Community

 
Jump Menu:
Post Reply
Page 1689 of 1926  •  Prev 1 ... 1687 1688 1689 1690 1691 ... 1926 Next
Switch to Forum Live View
Sticky: 4e ask a simple question, get a simple answer
5 months ago  ::  Jan 27, 2013 - 8:45AM #16881
Larry_Hunsaker
Date Joined: Mar 5, 2009
Posts: 115
For the new armor type: Ring Mail, it seems to indicate that it is a light armor, but then it says the Type is Chainmail. So far not a problem, but when you start placing magical enhancements on it, and want to look at what masterwork armor bonuses it qualifies for, if it really acts like a light armor, thus allowing you to get your Dex/Int bonus, but follows the Chainmail masterwork armor bonus progression, this seems way overpowered and I am sure I am missing something here. For example, Ring Mail is normally AC +3, but if you give it a +2 enhancement, and look up the masterwork armor for the type it is (chainmail) you find Finemail which gives an AC +7! Yes it also imposes a Speed -1 which normal Ring Mail does not, but that seems a small price to pay for getting your Dex/Int with it. What gives? Thanks for the help...

Larry 
Quick Reply
Cancel
5 months ago  ::  Jan 27, 2013 - 8:57AM #16882
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,862

Jan 27, 2013 -- 8:45AM, Larry_Hunsaker wrote:

For the new armor type: Ring Mail, it seems to indicate that it is a light armor, but then it says the Type is Chainmail. So far not a problem, but when you start placing magical enhancements on it, and want to look at what masterwork armor bonuses it qualifies for, if it really acts like a light armor, thus allowing you to get your Dex/Int bonus, but follows the Chainmail masterwork armor bonus progression, this seems way overpowered and I am sure I am missing something here. For example, Ring Mail is normally AC +3, but if you give it a +2 enhancement, and look up the masterwork armor for the type it is (chainmail) you find Finemail which gives an AC +7! Yes it also imposes a Speed -1 which normal Ring Mail does not, but that seems a small price to pay for getting your Dex/Int with it. What gives? Thanks for the help...

Larry 




"Finemail" is not "Ring Mail".  You can tell, because it has a different name.  So you can totally wear Finemail, but at that point *it's not Ring Mail*, and it doesn't work the way Ring Mail does.

(Finemail, being Heavy Armor?  Denies you your Dex/Int.)

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
Quick Reply
Cancel
5 months ago  ::  Jan 27, 2013 - 9:00AM #16883
Larry_Hunsaker
Date Joined: Mar 5, 2009
Posts: 115

Jan 27, 2013 -- 8:57AM, LordOfWeasels wrote:

Jan 27, 2013 -- 8:45AM, Larry_Hunsaker wrote:

For the new armor type: Ring Mail, it seems to indicate that it is a light armor, but then it says the Type is Chainmail. So far not a problem, but when you start placing magical enhancements on it, and want to look at what masterwork armor bonuses it qualifies for, if it really acts like a light armor, thus allowing you to get your Dex/Int bonus, but follows the Chainmail masterwork armor bonus progression, this seems way overpowered and I am sure I am missing something here. For example, Ring Mail is normally AC +3, but if you give it a +2 enhancement, and look up the masterwork armor for the type it is (chainmail) you find Finemail which gives an AC +7! Yes it also imposes a Speed -1 which normal Ring Mail does not, but that seems a small price to pay for getting your Dex/Int with it. What gives? Thanks for the help...

Larry 




"Finemail" is not "Ring Mail".  You can tell, because it has a different name.  So you can totally wear Finemail, but at that point *it's not Ring Mail*, and it doesn't work the way Ring Mail does.

(Finemail, being Heavy Armor?  Denies you your Dex/Int.)




OK, thanks, so then, what do I use to find the masterwork progression for Ring Mail? Since it says its Type is Chainmail? If it does not get a masterwork armor progression, then it truly is a horrible choice.

Quick Reply
Cancel
5 months ago  ::  Jan 27, 2013 - 9:04AM #16884
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,862

Jan 27, 2013 -- 9:00AM, Larry_Hunsaker wrote:

Jan 27, 2013 -- 8:57AM, LordOfWeasels wrote:

Jan 27, 2013 -- 8:45AM, Larry_Hunsaker wrote:

For the new armor type: Ring Mail, it seems to indicate that it is a light armor, but then it says the Type is Chainmail. So far not a problem, but when you start placing magical enhancements on it, and want to look at what masterwork armor bonuses it qualifies for, if it really acts like a light armor, thus allowing you to get your Dex/Int bonus, but follows the Chainmail masterwork armor bonus progression, this seems way overpowered and I am sure I am missing something here. For example, Ring Mail is normally AC +3, but if you give it a +2 enhancement, and look up the masterwork armor for the type it is (chainmail) you find Finemail which gives an AC +7! Yes it also imposes a Speed -1 which normal Ring Mail does not, but that seems a small price to pay for getting your Dex/Int with it. What gives? Thanks for the help...

Larry 




"Finemail" is not "Ring Mail".  You can tell, because it has a different name.  So you can totally wear Finemail, but at that point *it's not Ring Mail*, and it doesn't work the way Ring Mail does.

(Finemail, being Heavy Armor?  Denies you your Dex/Int.)




