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4th Edition Bonus Database
2 years ago  ::  Jul 09, 2008 - 3:39PM #1
Haynen
Posts: 163
Date Joined: 03/13/05
Database Contains the Bonuses From the Following Sources Show

Dragon 364
Dragon 365
Monster Manual
Players Handbook

[SIZE="5"]AC Bonuses[/SIZE]
Feat AC Bonuses: Show
Armor Specialization (Chainmail) (Paragon feat) (req: Dex 15 training with chainmail): +1 (must be wearing chainmail)
Armor Specialization (Hide) (paragon feat) (req: Con 15 training with hide armor): +1 (must be wearing hide armor)
Armor Specialization (Plate) (paragon feat) (req: Con 15 training with plate armor): +1 (must be wearing plate armor)
Armor Specialization (Scale) (paragon feat) (req: Dex 15 training with scale armor): +1 (must be wearing scale armor)
Combat Anticipation (Paragon Feat): +1 (against ranged, area, and close attacks only)
Shield Specialization (Paragon Feat) (Req: Dex 15 shield proficiency): +1 (must be proficient with shield)

Item AC Bonuses Show

Bloodthread Armor (Magic Cloth): +2 (when bloodied)
Darkleaf Armor (Magic Light Armor): +2 (only against the first attack made against you each encounter)

Power AC Bonuses Show

Power AC Bonuses From Stance Powers Show

Unyielding Avalanche (Level 15 Fighter Daily): +1

Power AC Bonuses that Last 1 Hour Show

Mirror Image (Level 10 Wizard Utility):+6 Bonus reduces by 2 for each attack that misses you while the effect is in place. Effect ends when bonus reaches 0

Power Bonus to AC that Last as Long as the Effect is Sustained Show

Spectral Hound (Level 6 Wizard Utility) (Dragon 364 p. 69): +1 (must be within 10 squares of hound)
Stand Invincible (Level 29 Warlord Daily): You and each ally within 5 squares gets +4

Power AC Bonuses That Last Until the End of the Encounter Show

Angelsteel Armor (Chain Armor Daily): Immediate interrupt when attacked with an attack targeting AC, gain +2
Barkskin Armor (Hide or Scale) (Item Daily): +(2, 3 or 4) -1 per attack that hits you AC
Bastion of Defense (Level 1 Warlord Daily): allies within 5 squares get +1
Blur (Level 10 Wizard Utility): +2
Cloak of Peace (Level 16 Cleric Utility): You or ally gains +5 (ends if targets attacks)
Divine Armor (Level 16 Cleric Utility): +2
Divine Power (Level 9 Cleric Daily): You and each ally in burst gain +2
Hallowed Circle (Level 5 Paladin Daily): You and allies inside zone get +1
Hallowed Ground (Level 16 Cleric Utility): You and allies inside hallowed area gain +2
Sacred Circle (Level 2 Paladin Utility): You and allies inside zone get +1
Shield of Faith (Cleric Level 2 Utility): You and each ally in burst get +2
Shroud of Black Steel (Level 6 Warlock Utility): +2

