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Sticky: Ready an Action FAQ
4 years ago  ::  May 07, 2009 - 11:02AM #11
gwydion9
Date Joined: Jun 8, 2008
Posts: 1,714

Wayside wrote:

I would like to point out it is not a rule that you can only ready an action in response to another creature's action.

"When you ready an action, you prepare to react to a creature’s action or an event." (bold mine)


Then the text box goes on to say :

"Choose trigger: Choose the action that will trigger your readied action. When that action occurs, you can use your readied action."

It uses this phraseology throughout the text block. Triggering off "an event" is never mentioned (and it would then have to define what "an event" is somehow). So which takes precedence, the text above or the stuff in the text block? I'm assuming the stuff in the text block are the actual rules, and the text above it is descriptive.

If it's not, then this starts to cause other problems, for example, in the non-block text above "opportunity attack," it says that "moving past" someone provokes an attack of opportunity. Is this a rule? Because I (and, it seems, most of the forums) are operating under the assumption that it's the "moving provokes" in the text block that's actually defining the mechanics side of this.

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4 years ago  ::  May 07, 2009 - 11:05AM #12
mvincent
Date Joined: Jun 15, 2004
Posts: 8,287

gwydion9 wrote:

RAI is at best a guess.


But the rules aren't perfectly written, and if a large number of players (possibly a majority) believe RAI is different than strict RAW, that should be noted in a FAQ. Example: by strict RAW, flying creatures can be attacked by pit traps... but we would not actually advise DM's to follow that in a FAQ.

btw: I completely agree with gwydion9 on #6. I'm unsure what the reasoning against it would be. legba11: do you have a link to a discussion on it?

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4 years ago  ::  May 07, 2009 - 11:14AM #13
mvincent
Date Joined: Jun 15, 2004
Posts: 8,287

gwydion9 wrote:

which takes precedence, the text above or the stuff in the text block? I'm assuming the stuff in the text block are the actual rules, and the text above it is descriptive.


Boxed text (for brevity) sometimes phrases rules that if taken strictly literally can be overly limiting compared to the main text. I could research some more examples if desired. Boxed text does not necessarily cover every rule and intent, and afaik it has not been stated that boxed text has primacy.

Recognizing the RAW text of "When you ready an action, you prepare to react to a creature’s action or an event" seems suitable for a FAQ.

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4 years ago  ::  May 07, 2009 - 11:19AM #14
gwydion9
Date Joined: Jun 8, 2008
Posts: 1,714

mvincent wrote:

But the rules aren't perfectly written, and if a large number of players (possibly a majority) believe RAI is different than strict RAW, that should be noted in a FAQ.


*points up*

I didn't say I wasn't willing to note something like that.

I also don't think I agree with you about the text boxes, but I concede your point about acknowledging substantial disagreement, and it seems there is one here.

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4 years ago  ::  May 07, 2009 - 11:27AM #15
Wayside
Date Joined: Jul 9, 2006
Posts: 895

gwydion9 wrote:

Then the text box goes on to say :

"Choose trigger: Choose the action that will trigger your readied action. When that action occurs, you can use your readied action."

It uses this phraseology throughout the text block. Triggering off "an event" is never mentioned (and it would then have to define what "an event" is somehow). So which takes precedence, the text above or the stuff in the text block? I'm assuming the stuff in the text block are the actual rules, and the text above it is descriptive.

If it's not, then this starts to cause other problems, for example, in the non-block text above "opportunity attack," it says that "moving past" someone provokes an attack of opportunity. Is this a rule? Because I (and, it seems, most of the forums) are operating under the assumption that it's the "moving provokes" in the text block that's actually defining the mechanics side of this.


I think you are being far too strict. Just because they didn't put "choose the action or event" in the choose trigger block doesn't mean you should ignore the previous information and common sense.

So we are supposed to ignore everything in the book unless it is in a tan box, if it's not in a tan box it's flavor text and should be ignored? I'll keep that in mind.

If you are so strict as to limit it entirely to creature's actions then players could never ready actions in response to environmental situations. That's why the book says "a creature's action or an event". Not to mention ignoring everything outside the tan boxes invalidates a good portion of the rules.

If you don't allow readied actions to be triggered by events then;

Players couldn't.....

ready an action to jump onto a swinging platform when it gets near.

ready an action to bull rush the enemy cultist into the magical tide when it rolls in.

ready an action to jump off the boat and onto the dock before it crashes into the rocks.

ready an action to catch someone if they fall.

ready an action to fire when the fog parts.

The non-boxed text is important and IS rules text. Take a look at Second Wind; "Unless otherwise noted in the statistics block of a monster or a nonplayer character, this action is available only to player characters". Are you telling me that's irrelevant flavor text we should ignore?