OK, thanks, so then, what do I use to find the masterwork progression for Ring Mail? Since it says its Type is Chainmail? If it does not get a masterwork armor progression, then it truly is a horrible choice.




The lack of Masterwork special armors was called out when MME was first published. 

You could use the generic one that the builder includes already, where magic armor of a certain plus gets bonus AC automatically without changing the underlying item, or you could save your Feat and wear Hide.  Basically.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
Quick Reply
Cancel
5 months ago  ::  Jan 27, 2013 - 9:09AM #16885
Fardiz
Date Joined: Dec 22, 2010
Posts: 2,291
Or use the hide armour MW progression. Considering you're already using a feat to have a particular enchantment (i.e. you're a warlord who wants tactician's armour) on your light (effectively hide) armour, there is no reason for you to get boned defences as a result.
Back to Basics - A Guide to Basic Attacks

You might be playing DnD wrong if...

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
Albert Einstein
Quick Reply
Cancel
5 months ago  ::  Jan 27, 2013 - 9:12AM #16886
Larry_Hunsaker
Date Joined: Mar 5, 2009
Posts: 115

Jan 27, 2013 -- 9:09AM, Fardiz wrote:

Or use the hide armour MW progression. Considering you're already using a feat to have a particular enchantment (i.e. you're a warlord who wants tactician's armour) on your light (effectively hide) armour, there is no reason for you to get boned defences as a result.




Thanks, that clears it up for me. I am a DM and one of my players who plays a warlord chose it for tacticians armor, and I was trying to figure out what masterwork bonus to give her. I will just use hide MW progression since it was what she used previously.

Quick Reply
Cancel
5 months ago  ::  Jan 27, 2013 - 11:39AM #16887
kilpatds
Date Joined: Nov 23, 2003
Posts: 5,028
MME came with a table that gives the armors scaling armor bonuses depending on enhancement (ie, the same thing masterwork armor does).  Looking it up, the Armor bonus is 3 from +1 to +3.  Armor bonus of 4 for +4 & +5, and an armor bonus of 6 for +6 enhancement.  IIRC, that's the same as hide?
"Nice assumptions. Completely wrong assumptions, but by jove if being incorrect stopped people from making idiotic statements, we wouldn't have modern internet subculture." Kerrus

Practical gameplay runs by neither RAW or RAI, but rather "A Compromise Between The Gist Of The Rule As I Recall Getting The Impression Of It That One Time I Read It And What Jerry Says He Remembers, Whatever, We'll Look It Up Later If Any Of Us Still Give A Damn." Erachima
Quick Reply
Cancel
5 months ago  ::  Jan 27, 2013 - 2:26PM #16888
Silverseeker
Date Joined: Jul 2, 2012
Posts: 130
So, since I'm pretty much a beginner at this op stuff. I have a level 10 Eladrin Wizard that has AC 24. (Staff of Defense, 22 INT, Runic Armor)



I'm debating selecting Skill Focus (Arcana) over Unarmored Agility.

My Campaign is low-op in the sense that most of the players have never seen op happen, though they've heard a bit about things like Frostcheese. Is 24 AC doable in a campaign that uses Draconomicon/Demonomicon, Open Grave, Monster Vault, and MM3 on a fairly regular basis for combat sources? Or is there a target AC I'm below for a feasible controller if I don't work on AC?
Quick Reply
Cancel
5 months ago  ::  Jan 27, 2013 - 2:30PM #16889
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,862

Jan 27, 2013 -- 2:26PM, Silverseeker wrote:

So, since I'm pretty much a beginner at this op stuff. I have a level 10 Eladrin Wizard that has AC 24. (Staff of Defense, 22 INT, Runic Armor)



I'm debating selecting Skill Focus (Arcana) over Unarmored Agility.

My Campaign is low-op in the sense that most of the players have never seen op happen, though they've heard a bit about things like Frostcheese. Is 24 AC doable in a campaign that uses Draconomicon/Demonomicon, Open Grave, Monster Vault, and MM3 on a fairly regular basis for combat sources? Or is there a target AC I'm below for a feasible controller if I don't work on AC?




Regardless of your op level, an Eladrin Wizard should *never ever ever* take Skill Focus (Arcana).

You don't need it.

At all.

Ever.

"Skill Focus" is a crap feat, and you've already got Int Primary, and Trained, and a Racial Bonus.  There is NO NEED for you to ever buff that skill.

If you get hit a lot vs AC, consider Unarmored Agility.  If you don't, take the Feat and put it somewhere else - but don't take "Skill Focus (Arcana)".  That's just a bad Feat choice for you.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
Quick Reply
Cancel
5 months ago  ::  Jan 27, 2013 - 3:00PM #16890
Silverseeker
Date Joined: Jul 2, 2012
Posts: 130
Uh, thanks for the response. That said, the question was more of a "am I going to be hit more often than I should if I don't put resources toward AC?" as opposed to a "what would be the most effective use to which I can put this Feat?". I'm sorry if my initial wording made it seem otherwise lol

I don't have the stats for Superior Fortitude,  just 13 CON, but I've already taken Superior Reflexes and Superior Will (both up to 25 now). Since I haven't played at this level or the coming levels, am I likely to regret opting for 24 AC instead of 26/27?
Quick Reply
Cancel
Page 1689 of 1926  •  Prev 1 ... 1687 1688 1689 1690 1691 ... 1926 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing