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Sticky: 4e ask a simple question, get a simple answer
1 year ago  ::  Feb 16, 2012 - 11:57AM #11451
Ortheos
Date Joined: May 7, 2011
Posts: 187
Does the Assassin Feat, "Drawn Shadows" concealment vary based on the type of darkness you're near?

I.E. Do you have partial concealment when you're within a square of dim light and total concealment when you're near a square of darkness - or do you only have partial concealment no matter if the area is total darkness or merely dim light? Or is it up tot he DM?

Text: You have concealment while you are within 2 squares of a square containing dim light or darkness. 

Personally, it seems that the idea is you can draw the shadows to wrap you when you're merely near them - and since it just says 'concealment' it seems the type of concealment would vary whether you were near dim light or darkness... But I'm not sure if this is mechanically justified.
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1 year ago  ::  Feb 16, 2012 - 12:01PM #11452
Jugulator007
Date Joined: Nov 16, 2010
Posts: 1,349
Concealment (-2 Penalty to Attack Rolls): The target is in a lightly obscured square or in a heavily obscured square but adjacent to you.

Concealment is concealment, the source doesn't change the benefit.  It would have to specify partial/total etc for it to work as you are asking.
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1 year ago  ::  Feb 16, 2012 - 1:40PM #11453
MightyRoot
Date Joined: Aug 31, 2007
Posts: 182
I'm trying to give an otherwise-untyped at-will arcane power both fire and cold damage.  Other than Malec-Keth Jannisary, I've only come up with using a Body of Fire ki focus along with Arcane Admixture.  Any other suggestions?
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1 year ago  ::  Feb 16, 2012 - 2:51PM #11454
tobascodagama
Date Joined: Jul 16, 2010
Posts: 890

Feb 16, 2012 -- 12:01PM, Jugulator007 wrote:

Concealment (-2 Penalty to Attack Rolls): The target is in a lightly obscured square or in a heavily obscured square but adjacent to you.

Concealment is concealment, the source doesn't change the benefit.  It would have to specify partial/total etc for it to work as you are asking.



Specifically, here, the feat is extending the ways to gain concealment. This is a bit of a flaw in they way they've worded things, because we have two categories of cover distinguished by an adjective (partial/superior), but the two types of concealment are not likewise distinguished.

Anyway, Jugulator007 is correct. The feat grants plain, old -2 concealment regardless of whether you're near dim light or total darkness. If you want total concealment, you still need to fulfill the usual requirements for that.

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1 year ago  ::  Feb 16, 2012 - 3:48PM #11455
Lathaen-V
Date Joined: Jun 15, 2011
Posts: 176
Arcane Fire
Benefit
: When you hit a target with an arcane fire power, that target gains vulnerable 5 cold against the first arcane attack power you use against it before the end of your next turn.

What if my target has cold immunity? Does he suddenly have vulnerability for a short time?
Also, if I use an area attack, and my types are fire,cold, does that mean I can constantly get +5 frostcheese damage on all my targets in the area?
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1 year ago  ::  Feb 16, 2012 - 4:30PM #11456
mellored
Date Joined: Jul 8, 2008
Posts: 19,720

Feb 16, 2012 -- 3:48PM, Lathaen-V wrote:

Arcane Fire
Benefit
: When you hit a target with an arcane fire power, that target gains vulnerable 5 cold against the first arcane attack power you use against it before the end of your next turn.

What if my target has cold immunity? Does he suddenly have vulnerability for a short time?


He's immune and vuln.

Also, if I use an area attack, and my types are fire,cold, does that mean I can constantly get +5 frostcheese damage on all my targets in the area?


Yes.

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1 year ago  ::  Feb 16, 2012 - 4:42PM #11457
Zathris
Date Joined: Nov 6, 2009
Posts: 4,346
Immunity completely trumps vulnerability. Immune Cold means they don't take cold damage, unless you can bypass their immunity.
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1 year ago  ::  Feb 16, 2012 - 4:59PM #11458
PhilipENoe
Date Joined: Aug 17, 2011
Posts: 340
White Lotus Hindrance:

Does the enemy you hit treat the squares currently adjacent to you as difficult terrain, even if you move?  Or do you mechanically have an aura of sorts that is difficult terrain for that enemy?

I assume it's the former, but it does leave a little room for ambiguity, which I simply will not have! Tongue Out 
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1 year ago  ::  Feb 16, 2012 - 5:09PM #11459
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,862

Feb 16, 2012 -- 4:59PM, PhilipENoe wrote:

White Lotus Hindrance:

Does the enemy you hit treat the squares currently adjacent to you as difficult terrain, even if you move?  Or do you mechanically have an aura of sorts that is difficult terrain for that enemy? 




It treats the squares adjacent to you as difficult terrain.

If you move, which squares are adjacent to you change, but he still has the problem with "squares adjacent to you".  Not "squares that were adjacent to you when you hit him", "squares adjacent to you" now.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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1 year ago  ::  Feb 16, 2012 - 5:12PM #11460
LordOfWeasels
Date Joined: Apr 6, 2009
Posts: 7,862

Feb 16, 2012 -- 4:42PM, Zathris wrote:

Immunity completely trumps vulnerability. Immune Cold means they don't take cold damage, unless you can bypass their immunity.




But they *are* still Vulnerable, for effects that trigger off vulnerability.

An "Immune Cold" and "Vulnerable 5 Cold" monster still takes 0 damage from cold attacks, but he grants combat advantage to someone with the Wintertouched feat.

Confused about Stealth?  Think "invisibility" means "take the mini off the board to make people guess?"  You need to check out The Rules Of Hidden Club.

Damage types and resistances:  A working house rule.
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