Power AC Bonuses that Last Until the End of Your Next Turn Show

Aberrant Life Spark Expenditure (Must have Life-Stealer Paragon Path): +2
Diamond Shield Defense (Level 27 Fighter Encounter): +2 (must use shield)
Defensive Rally (Level 10 Warlord Utility): allies in burst gain +2
Divine Tilt (Level 11 Luckbringer Encounter Power) (Dragon 365 p. 24): allies in burst gain +5
Ethereal Stride (Level 2 Warlock Utility): +2
Fortified Armor (Mage Plate Daily Power) (Dragon 365 p. 55): +2 when hit by a power with fear keyword that can be ended with a save
Fortifying Smite (Level 17 Paladin Encounter): +wis modifier
Grave-Dust Cloud (Level 27 Artificer Encounter): allies in burst gain +1
Guarding Attack (Level 1 Warlord Encounter): adjacent ally gains +2 against specific target (if warlord has inspiring presence bonus is 1+warlord’s cha modifier)
Healing Touch (Level 23 Cleric Encounter): You and allies in burst gain +your cha mod
Hold the Line (Level 3 Warlord Encounter): allies adjacent to you get +2
Hounding Strike (Level 17 Rogue Encounter): +1 from attacks against specific target (artful dodgers get + cha modifier instead)
Iron Bulwark (Level 7 Fighter Encounter): +1 (+2 if using shield)
Ironhide Infusion (Level 16 Artificer Encounter Utility): ally gets +4
Nimble Defense (Level 13 Ranger Encounter): +2+wis modifier (must be using two melee weapons)
Priest’s Shield (Cleric At Will): you and one ally +1
Ring of Protection (magic Item Daily (ring slot)): +2 (only if you have already reached a milestone today)
Shield (Level 2 Wizard Utility): Immediate interrupt giving +4
Shielding Cube (Level 1 Artificer Encounter): you and/or allies adjacent or in same square as artifice gain +1
Shielding Smite (Level 1 Paladin Encounter): ally gains +wis modifier
Shielding Word (Level 10 Cleric Utility): Immediate interrupt gives ally +4
Sublime Transposition (Level 23 Paladin Encounter): Teleported ally gets +your wis modifier
Thundering Armor (Artificer At will): ally gains +1
Yield Ground (Level 2 Ranger Utility): +2

Power AC Bonuses that Last Until the Start of Your Next Turn Show

Rod of Dark Reward (Magic Rod Property): when you place a warlock curse on someone, you gain +1 until the start of your next turn


Shield AC Bonuses Show

Shield AC Bonuses From Feats Show

Two-Weapon Defense (Feat) (Req: Dex 13 Two Weapon Fighting Feat): +1 (must be holding a melee weapon in each hand)

Shield AC Bonuses That Last Until the End of the Encounter Show

Stalwart Guard (Level 10 Fighter Utility): +1 to each ally in burst (+2 if you use a shield)


Untyped AC Bonuses Show

Untyped AC Bonuses from Class/Paragon Path Features and Feats Show

Armor Optimization (Level 11 Pit Fighter Paragon Path Feature): +1 (must be wearing armor)
Back to the Wall (Paragon Feat): +1 (melee only) (must be adjacent to a wall)
Defensive Advantage (Paragon Feat) (Req: Dex 17): +2 (you must have combat advantage enemy who is attacking you)
Dodge Giant’s (Dwarf Feat): +1 (attacker must be large size or larger)
Lost in the Crowd (Halfling Feat): +2 (you must be adjacent to at least 2 enemies larger than you)
Staff of Defense (Wizard Class Feature): +1 (must have chosen Staff arcane implement mastery and be holding a staff)
Warpriest’s Training (Level 11 Paragon Path Feature): +1 (must be wearing heavy armor)

Untyped AC Bonuses That Last as Long as the Effect is Sustained Show

Seal of Protection (Level 25 Cleric Daily): You and allies gain +2 in zone

Untyped AC Bonuses That Last Until the End of the Encounter Show

Astral Shield (Level 16 Cleric Utility): You and allies adjacent to shield gain +2
Razorclaw Shifting (Razorclaw Shifter Racial Encounter Power): +1
Star Flesh (Level 26 Radiant One Epic Destiny Utility Power) (Dragon 366 p. 25): +int mod

Untyped AC Bonuses That Last Until the End of Your Next Turn Show

Charging Action (Level 11 Warforged Juggernaut Paragon Path Feature) (Dragon 365 p 31): +2 when charging during a action granted with a action point
Feywild Protection (Eladrin Paragon Feat): +2 when you use fey step
Iron Mind (Githzerai Racial Power): +2
Santuary(Cleric Level 2 Utility): Target creature gains +5 (ends if target attacks)

Untyped AC Bonuses That Last Until the Start of Your Next Turn Show

Belt of Mountain Endurance (Waist Daily Power) (Dragon 365 p. 60): +2 when you spend a action point
Ferocious Reaction (Level 11 Iron Vanguard Paragon Path Feature): +4 when you spend an action point
Knight Commander’s Action (Level 11 Knight Commander Paragon Path Feature): allies gain +1 when knight commander spends an action point
Steel Defense Action (Level 11 Swordmaster Paragon Path Feature): +4 when using an action point


