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Switch to Forum Live View The White Mage (L24): Cleric/Artificer/Compassionate Healer/Chosen, ultimate healbot.
4 years ago  ::  Aug 01, 2009 - 1:02PM #51
ennerre
Date Joined: Jun 28, 2009
Posts: 25
Very nice build , congratz

A question about Pacifist healer,

borg285 wrote:

Mind you the pacifist healer only gets dazed if he attacks a bloodied foe, so he can use attacking powers at the beginning of combat instead of doing nothing.


Why do you only get dazed instead of stunned?

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4 years ago  ::  Aug 01, 2009 - 4:25PM #52
AlienFromBeyond
Date Joined: Mar 12, 2002
Posts: 704

ennerre wrote:

Very nice build , congratz

A question about Pacifist healer,



Why do you only get dazed instead of stunned?


I think that was a mistake on his part, but the main point he was making still stands, which is you can hurt non-bloodied targets as much as you like.

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4 years ago  ::  Aug 01, 2009 - 4:57PM #53
ennerre
Date Joined: Jun 28, 2009
Posts: 25
Aha, ok then, I really wanted it to be a way to turn it into dazed. Though it's true about damage to non-bloodied targets, you'll have to be careful, specially in encounters against solo monsters.
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4 years ago  ::  Aug 02, 2009 - 2:59PM #54
ennerre
Date Joined: Jun 28, 2009
Posts: 25
@borg285 1-30 Build powers.

Instead of
7. Break the Spirit
I would take Denunciation(DP), it's no damage, dazed and impose a penalty not only to attack roll but also to defenses. Downside, less range.

Instead of
13: Mantle of glory
I would take Remorse(DP), same healing as Mantle of glory but it's no damage, the target is dazed and gain vulnerability 10 to all damage until the end of your next turn. Downside, less area of effect.

For lvls 25,27,29 I propose:

25. Sacred Word(PHB) or Life Lanterns(DP)

27.Healer's Reproof(DP)

29.Enforced Surrender(DP)

Damn I want to play a Cleric ^^
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4 years ago  ::  Aug 02, 2009 - 6:20PM #55
SenorOcho
Date Joined: Oct 14, 2007
Posts: 46

ennerre wrote:

Damn I want to play a Cleric ^^


Indeed, after a little bit of messing around I found that even at lower levels this character is just about as ridiculous when comparing your healing numbers to total hp- Astral Seal still heals more than the surge value for half the party, Healing Word can take you from 25% hp to full health in one go, etc...

Toss in a more buff-centric leader like a Taclord to stand beside this character and you end up with a pretty crazy party.

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4 years ago  ::  Aug 03, 2009 - 11:38AM #56
hellgrammite00
Date Joined: Dec 20, 2004
Posts: 186
I dont have my books with my right now,

I assume you chose the channel divinity for Melora,but what does this divinity grant you (is it very helpful to the build). I havent seen it noted on the forum yet.

Someone in my campaign just designed a similar character, except chose the channel divnity for the kalashtar (path of light.) She is wondering if she needs to take healer's mercy considering all the healing she has (level 2 PC), plus the Path of lights channel divinity (helped by the fact I am a warlord that can make it effective for at least 2 people with my movement abilities).

I think she wants to keep Turn Undead, because that could be much more devestating to use at the beginning of certain encounters. She argues she has a surplus of healing, and very effective healing at that.

What are your guys opinion. We start the campaign next week so it hasnt been tested yet.
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4 years ago  ::  Aug 03, 2009 - 11:55AM #57
borg285
Date Joined: Jan 23, 2008
Posts: 2,868
I would recommend going either Life Transference for level 2 utility for non-surge based healing if she has the HP and/or converting turn undead to healer's mercy if she feels she needs more healing, unless she foresees undead up ahead. Astral seal should do most of the healing at this point and is recommended as real healing is more persistent than temporary HP which disappear at the end of the encounter.
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4 years ago  ::  Aug 03, 2009 - 6:37PM #58
SenorOcho
Date Joined: Oct 14, 2007
Posts: 46
Nah, I don't think the OP uses Melora's Tide- it doesn't do anything that Healer's Mercy wouldn't handle much better. The Chosen ED doesn't require it anyway.

What book contains this Path of Light ability?

The problem that I have with Life Transference is that this character doesn't really have any non-surge healing that works on itself, and you're already pretty fragile compared to an average character.
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4 years ago  ::  Aug 03, 2009 - 6:43PM #59
hellgrammite00
Date Joined: Dec 20, 2004
Posts: 186

What book contains this Path of Light ability?


Eberron Players Guide. taking the channel divinity feat for it.

Basically you create a zone that is a 1 by 1 square that lasts until the end of your next turn. Whenever an ally ends his turn in the square, it gains hit points equal to your healing surge value (before all the other bonuses)

Since I am a warlord, I can shift allies around a bit to make sure at least 2 people get a use.

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4 years ago  ::  Aug 03, 2009 - 11:49PM #60
Sithobi1
Date Joined: Jan 26, 2005
Posts: 948

SenorOcho wrote:

Life Transference


doesn't really have any non-surge healing that works on itself


Er... You can touch yourself for a free +1 surge of HP, plus any bonuses to healing...

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