Community

 
Dungeons & Dra.. 4e Character Optim.. The Complete Collection of Character Build Links
Jump Menu:
Post Reply
Page 34 of 47  •  Prev 1 ... 32 33 34 35 36 ... 47 Next
Switch to Forum Live View
Sticky: The Complete Collection of Character Build Links
12 months ago  ::  Jun 14, 2012 - 10:35PM #331
RenZhe
Date Joined: Apr 3, 2011
Posts: 972
What's the ettiquete on adding handbooks here? I'd have done it myself, but wasn't sure.
Quick Reply
Cancel
12 months ago  ::  Jun 14, 2012 - 10:52PM #332
zelink551
Date Joined: Feb 26, 2011
Posts: 3,339
Go for it, you've gotten the go ahead to be the only rogue book in town
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

Quick Reply
Cancel
12 months ago  ::  Jun 15, 2012 - 7:16AM #333
GelatinousOctahedron
Date Joined: Jun 30, 2008
Posts: 5,740
Its fine for anyone to add a handbook. 

Sometimes the formatting gets rough so be warned since it is easy to unintentionally mess things up.  I once saved a post without realizing I had messed things up and had to go back and fix a bunch of stuff.
Quick Reply
Cancel
12 months ago  ::  Jun 15, 2012 - 9:29PM #334
The_Collective
Date Joined: Jul 24, 2008
Posts: 162
Latest Updates: Added MonkeyGentleman's Attack Penalty guide, Zelink's Warlord guide, moved LDB's Warlord guide to outdated, and updated timestamp on his Ranger guide.

For any future editors: The second post is getting very temperamental to edit, as is the Leader section. I rebuilt the second post, and it should be okay for a while. Please be very careful with any future edits - If you do break it and aren't sure how to fix it, just cancel out, leave your changes undone, and let me (RuinsFate) know, I should be able to work with it.

Also, if you do edit, please post afterwords with what changes you've done. It helps keep things tidy and lets other editors know what does and does not need to be done. (This means you, RenZhe! :P )

-RuinsFate
Quick Reply
Cancel
12 months ago  ::  Jun 20, 2012 - 6:44AM #335
The_Collective
Date Joined: Jul 24, 2008
Posts: 162
Latest Updates: Added new Psion handbook.

On a personal note, sweet, my guide is on here! I never knew the etiquette on adding your own work - it always seemed so presumptuous. Which reminds me, I need to update that.

 - monkeygentleman
Quick Reply
Cancel
12 months ago  ::  Jun 20, 2012 - 7:11AM #336
svendj
Date Joined: Apr 14, 2010
Posts: 2,048

Jun 20, 2012 -- 6:44AM, The_Collective wrote:

Latest Updates: Added new Psion handbook.

On a personal note, sweet, my guide is on here! I never knew the etiquette on adding your own work - it always seemed so presumptuous. Which reminds me, I need to update that.

 - monkeygentleman



Nice, thanks a lot! It's not even close to finished yet (just got done with all the at-wills, phew!) but unless something unexpected happens I fully expect it to be done at some point in the not-too-far future. 

Quick Reply
Cancel
12 months ago  ::  Jun 20, 2012 - 1:46PM #337
mellored
Date Joined: Jul 8, 2008
Posts: 19,438
It's still useful, even while incomplete.
guides Show
my builds Show

