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Dungeons & Dra.. 4e Character Optim.. The Complete Collection of Character Build Links
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1 year ago  ::  Apr 02, 2012 - 9:59PM #261
Zathris
Date Joined: Nov 6, 2009
Posts: 4,344

Apr 1, 2012 -- 1:26PM, bajatmerc wrote:

It is still a nice list though. A player can just skim the first two posts and see a smattering of interesting powers.


There's a lot of "nice lists" out there, the wine selection at a recent get together I was at, for instance; also the top 10 lists David Letterman does are always funny. The reason you won't see either of them listed here is that they have nothing to do with CharOp. Neither does your list.

You state that your list is useful, my question is, to whom exactly do you think it's useful? As much as I desire to increase the size of the CharOp community, specifically contributing authors, I find it difficult to view your list as anything other than personal opinion, and not even one based on anecdotal experiences. This is a forum whose stated goal is to help people build the best characters possible within a standard set of rules (and in most cases, situations), information that cannot be backed up with proof is, frankly, unwelcome.

I do not share the idea that the collection of guides should be pruned. Noting the guides that are no longer updated is useful, but they are still useful to see. In every guide there is information worth reviewing.  



Out of date material is often based on rules that have long since changed (fey chargers, recursive attacks, Kulkor), keeping them around, even with labeling them as outdated, increases misinformation because we cannot indicate what is or isn't outdated in the guides themselves. If there's a more up to date guide, the only information worth reviewing in an old guide is if you're doing a sociology paper.

"Invokers are probably better round after round but Wizard dailies are devastating.  Actually, devastating is too light a word.  Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25
Sear the Flesh, Purify the Soul;
Harden the Heart, and Improve the Mind;
Born of Blood, but Forged by Fire;
The MECH warrior reaches perfection.

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1 year ago  ::  Apr 03, 2012 - 1:51AM #262
bajatmerc
Date Joined: Mar 3, 2010
Posts: 590

Apr 1, 2012 -- 3:30PM, zelink551 wrote:

Except you're guide doesn't help anyone, it misinforms.




(Content removed)You are making this accusation because you're upset that you and I do not agree on the priority of powers. 

Casual observers can look at the list and see many notable powers. 
Experienced players can learn another perspective. 

It is not right to try to block my input just because you do not agree with it. 

There is no way to make a best list of powers without it being partially opinion. Pretending other guides are not partially opinion based is foolish. 
Damage or Daze
AOE or Highest Single Target Damage
Everyone is picking the values they appreciate effects, targets, accuracy, damage, and more. 
The game was designed to incorporate non-linear functions. 

I do not claim that my list is not biased. I put right on it that it is my list.

(ORC_Chaos: Edited-Baiting is against the Code of Conduct

Moderated by ORC_Chaos on Apr 03, 2012 - 07:22PM
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Concisely: I want a system where players don't have to pick between mechanics and roleplaying. I hope 5E fails asap so a better system can be made asap.
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1 year ago  ::  Apr 03, 2012 - 5:29AM #263
DuelistDelSol
Date Joined: Mar 21, 2006
Posts: 1,264
What does your list try to do? Just saying that Flame Spiral is good doesn't mean anything to someone wanting to make a Sorcerer. Sure they may have a level 3 option further locked in when they do make one, but the Handbook on the Wiki and the one I'm still putting together still compares it to heavyweights such as Lightning Cuts - and meanwhile both handbooks offer different advice amongst other topics.

It's a cool list to ponder, but it's inactionable for those who want to be informed about their class choice and choices of powers available because of how much dilution of info is needed for it to work as you intend.
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1 year ago  ::  Apr 03, 2012 - 7:19AM #264
GelatinousOctahedron
Date Joined: Jun 30, 2008
Posts: 5,740
Nobody argues that the guides aren't opinion. 

But its informed opinion backed by people willing to show their work and go into great detail about why they hold their opinions when asked.  And no powers exist in a vaccum.  They all have to be compared in the context class features, other powers, potential feats, items, etc.

Show your work in detail, make sure you have all areas covered, and I doubt many people will have a problem with the guide being included.  For instance if you divided your book into different sections (each divided up into at will/encounter/daily): best single target damage weapon powers, best single target damage implemenet powers, best single target damage immediate powers, best save granting powers, best making the enemy attack someone else powers, etc..  And then went about discussing why a certain number of powers was the best at each catagory.

As is, I don't think it should be put up yet.
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1 year ago  ::  Apr 03, 2012 - 11:45AM #265
zelink551
Date Joined: Feb 26, 2011
Posts: 3,402

Apr 3, 2012 -- 1:51AM, bajatmerc wrote:

Apr 1, 2012 -- 3:30PM, zelink551 wrote:

Except you're guide doesn't help anyone, it misinforms.




(Content removed) You are making this accusation because you're upset that you and I do not agree on the priority of powers. 

Casual observers can look at the list and see many notable powers. 
Experienced players can learn another perspective. 

It is not right to try to block my input just because you do not agree with it. 

There is no way to make a best list of powers without it being partially opinion. Pretending other guides are not partially opinion based is foolish. 
Damage or Daze
AOE or Highest Single Target Damage
Everyone is picking the values they appreciate effects, targets, accuracy, damage, and more. 
The game was designed to incorporate non-linear functions. 

I do not claim that my list is not biased. I put right on it that it is my list. 
 




(Content removed) Mathematically, so many powers on your list don't deserve to be. Empirically other powers don't deserve to be. Your list has no rhyme or reason, and is remarkably unhelpful as it doesn't add to the body of knowledge, nor aid anyone. It's random, and so because of that, misinforms rather than helps, as nearly everyone has pointed out. And also, why your list doesn't warrant inclusion.