AC Bonuses Against Opportunity Attacks Show

Power AC Bonuses Against Opportunity Attacks Show

Power AC Bonuses Against Opportunity Attacks That Last Until the End of the Encounter Show

Angel of the Eleven Winds (Level 22 Cleric Utility Power): Target gains +4 (target can be changed)

Power AC Bonuses Against Opportunity Attacks That Last Until the End of Your Next Turn Show

Inexorable Movement (Level 12 Warforged Juggernaut Paragon Path Feature) (Dragon 364 p. 32): +2


Racial AC Bonus Against Opportunity Attacks Show

Nimble Reaction(Halfling) +2

Untyped AC Bonuses Against Opportunity Attacks Show

Untyped AC Bonuses Against Opportunity Attacks From Feats and Class Features Show

Artful Dodger (Rogue Class Feature): +cha modifier
Defensive Mobility (Feat): +2

Untyped AC Bonuses Against Opportunity Attacks That Last Until the End of the Encounter Show

Battle Surge (Level 16 Battlefield Archer Paragon Path Feature): +5 when you use a action point



Power Bonus to AC Against Ranged Attacks Until the End of Your Next Turn Show

Gale-Force Infusion (Level 7 Artificer Encounter): ally gets +4

Untyped AC While Being Flanked Show

Shield of the Barrier Sentinels (Magic Arms Property) (Dragon 366 p. 16): +(1,2, or 3)
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2 years ago  ::  Jul 09, 2008 - 3:40PM #2
Haynen
Posts: 163
Date Joined: 03/13/05
Attack Roll Bonuses
Feat Attack Roll Bonuses: Show

Hellfire Blood (Tiefling Feat): +1 (power must have fire or fear keyword)

Power Attack Roll Bonuses Show

Power Attack Roll Bonuses From Paragon Path Features Show

Doomsayer’s Oath (Level 16 Doomsayer Paragon Path Feature): +2 (must be bloodied) (bonus only applies to powers with the fear keyword)

Power Attack Roll Bonuses That Last Until the End of the Encounter Show

Berserker Weapon (Axe or Heavy Blade Daily): +2 (ends if you fall unconscious)
Bless (Cleric Level 2 utility): You and each ally in burst get +1
Crusader’s Boon (Level 19 Paladin Daily): You and adjacent allies get +1
Great Dragon War Cry (Level 23 Warlord Encounter): Allies gain +your cha modifier (only against weakened enemies)
Hallowed Ground (Level 16 Cleric Utility): You and allies inside hallowed area gain +2
Holy Wrath (Level 19 Cleric Daily): +2
Lead the Attack (Level 1 Warlord Daily): You and allies with 5 squares get 1+your int modifier against specific target
Villain’s Menace (Level 1 Fighter Daily): +2 against specific target

Power Attack Roll Bonuses That Last Until the End of Your Next Turn Show

Battle Inspiration (Level 16 Battle Captain Paragon Path Feature): ally gains +1 when Battle captain uses inspiring word on that ally (+battle captain int modifier if captain has tactical presence)
Blazing Beacon (Cleric Level 3 Encounter): Ranged attacks against attacked enemy gain +4
Divine Glow (Cleric Level 1 Encounter): Allies in burst get +2
Dragonborn Zeal (Dragonborn Utility from Dragonborn Zeal feat) (Dragon 365 p. 28): +cha against enemy that reduced you to 0 hit points or fewer
Dragonslayer Weapon (Magic Weapon Daily): the next attack against a dragon gets +5
Entropic Wind (Level 22 Warlock Utility): +x, where x is the number of times an enemy has missed you due to this effect
Good Omens (Divine Oracle Paragon Path Level 12 Utility): You and allies in range get +5
Grave-Dust Cloud (Level 27 Artificer Encounter): allies in burst gain +1
Hand of the Gods (Level 17 Paladin Encounter): Allies in burst get + your wis modifier
Thunderous Fury (Level 17 Warlord Encounter): allies get +your int mod against specific target
Warlord’s Banner (Level 16 Warlord Utility): allies in burst get +2
Warlord’s Favor (Level 1 Warlord Encounter): adjacent ally gains +2 against specific target (if warlord has tactical presence bonus is 1+warlord’s int modifier)

