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5 years ago ::
Jun 04, 2008 - 8:33AM
#11
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I can't find anything that states you need a hand free to cast wizard powers. Can you multiclass into wizard and cast spells while holding a sword and board? A3.1 Under "Implements" section in any class that uses implements it states that you do not need an implement to cast a spell, but you do not get the benefits of using one when you do.
Second question: Combat Challenge reads, ". . . whenever a marked enemy that is adjacent to you shifts or makes an attack that does not include you, you can make a melee basic attack against that enemy as an immediate interrupt." Combat Superiority reads, "An enemy struck by your opportunity attack stops moving . . ." Am I correct is saying that a marked enemy that shifts away provokes a melee basic attack but not an opportunity attack, and therefore does not stop if you hit it? A3.2 You are correct, the attack provided by Combat Challenge is not an opportunity attack so it will not stop the opponent's movement.
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5 years ago ::
Jun 04, 2008 - 8:43AM
#12
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Date Joined:
Sep 18, 2005
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EDIT: Answers no longer needed (above poster covered it).
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5 years ago ::
Jun 04, 2008 - 8:45AM
#13
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Q5: I don't have the exact wording handy, but the arcane implement mastery for wands says that you can apply a bonus to an attack roll when you use it. Since you roll individual attack rolls for each target in an area attack or can you apply the bonus to each target in the area?
Thanks for the help in advance. A5:"Wand of Accuracy: Once per encounter as a free action, you gain a bonus to a single attack roll equal to your Dexterity modifier."
I interpret this as meaning 1 attack roll. If you are targeting say 4 creatures in a burst, you would be able to announce your use of the wand before you rolled for the creature you wished to have a bonus to. It would not apply to all attack rolls for the power.
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5 years ago ::
Jun 04, 2008 - 8:45AM
#14
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Date Joined:
Apr 10, 2008
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Cmon guys... stick with the format suggested here. Q whatever for question, A whatever for answer. It will make it much easier to collate the info later.
A4 - There are no items that appear to add extra damage on a per hit basis. A few other ways of adding damage are possible, but are feat/paragon related. examples: Weapon Focus adds +1 feat damage. Kensei adds 4 damage to 1 chosen weapon A 1handed versatile weapon wielded with 2 hands adds 1 point of damage.
My Sorc Guide Link: http://community.wizards.com/go/thread/view/75882/19649162/Joes_Sorcerer_Guide_AP_update_51509
My Genesi Wizard Blaster Link: http://community.wizards.com/go/thread/view/75882/25082729/Miniguide_to_Genesi_LightningThunder_Blaster_Wizard_%2806-2010%29
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5 years ago ::
Jun 04, 2008 - 9:01AM
#15
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Date Joined:
Jan 16, 2004
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Q2: No. Charge is a standard action, thus not a move action. Dragonshield Tactics: immediate reaction, when ... an enemy moves adjacent
Immediate Reaction:Lets you act in response, triggering action is completely resolved before you take your reaction.
Charge: Standard Action, Move and Attack.
--> The Kobold can shift after your Charge (the triggering action) is completely (including attack) resolved.
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5 years ago ::
Jun 04, 2008 - 9:25AM
#16
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Dragonshield Tactics: immediate reaction, when ... an enemy moves adjacent
Immediate Reaction:Lets you act in response, triggering action is completely resolved before you take your reaction.
Charge: Standard Action, Move and Attack.
--> The Kobold can shift after your Charge (the triggering action) is completely (including attack) resolved. A2.2:This is actually more interesting than I thought.
PHB:268 ✦ Reaction: An immediate reaction lets you act in response to a trigger. The triggering action, event, or condition occurs and is completely resolved before you take your reaction, except that you can interrupt a creature’s movement. If a creature triggers your immediate reaction while moving (by coming into range, for example), you take your action before the creature finishes moving but after it has moved at least 1 square."
Technically speaking the character charges into the adjacent square, and the kobold shifts away making the characters attack miss.
Some DMs might rule that the character notices the shift, and if he has movement left can continue his move toward the kobold and finish the attack. But thats a DM's call. Per the rules the kobold shifts and the character attack hits empty air.
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5 years ago ::
Jun 04, 2008 - 9:47AM
#17
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Date Joined:
Aug 17, 2007
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Q6: Can a Warlock carry a pact blade in one hand and a rod of some sort in the other and gain the properties of both?
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5 years ago ::
Jun 04, 2008 - 9:51AM
#18
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A2.2:This is actually more interesting than I thought.
PHB:268 ✦ Reaction: An immediate reaction lets you act in response to a trigger. The triggering action, event, or condition occurs and is completely resolved before you take your reaction, except that you can interrupt a creature’s movement. If a creature triggers your immediate reaction while moving (by coming into range, for example), you take your action before the creature finishes moving but after it has moved at least 1 square."
Technically speaking the character charges into the adjacent square, and the kobold shifts away making the characters attack miss.
Some DMs might rule that the character notices the shift, and if he has movement left can continue his move toward the kobold and finish the attack. But thats a DM's call. Per the rules the kobold shifts and the character attack hits empty air. That's not correct. It's a reaction, not an interrupt, which means the triggering action is COMPLETELY resolved before the kobold gets to shift. The triggering action in this case is a charge, which gets completely resolved, meaning move AND attack, before the shift occurs.
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5 years ago ::
Jun 04, 2008 - 9:58AM
#19
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Date Joined:
Dec 15, 2006
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Q6: Can a Warlock carry a pact blade in one hand and a rod of some sort in the other and gain the properties of both? Properties: Yes*. Daily Powers: Yes*. Enhancement Bonuses: No, choose one or the other, as per the rules for fighting with two weapons.
*By RAW, I think yes. Probably should be regulated by the DM.
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5 years ago ::
Jun 04, 2008 - 10:06AM
#20
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Date Joined:
Dec 15, 2006
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That's not correct. It's a reaction, not an interrupt, which means the triggering action is COMPLETELY resolved before the kobold gets to shift. The triggering action in this case is a charge, which gets completely resolved, meaning move AND attack, before the shift occurs. You are both correct, but you more so in the case of the kobold. The trigger is "... when enemy moves adjacent," and not "when enemy moves." Therefore, the determining factor for "moving adjacent" is the movement of only one square to the next, not the entire movement. So, even if he could react to the movement, he couldn't to this specification because it is only the movement of one space.
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