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Sticky: 4e ask a simple question, get a simple answer
7 months ago  ::  Nov 10, 2012 - 7:01PM #15511
RayjeEliwan
Date Joined: Mar 4, 2010
Posts: 608

Nov 10, 2012 -- 6:35PM, mandrake01 wrote:

Hello again, back to the Sorcerer questions...

Is there an errata or fix for the "Sudden Scales" Lv 6 Utility Power? The text doesn't specify how much the defense boost lasts. Is it to the end of the attacker's turn? the end of your next turn or the end of the encounter? (i doubt the last one is the answer but that could be awesome xD).

Thanks again for your help guys xD 




It most certainly does specify how long it lasts. It applies "against the triggering attack." Not against any other attacks that turn, not against any other attacks until the end of your next turn, not against any other attacks ever. Just against the triggering attack. No clarification needed.

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7 months ago  ::  Nov 10, 2012 - 7:02PM #15512
rczarnec
Date Joined: Jan 30, 2009
Posts: 323

Nov 10, 2012 -- 6:35PM, mandrake01 wrote:

Hello again, back to the Sorcerer questions...

Is there an errata or fix for the "Sudden Scales" Lv 6 Utility Power? The text doesn't specify how much the defense boost lasts. Is it to the end of the attacker's turn? the end of your next turn or the end of the encounter? (i doubt the last one is the answer but that could be awesome xD).

Thanks again for your help guys xD 




The defense bonus is against that attack. It doesn't last beyond that.

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7 months ago  ::  Nov 10, 2012 - 9:31PM #15513
dndinsider3
Date Joined: Oct 21, 2012
Posts: 7
Would a Lifestealing dagger's property proc when I use it as an implement for a sorcerer power? It says when I kill an enemy with that weapon, and I USED it to kill the enemy with it as my implement, but does it need the weapon keyword to get that proc?
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7 months ago  ::  Nov 10, 2012 - 10:06PM #15514
Mad_Jack
Date Joined: Aug 19, 2007
Posts: 6,144

 It doesn't matter how you kill the enemy, only that you did. It would need to say "with a weapon attack" in order to require the weapon keyword in ordeer to function...

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7 months ago  ::  Nov 11, 2012 - 1:26AM #15515
KeepSmilin
Date Joined: Nov 11, 2012
Posts: 1
Does the "Push effect" on Gauntlets of the Ram increase the pusheffect in Slides?

Rushing Cleats increase all push/pull/slide effects. But when i use a slide to push someone(1 square away) as a push effect, does the size increases when i use Gauntlets of the Ram?

For Example: A  Monk using Centered Flurry of Blows power?


Is a push effect the same as a push(no slide/pull). Or can it be a "slide" used as a push(effect)?
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7 months ago  ::  Nov 11, 2012 - 1:38AM #15516
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,667
No.  Sliding is not pushing, pushing is not sliding.  Gauntlets of the Ram do not work on sliding.
Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
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7 months ago  ::  Nov 11, 2012 - 11:59AM #15517
Mad_Jack
Date Joined: Aug 19, 2007
Posts: 6,144
Pushing, pulling and sliding are all separate and unique game effects - what affects one has nothing to do with the others...

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                           I am the Magic Man.
   (Pay no attention to the man behind the curtain.)

                      I am the Lawnmower Man.
                            (I AM GOD HERE!)

                           I am the Skull God.
                           (Koo Koo Ka Choo)

                 There are reasons they call me Mad...

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7 months ago  ::  Nov 11, 2012 - 4:46PM #15518
Lefty2009
Date Joined: Nov 11, 2012
Posts: 7
Hi guys!

Here's my question (hope it's "simple" enough, yet not asked too many times):

How do you guys visualize the Arcane Power feat "Dual-Implement Spellcaster"?

Is the damage dealt by both implements used, or does the presence of a second implement somehow enhance the power of the implement used, like a force-field that can only be used by Arcanists who have chosen this feat.

Intuitively I'd go for the first option, as, to me, it seems it's rather complicated to cast spells with more than one implement, and the usage of a force-field doesn't seem like it requires a lot of training, also: the power requires DEX rather than INT, which makes sense if it's a skill one masters by exercising rather than reading books or something.

Thanks in advance for your answers!
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7 months ago  ::  Nov 11, 2012 - 5:07PM #15519
Salla
Date Joined: Apr 3, 2003
Posts: 23,525
That's more a CharDev than a CharOp question, but I typically envision it as using both implements at the same time; crossing your staves or daggers in front of you, that kind of thing.
Another day, another three or four entries to my Ignore List.
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7 months ago  ::  Nov 11, 2012 - 6:00PM #15520
Lefty2009
Date Joined: Nov 11, 2012
Posts: 7
Thanks for the answer!

Now for a more CharOp-like question then:

How about combo'ing Dual-Implement Spellcaster with the Quickhit Braces? Would that give me an additional 1d6 for EVERY hit at Heroic?
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