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Switch to Forum Live View Regeneration - for how long?
5 years ago  ::  Jul 21, 2008 - 11:31AM #1
Ashlock
Date Joined: Dec 22, 2001
Posts: 204
I'm certainly this must have been asked already, but I couldn't find it. Any help would be appreciated.

Regeneration. It's basically healing a specified number of hit points per round. When does it stop?

For example, the fighter power boundless endurance says "You gain regeneration 2 + your Constitution modifier when you are bloodied." It's also a power with the Stance keyword, for which it states on page 55 of the PHP that "A stance power lasts until the end of the encounter, for 5 minutes, or until you use another stance power."

So...you can become fully healed with this power if the fight goes on long enough and you're not taking more damage or you don't use another stance power? (Which would of course be metagaming.)

I haven't seen this played out yet, but I can imagine some fighters wanting battle to take longer, because once the encounter's over, the healing stops.

Is there some other limitation of regeneration I'm missing?
Jeff LaSala
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5 years ago  ::  Jul 21, 2008 - 11:32AM #2
Manion
Date Joined: Jun 19, 2008
Posts: 2,109
You cited it yourself, 5 minutes is the max length of time. At least for Boundless Endurance. Few, if any, powers have an effect that lasts longer.
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5 years ago  ::  Jul 21, 2008 - 11:33AM #3
Dalzig
Date Joined: Dec 31, 2007
Posts: 3,272
PHB 293, Regeneration.

With Boundless Endurance, you have regeneration while you are bloodied. As soon as you are not bloodied, you don't have regeneration. Per PHB 293, when at 0hp or less, regeneration doesn't do anything.
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5 years ago  ::  Jul 21, 2008 - 11:42AM #4
Kainsin
Date Joined: Sep 3, 2002
Posts: 217
You can't fully heal with Boundless Endurance because it is only active while you are bloodied - less than half your max HP.
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5 years ago  ::  Jul 21, 2008 - 11:42AM #5
Ashlock
Date Joined: Dec 22, 2001
Posts: 204
Wow. 5 minutes is a lot of hit points healed. Good deal for the fighter.

With Boundless Endurance, you have regeneration while you are bloodied. As soon as you are not bloodied, you don't have regeneration.


See, that makes sense, but where does it say this? The description of regeneration, or the power, says nothing about regeneration stopping when you're no longer bloodied. As written, it seems like if you're bloodied and you use this power, you can heal to your max in short order (as long as the battle endures and you're not getting hit still).

Jeff LaSala
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Wizards of the Coast
The Darkwood Mask (The Inquisitives, Eberron)
DDI articles ("History Check: The Tarrasque," "History Check: Corellon and Gruumsh," "D&D Love Stories," "Faith & Heresy," etc.)

Blindsided Books
Foreshadows: The Ghosts of Zero
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5 years ago  ::  Jul 21, 2008 - 11:50AM #6
Gold_Katana
Date Joined: Jun 13, 2001
Posts: 452

Effect: You gain regeneration 2 + your Constitution modifier when you are bloodied.


It works when you are bloodied. When you are not, it stops.

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5 years ago  ::  Jul 21, 2008 - 12:01PM #7
zgrose
Date Joined: Apr 5, 2004
Posts: 2,544
Its a when/while ambiguity, I can see how you could've read it that way, Ashlock. Personally I think the "it works when you are bloodied and stops when you are not bloodied and restarts when you're bloodied" is the intended read.

Either way you want to interpret it, its only a Daily ability though and you can't use any other stances afterward if you want to prolong the effect.
"At a certain point, one simply has to accept that some folks will see what they want to see..." Dragon 387
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5 years ago  ::  Jul 21, 2008 - 12:01PM #8
Ashlock
Date Joined: Dec 22, 2001
Posts: 204

Effect: You gain regeneration 2 + your Constitution modifier when you are bloodied.


Okay, so we're just reading this differently. I'm reading this very literally, thinking that being bloodied is just the trigger for regeneration. But youy guys are saying that no longer being bloodied actually ends the effect (which you're suggesting the description implies).

You guys are probably right; that makes the most sense. I just don't like the wording of it.

Jeff LaSala
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Wizards of the Coast
The Darkwood Mask (The Inquisitives, Eberron)
DDI articles ("History Check: The Tarrasque," "History Check: Corellon and Gruumsh," "D&D Love Stories," "Faith & Heresy," etc.)

Blindsided Books
Foreshadows: The Ghosts of Zero
• Savant
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5 years ago  ::  Jul 21, 2008 - 12:02PM #9
Gold_Katana
Date Joined: Jun 13, 2001
Posts: 452
We have been playing it that it works until you aren't bloodied, then it stops. It does not restart if you happen to drop back down into bloodied again.
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5 years ago  ::  Jul 21, 2008 - 12:05PM #10
Ashlock
Date Joined: Dec 22, 2001
Posts: 204
I appreciate the info, guys.

So once you use this power, does that mean, for the rest of the encounter (or 5 minutes), that if you're bloodied, you heal until you're not bloodied? Or does the first time you become "unbloodied" again the regeneration stops?

Example: If you've got 40 max hit points, and you use this power. Then someone hits you down to 18 hit points (past the bloodied mark of 20), so regeneration kicks in. So let's say you heal 4 points. Now you're at 22. Does the boundless endurance power end for good? Or does the next time you get knocked down under 21 again, you'll regenerate.

Know what I mean?
Jeff LaSala
jefflasala.com

Wizards of the Coast
The Darkwood Mask (The Inquisitives, Eberron)
DDI articles ("History Check: The Tarrasque," "History Check: Corellon and Gruumsh," "D&D Love Stories," "Faith & Heresy," etc.)

Blindsided Books
Foreshadows: The Ghosts of Zero
• Savant
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