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Dungeons & Dra.. 4e Rules Q&A Seal of Binding - Solo monster kill in 1 round
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5 years ago  ::  Jun 11, 2008 - 5:03AM #11
mystara
Date Joined: Oct 8, 2007
Posts: 91
I have been struggling to find a reliable counter to this, within the RAW.

Ironically, it's more effective against solo creatures. Regeneration applies at the start of your turn, and you cannot sustain the power if you are bloodied, so you need to find a way to deal damage immediately after regeneration occurs. This is easy if you aren't solo and you have minions wandering around.

I can't decide whether the combo is too powerful. I'm tempted to say that at that kind of level, it seems reasonable to have (essentially) a save-or-die power especially since it uses up more than one ability, including a daily.

But it feels as if this is not an intended use of the power. The power severely constrains what it can be used for (standard action to sustain, target cannot be affected by any other damage...) and other regeneration-like abilities seem as if they would be significantly less effective.
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5 years ago  ::  Jun 11, 2008 - 5:23AM #12
Loki_Ravenheart
Date Joined: Jun 4, 2008
Posts: 85
ZOMG! a 25+ level can kill a solo over the course of 50 rounds 1/day

See how silly that sounds now. Also it can't be sustained if your bloodied so other monsters could be attacking the Cleric unless your actually sending the solo in solo.
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5 years ago  ::  Jun 11, 2008 - 8:12AM #13
Bobson
Date Joined: Apr 8, 2007
Posts: 134

runestar wrote:

That is a ton of resources. Assuming wis28 and a +6 divine implement, you are dealing 26 damage to the enemy and taking 20 yourself every round. Over 50 rounds (since you can only sustain a power for a max of 5 minutes), you will have done 1300 damage (not factoring in resistance) and taken 1000 damage yourself. I don't think you even have that many healing surges to burn through.

Demigod regeneration is really the motor which keeps this combo running.


I'm pretty sure you and the monster would both be taking 26 damage a round - you only roll damage once for all targets.

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5 years ago  ::  Jun 11, 2008 - 8:45AM #14
Derren_S.
Date Joined: Mar 26, 2002
Posts: 1,732

Loki_Ravenheart wrote:

ZOMG! a 25+ level can kill a solo over the course of 50 rounds 1/day


ZOMG! A level 25+ character can single handly kill any solo enemy of nearly any power level without risk and chance to defend against it once a day!

Totally not broken!

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5 years ago  ::  Jun 11, 2008 - 9:34AM #15
Loki_Ravenheart
Date Joined: Jun 4, 2008
Posts: 85

Derren S. wrote:

ZOMG! A level 25+ character can single handly kill any solo enemy of nearly any power level without risk and chance to defend against it once a day!

Totally not broken!


Okay not sure if your serious or not but for the without risk part is only if your taking the solo thing seriuosly, trust me if you do that your players are going to laugh at you. The risk comes from the other enemies on the field,if they bloddy the cleric the effect ends. Also the thread title, Solo monster kill in 1 round, I think your thinking of blade cascade this power will take more than ! round.

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5 years ago  ::  Jun 11, 2008 - 9:45AM #16
Derren_S.
Date Joined: Mar 26, 2002
Posts: 1,732

Loki_Ravenheart wrote:

Okay not sure if your serious or not but for the without risk part is only if your taking the solo thing seriuosly, trust me if you do that your players are going to laugh at you. The risk comes from the other enemies on the field,if they bloddy the cleric the effect ends. Also the thread title, Solo monster kill in 1 round, I think your thinking of blade cascade this power will take more than ! round.


What makes you think that you are not supposed to use solo monsters without any backup? Certainly not their name.

1 round kill is probably misleading, although only one round of combat is necessary. After that its just standing around and waiting for the enemy to die.

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5 years ago  ::  Jun 11, 2008 - 9:50AM #17
Bercilak
Date Joined: Aug 26, 2007
Posts: 10
Just have them fight a primordial hydra.
Berc
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5 years ago  ::  Jun 11, 2008 - 9:55AM #18
Loki_Ravenheart
Date Joined: Jun 4, 2008
Posts: 85

Derren S. wrote:

What makes you think that you are not supposed to use solo monsters without any backup? Certainly not their name.


Fair enough, I was just speaking from my experiences, my group took on a solo above their level as first level characters, and ended up laughing at how unbalanced the encounter was in their favor. I think maybe solo was a bad choice of words, maybe lengendary or something along those lines would have been better.

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5 years ago  ::  Jun 11, 2008 - 1:37PM #19
Ristol
Date Joined: Jun 1, 2008
Posts: 13
Please, PLEASE, DM's.
Just because the monster's description says "solo" doesn't mean it's supposed to fight the PC's alone.
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5 years ago  ::  Jun 11, 2008 - 2:22PM #20
Bayuer
Date Joined: Oct 11, 2006
Posts: 74
Yeah. It's little missleading with that 1 round. But it's true that when you start combo your solo moster is dead Yeah. You can say. What a problem. You give a solo monster some backup, but i don't think its gona settle everyting. Solo is solo. This power is broken and that's true
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Dungeons & Dra.. 4e Rules Q&A Seal of Binding - Solo monster kill in 1 round
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