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4 years ago ::
Aug 01, 2009 - 1:02PM
#51
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Date Joined:
Jun 28, 2009
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Very nice build  , congratz A question about Pacifist healer,
Mind you the pacifist healer only gets dazed if he attacks a bloodied foe, so he can use attacking powers at the beginning of combat instead of doing nothing. Why do you only get dazed instead of stunned?
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4 years ago ::
Aug 01, 2009 - 4:25PM
#52
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Date Joined:
Mar 12, 2002
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Very nice build , congratz
A question about Pacifist healer,
Why do you only get dazed instead of stunned? I think that was a mistake on his part, but the main point he was making still stands, which is you can hurt non-bloodied targets as much as you like.
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4 years ago ::
Aug 01, 2009 - 4:57PM
#53
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Date Joined:
Jun 28, 2009
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Aha, ok then, I really wanted it to be a way to turn it into dazed. Though it's true about damage to non-bloodied targets, you'll have to be careful, specially in encounters against solo monsters.
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4 years ago ::
Aug 02, 2009 - 2:59PM
#54
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Date Joined:
Jun 28, 2009
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@borg285 1-30 Build powers.
Instead of 7. Break the Spirit I would take Denunciation(DP), it's no damage, dazed and impose a penalty not only to attack roll but also to defenses. Downside, less range.
Instead of 13: Mantle of glory I would take Remorse(DP), same healing as Mantle of glory but it's no damage, the target is dazed and gain vulnerability 10 to all damage until the end of your next turn. Downside, less area of effect.
For lvls 25,27,29 I propose:
25. Sacred Word(PHB) or Life Lanterns(DP)
27.Healer's Reproof(DP)
29.Enforced Surrender(DP)
Damn I want to play a Cleric ^^
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4 years ago ::
Aug 02, 2009 - 6:20PM
#55
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Date Joined:
Oct 14, 2007
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Damn I want to play a Cleric ^^ Indeed, after a little bit of messing around I found that even at lower levels this character is just about as ridiculous when comparing your healing numbers to total hp- Astral Seal still heals more than the surge value for half the party, Healing Word can take you from 25% hp to full health in one go, etc...
Toss in a more buff-centric leader like a Taclord to stand beside this character and you end up with a pretty crazy party.
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4 years ago ::
Aug 03, 2009 - 11:38AM
#56
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Date Joined:
Dec 20, 2004
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I dont have my books with my right now,
I assume you chose the channel divinity for Melora,but what does this divinity grant you (is it very helpful to the build). I havent seen it noted on the forum yet.
Someone in my campaign just designed a similar character, except chose the channel divnity for the kalashtar (path of light.) She is wondering if she needs to take healer's mercy considering all the healing she has (level 2 PC), plus the Path of lights channel divinity (helped by the fact I am a warlord that can make it effective for at least 2 people with my movement abilities).
I think she wants to keep Turn Undead, because that could be much more devestating to use at the beginning of certain encounters. She argues she has a surplus of healing, and very effective healing at that.
What are your guys opinion. We start the campaign next week so it hasnt been tested yet.
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4 years ago ::
Aug 03, 2009 - 11:55AM
#57
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Date Joined:
Jan 23, 2008
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I would recommend going either Life Transference for level 2 utility for non-surge based healing if she has the HP and/or converting turn undead to healer's mercy if she feels she needs more healing, unless she foresees undead up ahead. Astral seal should do most of the healing at this point and is recommended as real healing is more persistent than temporary HP which disappear at the end of the encounter.
DPR King Candidates 3.0How much damage should I shoot for?
Show
You're fired : 1 Kills Per 5 Rounds = .2 KPR Fair Striker : 2 Kills Per 5 Rounds = .4 KPR Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR Nerfbat please : 4 Kills Per 5 Rounds = .8 KPR It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR
DPR? KPR? KP4R? Bless you
Show
DPR = Damage Per round ~= Chance to hit * damage on a hit KPR = Kills Per Round. 1 Kill = 8*Level+24 damage = DPR/(8*level+24) KPNR = Kills Per N Rounds. How many standards can you kill in N rounds?
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4 years ago ::
Aug 03, 2009 - 6:37PM
#58
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Date Joined:
Oct 14, 2007
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Nah, I don't think the OP uses Melora's Tide- it doesn't do anything that Healer's Mercy wouldn't handle much better. The Chosen ED doesn't require it anyway.
What book contains this Path of Light ability?
The problem that I have with Life Transference is that this character doesn't really have any non-surge healing that works on itself, and you're already pretty fragile compared to an average character.
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4 years ago ::
Aug 03, 2009 - 6:43PM
#59
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Date Joined:
Dec 20, 2004
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What book contains this Path of Light ability? Eberron Players Guide. taking the channel divinity feat for it.
Basically you create a zone that is a 1 by 1 square that lasts until the end of your next turn. Whenever an ally ends his turn in the square, it gains hit points equal to your healing surge value (before all the other bonuses)
Since I am a warlord, I can shift allies around a bit to make sure at least 2 people get a use.
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4 years ago ::
Aug 03, 2009 - 11:49PM
#60
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Date Joined:
Jan 26, 2005
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Life Transference
doesn't really have any non-surge healing that works on itself Er... You can touch yourself for a free +1 surge of HP, plus any bonuses to healing...
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