(ORC_Chaos: Edited-Baiting is against the Code of Conduct

Moderated by ORC_Chaos on Apr 03, 2012 - 07:35PM
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

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http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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1 year ago  ::  Apr 03, 2012 - 3:30PM #266
bajatmerc
Date Joined: Mar 3, 2010
Posts: 590

Apr 3, 2012 -- 11:45AM, zelink551 wrote:


Your list has no rhyme or reason, and is remarkably unhelpful as it doesn't add to the body of knowledge, nor aid anyone. It's random, and so because of that, misinforms rather than helps...



(content removed)
The reasons are stated clearly next to each power.
There is also a section noting debates in the thread.  
Your accusations are intentionally misleading and trolling.


Apr 3, 2012 -- 5:29AM, DuelistDelSol wrote:

Just saying that Flame Spiral is good doesn't mean anything to someone wanting to make a Sorcerer.



I agree. If someone knows they want to make a Sorcerer, then they should check the Sorcerer specific build.

Apr 3, 2012 -- 5:29AM, DuelistDelSol wrote:

What does your list try to do?



It does what lists do. The person viewing the list decides on the utility. It's can be just another quick reference. 
Not everyone has heard of Mindlink. It is going to be on the great or best soon.

I have some personal comments regarding the lists formulation.

I am an electrical engineer, and rather proficient with math. I was not a fan of Calc II or as I like to call it "all the painful ways to perform integrals".
I like Vining and Kowalski's statistical methods for engineers (2nd edition). However, I made the list to have fun, and so therefore I do take a few short cuts. I use asymptotes often. I find that the asymtotic analysis is particularly useful in approximating the minimum/maximum an encounter will last, the damage a team should output during that time, and other factors that would last the whole encounter. I also do not get into statistical analysis of the hit percentage. This is because I expect that players will use build guides to develop their character's accuracy.

The list I have made is my list. I am not claiming that the list is omega. I do not feel compelled to show all my work. I will review powers for the list, and give the reasons they are determined to be better than others. I am very insulted that someone who unhappy with the difference in my opinion and theirs tries to call my list random. It is very offensive considering the effort I put into it. Developing is much harder than criticizing afterall. 

I have given in on some parts of my list. I removed misdirected strike from the best part. I believe that it should be there. It is very hard to quantify what marking an enemy to a fighter 15 squares away is worth. I conceded that it is situational to the point that it can not be best. It is very dm dependent much like Riposte. I have held fast on flame spiral. Powers in my list do not exist in a vacuum. Nobody has stated any unique synergies that the power offers. The defenders of the power so far have merely said my list sucks or that it is random. I continue to work with contributors on powers like Mindlink and Grasping Claws to find their synergies. 

I have heard claims that the list spreads misinformation. This is untrue. The list contains reasons why I believe the powers are good enough to be listed. People can read those, and make their own determination. My list does not exist in a vacuum. Particularly, if my list is in the Char Op list it is easier for viewers of the list to gather more opinions. 

TL;DR - Don't criticize blindly. Either support why you think some powers are good, or state why you think some powers are not good.

(ORC_Chaos: Edited-Baiting is against the Code of Conduct

Moderated by ORC_Chaos on Apr 03, 2012 - 07:14PM
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Concisely: I want a system where players don't have to pick between mechanics and roleplaying. I hope 5E fails asap so a better system can be made asap.
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1 year ago  ::  Apr 03, 2012 - 6:29PM #267
kilpatds
Date Joined: Nov 23, 2003
Posts: 5,025

Apr 3, 2012 -- 6:07PM, Litigation wrote:

Snippets from the power's book entry != reasons. "3[W] close burst 1" does not tell me diddly poo on why to take Thicket of Blades.


I'm gonna hafta ask the stupid question then...

Other than "Lots of AoE Damage", why do you take Thicket of Blades?  (Yes, it combos well with C&GI, but I already covered why C&GIs awesome ignoring the damage.)

"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus

Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
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1 year ago  ::  Apr 03, 2012 - 8:03PM #268
ORC_Chaos
  • swirling and twirling
Date Joined: Sep 4, 2006
Posts: 2,257
I've removed content from this thread because baiting, trolling and personal attacks are a violation of the Code of Conduct.  You can review the Code of Conduct here.  


ORC_Chaos 
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1 year ago  ::  Apr 06, 2012 - 5:07AM #269
bajatmerc
Date Joined: Mar 3, 2010
Posts: 590

Apr 3, 2012 -- 6:29PM, kilpatds wrote:

Apr 3, 2012 -- 6:07PM, Litigation wrote:

Snippets from the power's book entry != reasons. "3[W] close burst 1" does not tell me diddly poo on why to take Thicket of Blades.


I'm gonna hafta ask the stupid question then...

Other than "Lots of AoE Damage", why do you take Thicket of Blades?  (Yes, it combos well with C&GI, but I already covered why C&GIs awesome ignoring the damage.)




I thought that was pretty funny. 

In the case of Grasping Claws I linked to a post about why it is significant. This was because the power's justification to the best list was a bit more complex. If it is combined with daze and either push or reach OA it can deny enemy attacks. 

 

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Concisely: I want a system where players don't have to pick between mechanics and roleplaying. I hope 5E fails asap so a better system can be made asap.
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1 year ago  ::  Apr 07, 2012 - 12:03AM #270
The_Collective
Date Joined: Jul 24, 2008
Posts: 162
Latest news:

Added DDS's Sorc/Elementalist guide, Mellored's Pixie and Phalanx Guides, moved GO's Warpriest guide to the relevant heading, and cleaned up a few obviously outdated handbooks into the relevant sblocks.

I'd still like to do a clean up of the main posts, but obviously not without some consensus on the matter.

-RuinsFate
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