F-111 Interdictor Long (200+ squares) distance ally teleporter.  With some warlord stuff.  Broken in a plot way, not a power way.
Thought Switch   Higher level build that grants upto 14 attacks on turn 1.  If your allies play along, it's broken.
Elven Critters Crit op with crit generation.  5 of these will end anything.  Broken.
King Fisher Does an excellent job at keeping an enemy disabled in a few ways.  Strong.
Boominator Fun catch-22 booming blade build with either strong or completely broken damage depending on your reading.
Very Distracting Warlock Lot's of dazing and major penalties to hit.  Overpowered.
Pocket Protector Pixie Stealth Knight. Maximizing the defender's aura by being in an ally's/enemy's square.
Yakuza NinjIntimiAdin: Perma-stealth Striker that offers a little protection for ally's, and can intimidate bloodied enemies. Very Strong.
Chargeburgler with cheese Ranged attacks at the end of a charge along with perma-stealth. Solid, could be overpowered if tweaked.
Void Defender Defends giving a penalty to hit anyone but him, then removing himself from play. Can get somewhat broken in epic.
Scry and Die Attacking from around corners, while staying hidden. Moderate to broken, depending on the situation.
Skimisher Fly in, attack, and fly away. Also prevents enemies from coming close. Moderate to Broken depending on the enemy, but shouldn't make the game un-fun, as the rest of your team is at risk, and you have enough weaknesses.
Indestructible Simply won't die, even if you sleep though combat.
Sir Robin (Bravely Charge Away) He automatically slows and pushes an enemy (5 squares), while charging away. Hard to rate it's power level, since it's terrain dependent.
Death's Gatekeeper A fun twist on a healic, making your party "unkillable". Overpowered to Broken, but shouldn't actually make the game un-fun, just TPK proof.
Death's Gatekeeper mk2, (Stealth Edition) Make your party "unkillable", and you hidden, while doing solid damage. Stronger then the above, but also easier for a DM to shut down. Broken, until your DM get's enough of it.
Domination and Death Dominate everything then kill them quickly. Only works @ 30, but is broken multiple ways.
Battlemind Mc Prone-Daze Protecting your allies by keeping enemies away. Quite powerful.
The Retaliator Getting hit deals more damage to the enemy then you receive yourself, and you can take plenty of hits. Heavy item dependency, Broken.
Dead Kobold Transit Teleports 98 squares a turn, and can bring someone along for the ride. Not fully built, so i can't judge the power
Psilent Guardian Protect your allies, while being invisible. Overpowered, possibly broken
Unnamed Avenger|Runepriest/Hammer of Vengance Do lot's of damage while boosting your teams. Strong to slightly overpowered.
Charedent BarrageA charging ardent. Fine in a normal team, overpowered if there are 2 together, and easily broken in teams of 5.
Super Knight A tough, sticky, high damage knight. Strong.
Super Duper Knight Basically the same as super knight, only far more broken.
Mora, the unkillable avenger Solid damage, while being neigh indestuctable. Overpowered, but not broken.
Swordburst Maximus At-Will Close Burst 3 that slide and prones.  Protects allies with off actions. Strong, possibly over powered with the right party.
Quick Reply
Cancel
12 months ago  ::  Jun 27, 2012 - 4:45PM #338
lordduskblade
Date Joined: Aug 17, 2007
Posts: 8,387
I would like to point out that the Handbook that was labeled updated was the Ranger Build Handbook (Exemplars of the Hunt), when the one I actually updated was the Ranger's Handbook (Thrill of the Hunt). I have no designs on updating the former, given that it's a lot of time and effort for rather marginal return.

Also, the Fighter's Handbook is now up-to-date.
Quick Reply
Cancel
12 months ago  ::  Jun 28, 2012 - 12:16AM #339
The_Collective
Date Joined: Jul 24, 2008
Posts: 162

Also moved Exemplars to the outdated sblock, unless you have any objections?

-RuinsFate
Quick Reply
Cancel
12 months ago  ::  Jun 28, 2012 - 11:07AM #340
lordduskblade
Date Joined: Aug 17, 2007
Posts: 8,387
None from me. I don't foresee myself having the time to discuss builds in THAT much detail anymore.
Quick Reply
Cancel
Page 34 of 47  •  Prev 1 ... 32 33 34 35 36 ... 47 Next
Jump Menu:
 
Dungeons & Dra.. 4e Character Optim.. The Complete Collection of Character Build Links