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4 years ago  ::  May 07, 2009 - 11:38AM #16
gwydion9
Date Joined: Jun 8, 2008
Posts: 1,714

Wayside wrote:

I think you are being far too strict. Just because they didn't put "choose the action or event" in the choose trigger block doesn't mean you should ignore the previous information and common sense.


It's more that plus the problem of how you then interpret what "an event" means. It seems as though if they had meant this, they would have gone on to define it with the other crunchy rules stuff. It's absence seems conspicuous.


Wayside wrote:

So we are supposed to ignore everything in the book unless it is in a tan box, if it's not in a tan box it's flavor text and should be ignored? I'll keep that in mind.


I stopped reading right here. It's fine if you want to disagree, but if you want to be insulting, then *go away*, I have no interest in reading what you have to say. I've made every effort to provide substantive points and real discussion. I see you disagree and I'm willing to explore your point, but without the abuse.

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4 years ago  ::  May 07, 2009 - 11:43AM #17
Wayside
Date Joined: Jul 9, 2006
Posts: 895

gwydion9 wrote:

It's more that plus the problem of how you then interpret what "an event" means. It seems as though if they had meant this, they would have gone on to define it with the other crunchy rules stuff.




I stopped reading right here. It's fine if you want to disagree, but if you want to be insulting, then *go away*, I have no interest in reading what you have to say. I've made every effort to provide substantive points and real discussion. I see you disagree and I'm willing to explore your point, but without the abuse.


I'm sorry, I'm not trying to be abusive or start a fight, I'm trying to point out that the text outside the box IS rules text.

You are specifically arguing that the text above the tan blocks is not rules text, and I am trying to point at that it is.

Second wind
"Unless otherwise noted in the statistics block of a monster or a nonplayer character, this action is available only to player characters"

Grab
"helpless allies are treated as objects"

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4 years ago  ::  May 07, 2009 - 11:59AM #18
gwydion9
Date Joined: Jun 8, 2008
Posts: 1,714

Wayside wrote:

I'm sorry, I'm not trying to be abusive or start a fight, I'm trying to point out that the text outside the box IS rules text.


Thank you, debate may now proceed.

Wayside wrote:

You are specifically arguing that the text above the tan blocks is not rules text, and I am trying to point at that it is.


Actually, no, that's not exactly what I'm trying to say. If I had to state the argument, I'd say I think the boxed stuff *takes precedence* or is *more important*. That's why I brought up the stuff about the OA section, because I see the same thing happening there: the text above is being breezy and descriptive, leaving the job of tightening terms and mechanics to the stuff in the text box. *Moving past" someone is not actually what provokes OA, it's "leaving a square adjacent to them," which you would usually do when moving past them. "Moving past" is way too vague to use as a mechanic, just like "an event" is. Which is why that language gets "tied down" in the text box.

Wayside wrote:

Second wind
"Unless otherwise noted in the statistics block of a monster or a nonplayer character, this action is available only to player characters"

Grab
"helpless allies are treated as objects"


True, and valid. But again, I'm not actually arguing that text box stuff isn't rules, or that it's not important.

Also, I *am* willing to note there's a debate in the FAQ itself. *points up*

*edit*

I went back and read some of your examples, and they are quite compelling. I may use one of two of them, as i'm still tinkering with the wording.

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4 years ago  ::  May 07, 2009 - 12:33PM #19
Wayside
Date Joined: Jul 9, 2006
Posts: 895

gwydion9 wrote:

Actually, no, that's not exactly what I'm trying to say. If I had to state the argument, I'd say I think the boxed stuff *takes precedence* or is *more important*.


I guess we differ there in that I see "creature's action or an event" to be offering an exception or addition, rather than to be making a generalization that the box text will clear up.

Ie, why would they put "or an event" there if they were just going to immediately follow it with text that says only a creature's action can trigger it, ignore the phrase "or an event".

I could agree with you if the text above the block said "you prepare to react to something" or "you prepare to react to an event". Then when it uses action later on it could be locking down what that event or "something" could be.
But, the text says "you prepare to react to a creature's action or an event". In my opinion that is very clearly telling us that in addition to creature's actions, you can ready in response to events. (and then they just don't mention events afterward for brevity)

gwydion9 wrote:

Also, I *am* willing to note there's a debate in the FAQ itself. *points up*


I guess that will do.

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4 years ago  ::  May 07, 2009 - 3:15PM #20
Artoomis
Date Joined: Jul 28, 2003
Posts: 1,755
Well, technically, you can set up a situation to react to anythign you want easily enough. Simply have someone else in your party use a Free Action to say a triggering word and bingo, you have your triggering action.

Since that is indeed RAW, it's probably best to allow pretty much any action or event as a trigger to avoid such silliness. I think this is RAI and will play better than forcing the use of a "Free Action" (speak) from a party member as the trigger.
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