A Duergar Shock Trooper (from Thunderspire Labyrinth) has a power:
Expand (when first bloodied; encounter) * Polymorph
The duergar shock trooper becomes Large, occupying 4 squares instead of 1. Any creature in the squares that the shock trooper comes to occupy are pushed 1 square. The shock trooper also gains reach 2 and a +5 bonus to its melee damage rolls. The shock trooper remains Large until the end of the encounter.
What if an expanding duergar is next to a dwarf? Now, I can see that the dwarf resists the push, but now I have 2 creatures occupying 1 square, illegally.
Easy way out, the duergar gets pushed back.
Suppose the duergar is between a dwarf and a wall.
OR, suppose 2 dwarves are flanking a duergar when it expands.... then what?
I thought there was some rule that explains what to do in case creatures end up in illegal spaces, but I can't find it. Maybe I'm thinking about the "Standing Up" rule, or maybe I'm thinking 3rd edition...
They're all just squeezing in the same space unless the dwarf chooses to move (which would probably be the better idea). That'd be my first reaction.
i think precedence would apply to the duergar for a few reasons. First and foremost is the PnP ground rule of the specific supersedes the general, in this case the specific instance of the duergar polymorphing itself would supersede the general rule of dwarves being resistant to forced movement
and secondly, try to look at the situation rationally. Is there no creature strong enough to open a door with a dwarf on the other side? clearly the rule was not meant to be a blanket effect that threw a wrench in the game's operation, and if it should ever provide a situation like the one you are in, negate the dwarven ability (or tell the player he was moved 2 squares, and let it move down to 1)
Lefty brought up the rule I was thinking of. You get to shift a square when standing up to avoid prone allies from illegally occupying the same squares. This is not a case of anyone being prone but the practice remains the same.
I'm a fan of either saying the polymorphed duegar "pops out" from between them, or he is now squeezing until he moves from between them.
I'd like to see what CS says about this just because this is the kind of thing they are there for.
I force my dwarves out of the way when it would otherwise cause two creatures in the same square. It isn't specifically defined in the rules, so the party decided that it would be simplest to just move out of the way. Of course, I also let my players decide which square adjacent to their character they are being pushed into, so we end up with a few instant flanking situations now and then.
We had this same problem pop up this last weekend, duergar shock trooper getting bloodied whilst adjacent to two dwarves. The DM just ruled the duargar shifted instead as he grew.
Any official word on this? I notice the last post was two years ago.
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