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4 years ago ::
Mar 11, 2009 - 9:44AM
#21
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EDIT: Somehow I feel like I missed something that prevents that from working... Ongoing damage and damage might not be the same thing. A flaming weapon says that all damage dealt by the weapon is fire damage. It's arguable if ongoing damage is affected by it (it may be - it's worth a Cust Serv email), but I don't think blurring blade would get the benefit at all, since it doesn't have the weapon keyword.
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4 years ago ::
Mar 11, 2009 - 1:41PM
#22
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Date Joined:
Oct 20, 2008
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It already has bleeding precision. I'll have to think about the persistent poison attacks. IMO, the spellscar stance is better as a daily, but the poisoner feats give you ongoing poison as an encounter and a daily. They both cost your multiclass. Especially since the Spellscar stance is just a lvl 5 power... so you can use Salves of Power to regain it every combat. You can't do that with the Poisoner powers.
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4 years ago ::
Mar 11, 2009 - 6:00PM
#23
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Date Joined:
Nov 24, 2008
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Would you add Weapon Focus and other "goodies" to Rain of Steel? If that is the case it's going to do a lot of dmg. (I know it's not the objective of this build, but it came up, so I thought to ask)
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4 years ago ::
Mar 11, 2009 - 7:28PM
#24
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Date Joined:
Jan 23, 2008
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Would you add Weapon Focus and other "goodies" to Rain of Steel? If that is the case it's going to do a lot of dmg. (I know it's not the objective of this build, but it came up, so I thought to ask) Things like reckless and bloodclaw wouldn't work, neither would tempest +2 bonus, but weapon focus and marked scourge (pre and post nerf) would work. The magic enhancement, iron armbands of power.... But I digress. I really like the ongoing damage. I do think the weapon swap would work as different types should stack. This sounds like a good idea even for heroic and paragon.
DPR King Candidates 3.0How much damage should I shoot for?
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You're fired : 1 Kills Per 5 Rounds = .2 KPR Fair Striker : 2 Kills Per 5 Rounds = .4 KPR Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR Nerfbat please : 4 Kills Per 5 Rounds = .8 KPR It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR
DPR? KPR? KP4R? Bless you
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DPR = Damage Per round ~= Chance to hit * damage on a hit KPR = Kills Per Round. 1 Kill = 8*Level+24 damage = DPR/(8*level+24) KPNR = Kills Per N Rounds. How many standards can you kill in N rounds?
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4 years ago ::
Mar 12, 2009 - 7:29AM
#25
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Especially since the Spellscar stance is just a lvl 5 power... so you can use Salves of Power to regain it every combat. You can't do that with the Poisoner powers. Yep. Plus we already have a lot of different ways of getting ongoing poison damage. Though the poison resistance penetration is nice, it just doesn't add up to the sheer awesomeness of blurring blade.
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4 years ago ::
Mar 12, 2009 - 12:13PM
#26
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Date Joined:
Mar 12, 2002
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It already has bleeding precision. I'll have to think about the persistent poison attacks. IMO, the spellscar stance is better as a daily, but the poisoner feats give you ongoing poison as an encounter and a daily. They both cost your multiclass. Persistent Poisoner isn't part of the multiclass poison feats, and your neck and armor slots are already doing ongoing poison damage.
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4 years ago ::
Mar 14, 2009 - 7:11AM
#27
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Date Joined:
Aug 17, 2007
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Hey, Shaka, wanted to let you know I've added this build to the Ranger Handbook's Reference list. Keep up the good work!
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4 years ago ::
Mar 14, 2009 - 9:25AM
#28
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Fun build  I was actually going to try to find some free time to see if Ruthless Punisher could be an effective option for a Ranged Ranger. The build I have in mind would be a cross between some of the standard BA builds with the thought of incorporating Ruthless Punisher ongoing damage on daily powers to make 'em bleed.
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4 years ago ::
Mar 16, 2009 - 12:17PM
#29
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Persistent Poisoner isn't part of the multiclass poison feats, and your neck and armor slots are already doing ongoing poison damage. Sure, so it's a -2 to save for your item poison saves... dunno if it's really worth it, but this feat doesn't have a huge number of feats reserved, so it might be worth taking, yeah.
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4 years ago ::
May 18, 2009 - 3:09PM
#30
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Just thought I'd mention this since I was looking through ongoing damage powers.
There is a Spellscarred Encounter power at level 23 that does ongoing 10 acid damage. Since you multiclassed Spellscarred for Blurring Blade anyway, it probably wouldn't hurt to drop one feat on Novice Power for an ongoing damage Encounter power.
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