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10 months ago ::
Aug 20, 2012 - 11:15AM
#14511
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Question about the interface between on-charge damage bonuses and multi-attacks: Boots of the mighty charge (dragon 381) and a number of other methods unlock the ability to use a multi-attack on a charge (for simplicity, lets say Twin-Strike.) There are umpteen items that give bonuses to damage, with variable wording, on charge attacks. Vanguard (the most common enchant for this sort of thing) says:
PropertyDeal +1d8 damage on any successful charge.
I interpret that to mean "once per charge," where it's essentially tacking 1d8 onto your total charge damage.
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Horned helm, by contrast, says:
PropertyYour charge attacks deal 1d6 extra damage.
I interpret that to mean that each attack, on a charge, does 1/2/3D6 bonus damage when you make those attacks at the end of your charge. Celestial Charger's mount property, the charge-based expertise feats, Thundergod Weapons, and several others have wording that explicitly states "charge attacks" rather than "on a charge."
Is this interpretation correct?
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10 months ago ::
Aug 20, 2012 - 11:25AM
#14512
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Question about the interface between on-charge damage bonuses and multi-attacks:
Boots of the mighty charge (dragon 381) and a number of other methods unlock the ability to use a multi-attack on a charge (for simplicity, lets say Twin-Strike.)
There are umpteen items that give bonuses to damage, with variable wording, on charge attacks.
Vanguard (the most common enchant for this sort of thing) says:
PropertyDeal +1d8 damage on any successful charge.
I interpret that to mean "once per charge," where it's essentially tacking 1d8 onto your total charge damage.
---
Horned helm, by contrast, says:
PropertyYour charge attacks deal 1d6 extra damage.
I interpret that to mean that each attack, on a charge, does 1/2/3D6 bonus damage when you make those attacks at the end of your charge. Celestial Charger's mount property, the charge-based expertise feats, Thundergod Weapons, and several others have wording that explicitly states "charge attacks" rather than "on a charge."
Is this interpretation correct?
The wordings are different because they were written at different times by different authors under different editors with no coherent editorial policy and no technical writing supervision. The meanings are all the same: The attacks at the end of a charge do more damage. The best rule of thumb is, if you used the Charge action and got the Charge bonus to hit with this attack, you get the Charge damage adders. All of them.
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10 months ago ::
Aug 20, 2012 - 1:40PM
#14513
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Date Joined:
Jun 17, 2010
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A friend of the Iconic Vampire needs assistance...can anyone oblige? community.wizards.com/go/thread/view/758...
D&D Next = D&D: Quantum Edition
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10 months ago ::
Aug 20, 2012 - 5:52PM
#14514
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Date Joined:
Oct 13, 2011
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Can anyone point me toward a build or thread featuring a prototypical stunlocker?
J
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10 months ago ::
Aug 20, 2012 - 6:15PM
#14515
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Date Joined:
Mar 22, 2010
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Does deft hurler stack with cruel cut style? i.e. If there is no opponant adjacent to target do they get ongoing wis bonus + you get to make ranged basic against a second foe? Or does there need to be an adjacent enemy to forgo the damage on? cruel cut style Cleave (fighter): If no other enemies are adjacent to the target when you hit the target with this exploit, the target takes ongoing damage equal to your Wisdom modifier (save ends).
deft hurler Cleave: You can forgo dealing damage to the adjacent enemy to instead make a ranged basic attack with a heavy thrown weapon against one creature other than the target of your cleave. This ranged basic attack does not provoke opportunity attacks.
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10 months ago ::
Aug 20, 2012 - 6:17PM
#14516
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Does deft hurler stack with cruel cut style? i.e. If there is no opponant adjacent to target do they get ongoing wis bonus + you get to make ranged basic against a second foe?
cruel cut style
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Cleave (fighter): If no other enemies are adjacent to the target when you hit the target with this exploit, the target takes ongoing damage equal to your Wisdom modifier (save ends).
deft hurler
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Cleave: You can forgo dealing damage to the adjacent enemy to instead make a ranged basic attack with a heavy thrown weapon against one creature other than the target of your cleave. This ranged basic attack does not provoke opportunity attacks.
They do not work together.*
Deft Hurler requires there to be an adjacent enemy, other than the target of Cleave, that you are forgoing dealing damage to in order to make a RBA. Cruel Cut Style requires that there be no other enemies adjacent to you the target when you use Cleave.
* - Hmm ... Upon actually reading Cruel Cut style, it looks for enemies adjacent to the target of Cleave, not you. So, if you have someone else adjacent to you but not adjacent to the target of Cleave, then I don't see why you couldn't get both to work.
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10 months ago ::
Aug 20, 2012 - 10:15PM
#14517
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Style Feats don't stack.
"Invokers are probably better round after round but Wizard dailies are devastating. Actually, devastating is too light a word. Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25 Sear the Flesh, Purify the Soul; Harden the Heart, and Improve the Mind; Born of Blood, but Forged by Fire; The MECH warrior reaches perfection. My Guides
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10 months ago ::
Aug 20, 2012 - 10:28PM
#14518
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Can anyone point me toward a build or thread featuring a prototypical stunlocker?
J
Set Hammers to Stun. If you google it, should show up. Plus numerous Epic Tiefling builds who Stun > Dominate.
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10 months ago ::
Aug 21, 2012 - 12:09AM
#14519
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Date Joined:
Jul 13, 2012
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For Wildshape Druids, how does dual-wielding staffs work with beast form? Would you still have to choose which staff the implement attack is channeled through thus only receiving the bonuses for that staff or would the bonuses from both staff apply using the higher implement bonus where ever there is overlap?
Confusing from a roleplaying standpoint since both implements have "merged" with your Wildshape form :P.
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10 months ago ::
Aug 21, 2012 - 12:10AM
#14520
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You'd still have to pick. Mechanically nothing changes.
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