey, that means that guy can take his Readied Action!", which is always handy.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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2 months ago  ::  Mar 30, 2013 - 11:40AM #249
KeyFather
Date Joined: Mar 30, 2013
Posts: 10
Why would you want to ready an action over just delaying your turn? Delaying seems more beneficial especially when working in conjunction with a teammate. Just place yourself after the teammate that will be performing the setup action.
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2 months ago  ::  Mar 30, 2013 - 11:47AM #250
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,820

Mar 30, 2013 -- 11:40AM, KeyFather wrote:

Why would you want to ready an action over just delaying your turn? Delaying seems more beneficial especially when working in conjunction with a teammate. Just place yourself after the teammate that will be performing the setup action.




If your teammate is performing the setup action, sure, but what if you're waiting for a monster?  Or you want to go after your teammate's *attack* but before his *move*?  Or if you need to move first before setting up your action, or you need to Sustain a power but still want to delay your action?

There's a bunch of reasons why Ready can be useful.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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