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Sticky: 4e ask a simple question, get a simple answer
5 months ago  ::  Jan 05, 2013 - 4:48AM #16281
Fardiz
Date Joined: Dec 22, 2010
Posts: 2,194
1/enc on a charge or an OA, yes.
Back to Basics - A Guide to Basic Attacks

You might be playing DnD wrong if...

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
Albert Einstein
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5 months ago  ::  Jan 05, 2013 - 4:58AM #16282
Bohrdumb
Date Joined: Mar 31, 2010
Posts: 1,989

Jan 5, 2013 -- 4:48AM, Fardiz wrote:

1/enc on a charge or an OA, yes.




Thus the attack would be 2d8+1 and 2d8+1, yes?

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5 months ago  ::  Jan 05, 2013 - 5:00AM #16283
Fardiz
Date Joined: Dec 22, 2010
Posts: 2,194
Depends on the build/level.
Back to Basics - A Guide to Basic Attacks

You might be playing DnD wrong if...

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
Albert Einstein
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5 months ago  ::  Jan 05, 2013 - 5:09AM #16284
Bohrdumb
Date Joined: Mar 31, 2010
Posts: 1,989

Jan 5, 2013 -- 5:00AM, Fardiz wrote:

Depends on the build/level.




Im looking at level 1, with a charge. Though it looks like it will have to be 2d8+1, 1d8+1d4+1 for my offhand.

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5 months ago  ::  Jan 05, 2013 - 6:42AM #16285
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,648
Looks right to me.  Nice, too.  It's potentially a very nice encounter charge nova...
Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

CB != rules source.
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5 months ago  ::  Jan 05, 2013 - 8:21AM #16286
Lathaen-V
Date Joined: Jun 15, 2011
Posts: 170
Can you opt not to take a PP when you get to 11th, and take it at a later time? Say, after getting to 21st and taking an ED, then a PP?
Can a PP be retrained? In the Compendium, it does not state you can retrain that... but also it does not state that you can retrain a theme, and the CB lets you do that. Where are the relevant rules for that?
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5 months ago  ::  Jan 05, 2013 - 8:31AM #16287
Bohrdumb
Date Joined: Mar 31, 2010
Posts: 1,989

Jan 5, 2013 -- 6:42AM, thespaceinvader wrote:

Looks right to me.  Nice, too.  It's potentially a very nice encounter charge nova...





The problem is that I need an Enc power/combo that will do roughly 32dmg, consistently.

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5 months ago  ::  Jan 05, 2013 - 8:51AM #16288
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,648

Jan 5, 2013 -- 8:21AM, Lathaen-V wrote:

Can you opt not to take a PP when you get to 11th, and take it at a later time? Say, after getting to 21st and taking an ED, then a PP?
Can a PP be retrained? In the Compendium, it does not state you can retrain that... but also it does not state that you can retrain a theme, and the CB lets you do that. Where are the relevant rules for that?




I don't think you can delay picking a PP.  You can't retrain it.  The books which released themes explicitly state they are retrainable.

Jan 5, 2013 -- 8:31AM, Bohrdumb wrote:

Jan 5, 2013 -- 6:42AM, thespaceinvader wrote:

Looks right to me.  Nice, too.  It's potentially a very nice encounter charge nova...





The problem is that I need an Enc power/combo that will do roughly 32dmg, consistently.



Why?

Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

CB != rules source.
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5 months ago  ::  Jan 05, 2013 - 8:57AM #16289
Bohrdumb
Date Joined: Mar 31, 2010
Posts: 1,989


Jan 5, 2013 -- 8:31AM, Bohrdumb wrote:

Jan 5, 2013 -- 6:42AM, thespaceinvader wrote:

Looks right to me.  Nice, too.  It's potentially a very nice encounter charge nova...





The problem is that I need an Enc power/combo that will do roughly 32dmg, consistently.



Why?




Theoretical thing Im working on with some friends. Right now my best effort comes from a Blackguard|Exe\Rog who can do 2d8+2d6+12+7+ ongoing 5(c/n) +ongoing 2(p). Trying to see if I can beat it with something else.

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5 months ago  ::  Jan 05, 2013 - 10:11AM #16290
Black_Knight999
Date Joined: Aug 1, 2008
Posts: 1,107
Is there any mention in the rules on how you determine which hand is your off hand and which is your main hand for feats/powers like TWO and Ruffling Sting? Do you declare which is your main hand at character creation or do you declare it when making an attack? I couldn't find anything in the rules compendium.
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