I'm certainly this must have been asked already, but I couldn't find it. Any help would be appreciated.
Regeneration. It's basically healing a specified number of hit points per round. When does it stop?
For example, the fighter power boundless endurance says "You gain regeneration 2 + your Constitution modifier when you are bloodied." It's also a power with the Stance keyword, for which it states on page 55 of the PHP that "A stance power lasts until the end of the encounter, for 5 minutes, or until you use another stance power."
So...you can become fully healed with this power if the fight goes on long enough and you're not taking more damage or you don't use another stance power? (Which would of course be metagaming.)
I haven't seen this played out yet, but I can imagine some fighters wanting battle to take longer, because once the encounter's over, the healing stops.
Is there some other limitation of regeneration I'm missing?
You cited it yourself, 5 minutes is the max length of time. At least for Boundless Endurance. Few, if any, powers have an effect that lasts longer.
PHB 293, Regeneration.
With Boundless Endurance, you have regeneration while you are bloodied. As soon as you are not bloodied, you don't have regeneration. Per PHB 293, when at 0hp or less, regeneration doesn't do anything.
You can't fully heal with Boundless Endurance because it is only active while you are bloodied - less than half your max HP.
Wow. 5 minutes is a lot of hit points healed. Good deal for the fighter.
Its a when/while ambiguity, I can see how you could've read it that way, Ashlock. Personally I think the "it works when you are bloodied and stops when you are not bloodied and restarts when you're bloodied" is the intended read.
Either way you want to interpret it, its only a Daily ability though and you can't use any other stances afterward if you want to prolong the effect.
We have been playing it that it works until you aren't bloodied, then it stops. It does not restart if you happen to drop back down into bloodied again.
I appreciate the info, guys.
So once you use this power, does that mean, for the rest of the encounter (or 5 minutes), that if you're bloodied, you heal until you're not bloodied? Or does the first time you become "unbloodied" again the regeneration stops?
Example: If you've got 40 max hit points, and you use this power. Then someone hits you down to 18 hit points (past the bloodied mark of 20), so regeneration kicks in. So let's say you heal 4 points. Now you're at 22. Does the boundless endurance power end for good? Or does the next time you get knocked down under 21 again, you'll regenerate.
Know what I mean?
Since a Stance lasts until the end of the encounter, I imagine it would kick back in each time you get bloodied.
The stance power lasts the entire encounter ( approximately 5 minutes ). You gain the regeneration when you are bloodied during the power's duration.
It will restart. It's a stance which is a continuous effect. The effect in this case has a trigger condition which turns it on and off.
In my opinion, as long as you are using the stance and meet the condition (bloodied) on the start of your turn, you regenerate 2. Other factors that limit, boost or disable regeneration apply as normal.
All right, so we're all agreed that bloodied is the trigger, you only heal until you're not bloodied anymore, but while the encounter continues, becoming bloodied again kicks on the regeneration again?
Note also that the fighter can activiate this power before he becomes bloodied.
Limited by Maximum Hit Points: Like most forms
of healing, regeneration can’t cause your current hit
points to exceed your maximum hit points.
That is a quote out of the PHB since it says this i would think it would last 5min or till you reach max HP.
The regeneration ability will not increase your hit points above their normal maximum. This does not mean that the regeneration ability disappears; it's just not providing any benefit during that time.
(Not that this is likely to come up with Boundless Endurance specifically, since it only provides regeneration while bloodied.)
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