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Sticky: Ready an Action FAQ
2 years ago  ::  Aug 10, 2011 - 4:13PM #211
Tichrimo
Date Joined: Feb 5, 2006
Posts: 2,151
Mind you, you can counter with a bit of cheese -- since your readied action goes off on the enemy's turn, he can't OA you: ready a full move action, not a shift.  Unless he's super-mobile, you'll likely be able to get far enough away.  (Keep in mind that other enemies can still OA you as normal, just not the triggering enemy.)
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2 years ago  ::  Aug 10, 2011 - 5:28PM #212
Mckalf
Date Joined: Nov 22, 2005
Posts: 96

Aug 8, 2011 -- 2:14PM, Undrhil wrote:

Readying an Action allows you to wait for a more advantageous time to take your action at the risk of that more advantageous time never occuring.

The LFR group I play with had a discussion about this yesterday.  The Ready and Delay rules for 4e are *not* the same as they were for 3.x.  You cannot "delay to the top of the round."  You can delay "to the bottom of the round" since you can just come out of delay after the last person in initiative goes, but you cannot use that to move your initiative to the first one in the combat.  The only way to do that is to ready an action for the first person in combat to take some action.  This will move your initiative to right before their initiative.

Doing that stinks of cheese to me, though.


Why dont you tell the truth and say " you dont like the idea of someone going before you". Sounds like a control issue to me.

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2 years ago  ::  Aug 10, 2011 - 6:56PM #213
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,821

Aug 10, 2011 -- 4:13PM, Tichrimo wrote:

Mind you, you can counter with a bit of cheese -- since your readied action goes off on the enemy's turn, he can't OA you: ready a full move action, not a shift.  Unless he's super-mobile, you'll likely be able to get far enough away.  (Keep in mind that other enemies can still OA you as normal, just not the triggering enemy.)




Not cheesy in the slightest.  You lose your attack, and the tradeoff is the chance of him losing his attack if he chooses to attack you?  Fair deal.

That's a perfectly acceptable tradeoff, mechanically, and so I can't call it "cheese".

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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2 years ago  ::  Nov 19, 2011 - 4:52PM #214
dorpond
Date Joined: Mar 24, 2002
Posts: 154
Whew, 22 pages.. So let me see if I got this right,

1. I can ready a move when someone moves up to me to attack, and it:
 A. Doesn't disrupt their full movement. In other words, if a foe moved 2 squares up to me, and that triggered my 5' step, the foe can continue that movement after my triggered ready, thus he can finish his move, and move another square and attack me.
 B. if I readied a run instead of a 5' square, I can run when that foe moves up to me and a run won't provoke an opportunity attack. 
 C. If the foe was charging me, and I readied a move, the move take place before the attack, but if the foe had more movement left, he can finish the charge, get closer, and get that charge attack in.

If this is correct, is this a community agreement or official?
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2 years ago  ::  Nov 19, 2011 - 7:27PM #215
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,821

Nov 19, 2011 -- 4:52PM, dorpond wrote:

Whew, 22 pages.. So let me see if I got this right,

1. I can ready a move when someone moves up to me to attack, and it:
 A. Doesn't disrupt their full movement. In other words, if a foe moved 2 squares up to me, and that triggered my 5' step, the foe can continue that movement after my triggered ready, thus he can finish his move, and move another square and attack me.




Yes.  But don't use "5' Step" - that's a D20 term, and it will confuse you.

You have Readied an action.  This action can be anything - but in this case, there is "Shift" which is "one square, does not provoke Opportunity Actions" or "Move" which is "Move my Speed".  You could also Run, which is "Move my Speed +2, taking a -5 on all attack rolls and granting Combat Advantage until the start of my next turn".  Of you could Ready any other Move Action.  You could Ready a Charge.  You could Ready a power that lets you move, attack, move, attack, move.

When the trigger you set for your Readied Action arrives ("the enemy steps into a square adjacent to me!") your Readied Action triggers.    After the trigger (his step adjacent) but before anything else he does (moving further, attacking you, whatever), you take your entire Readied Action, start to finish.  Once your Readied Action is over, his action resumes.

Nov 19, 2011 -- 4:52PM, dorpond wrote:

 B. if I readied a run instead of a 5' square, I can run when that foe moves up to me and a run won't provoke an opportunity attack.




The run *will* provoke an OA, but creatures cannot take OAs on their own turn.

So anyone else can take the shot at you, but not the triggering creature.  It's an important distinction:  You *do* provoke an OA, but he can't take an OA.

Nov 19, 2011 -- 4:52PM, dorpond wrote:

 C. If the foe was charging me, and I readied a move, the move take place before the attack, but if the foe had more movement left, he can finish the charge, get closer, and get that charge attack in.




That is correct.  If you move to where he *can't* reach you with his remaining movement, his Charge will fizzle.  However, you will be Reacting to one step of his movement, which will Interrupt *everything* else from his action, and that means that once your action is done his action will resume where it left off.

Nov 19, 2011 -- 4:52PM, dorpond wrote:

If this is correct, is this a community agreement or official?




This is how the rules actually, officially, definitely work.  There are sometimes people who disagree, but those people are wrong, because this is not an interpretation and it requires no judgement calls.  This is exactly what the rules in the book say and there is no other valid way to interpret those wordings.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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1 year ago  ::  Dec 31, 2011 - 12:21PM #216
Ravidell_the_Black
Date Joined: Aug 27, 2009
Posts: 84
I read somewhere at sometime that a DM could move all the monsters (on their initiative) at the same time, then make attacks for them as appropriate.  Would this be legal?  As I understand it, each monster on initiative count X would be moving, then essentially readying/delaying their action until the rest of them finished moving. 
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1 year ago  ::  Dec 31, 2011 - 12:22PM #217
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,821

Dec 31, 2011 -- 12:21PM, Ravidell_the_Black wrote:

I read somewhere at sometime that a DM could move all the monsters (on their initiative) at the same time, then make attacks for them as appropriate.  Would this be legal?  As I understand it, each monster on initiative count X would be moving, then essentially readying/delaying their action until the rest of them finished moving. 




The answer is the same as the first time you asked it.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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1 year ago  ::  Mar 14, 2012 - 6:40PM #218
Stefann
Date Joined: Mar 11, 2012
Posts: 101
Can DM's monsters ready actions?
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1 year ago  ::  Mar 14, 2012 - 6:53PM #219
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,884

Mar 14, 2012 -- 6:40PM, Stefann wrote:

Can DM's monsters ready actions?


Yes.

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1 year ago  ::  Mar 15, 2012 - 11:27PM #220
Stefann
Date Joined: Mar 11, 2012
Posts: 101
Do monster's know when a player readies an action, and does the DM need to announce that his monsters are readying their actions, detailing all the information about it?
Clearly the DM needs to know but he can act as if the enemies don't.
But if I announce "Monster X does this, with this trigger, and this target", clearly they'll never do it?
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