Power Attack Roll Bonuses That Last Until the Start of Your Next Turn Show

Harmony of Erathis (Divinity Feat): if you have 3 allies in range give one ally +2 to the first attack roll ally makes

Power Attack Roll Bonuses To Next Attack Against Specific Target Show

Aggravating Force (Artificer At Will): ally gets +2
Furious Smash (Warlord At Will): ally gets +warlord’s cha modifier to next attack. Bonus is lost if not used by the end of ally’s turn
Haunting Strike (Level 23 Cleric Encounter): +2 to next attack roll against specific target
Infernal Wrath (Tiefling Racial Power): +1 (they must have hit you since your last turn)
Lance of Faith (Cleric At Will): Ally gets +2
Righteous Brand (Cleric At Will): Ally gets +your str modifer (bonus ends if not used by the until the end of your next turn) (attack must be melee to get bonus)

Power Bonuses to Next Attack Roll Show

Rod of Draconic Fury (Rod Daily Power): +(1,2, or 3) instead of triggering pact boon after reducing enemy under your warlock curse to 0 HP

Power Attack Roll Bonuses To Next Ranged Attack Roll This Turn Show

Helm of the Eagle (Magic Item Daily (helm slot)): +2
Phoenix Helm (magic Item Property (head slot)): +2


Racial Attack Roll Bonuses Show

Bloodhunt (Tiefling): +1 (only against bloodied foes)
Dragonborn Fury (Dragonborn): +1 (only when bloodied)

Untyped Attack Roll Bonuses Show

Untyped Attack Roll Bonuses From Attacks you Gain by Spending a Action Point Show

Action Surge (Human Feat): +3
Tactical Presence (Tactical Warlord Class Feature): any ally that uses an action point to gain a extra attack gets +1/2 tactical warlord’s int modifier

Untyped Attack Roll Bonuses From Items Feats and Class Features Show

Back to the Wall (Paragon Feat): +1 (melee only) (must be adjacent to a wall)
Battlefield Experience (Level 11 Battlefield Archer Paragon Path Feature): +1 (target must be a quarry)
Cry Havoc (Level 11 Battle Captain Paragon Path Feature): Allies who start within 10 squares of Battle Captain gain +2 for the first round of combat and any surprise round battle captain’s allies get
Fighter Weapon Talent (Fighter Class Feature): +1 (Must be using chosen weapon type one handed or two handed, chosen at character creation)
Honor and Glory (Level 11 Knight Commander Paragon Path Feature): Allies gain +2 when adjacent to knight commander
Kensei Focus (Level 11 Kensei Paragon Path Feature): +1 (must use chosen melee weapon)
Nimble Blade (Feat) (Req: Dex 15): +1 (light blade only) (must have combat advantage)
Powerful Charge (Feat) (Req: Str 13): +2 (bull rush attempts only)
Prime Shot (Class Feature for both Ranger and Warlock): +1 (ranged only) (you must be closer to target than any of your allies)
Rogue Weapon Talent (Rogue Class Feature): +1 (must be using a dagger)
Spear of the Skylord (Artifact) (Dragon 364 p. 24): +1 (target must be on the ground) (must have concordance over 11)
Sweeping Flail (Paragon Feat): +2 (must be using a flail) (target must be using a shield)
Warforged Tactics (Warforged Feat) (Dragon 364 p. 30): +1 (melee only) (ally must be adjacent to target)

Untyped Attack Roll Bonuses From Stances Show

Stance of Legend (Reborn Champion Level 26 Utility) (Dragon 365 p. 71): +2
Throw Caution to the Wind (Level 12 Stormwarden Utility): +2

Untyped Attack Roll Bonuses That Last Until the End of the Encounter Show

Stir the Hornet’s Nest (Level 25 Warlord Daily): Allies gain +warlord’s int modifier to ranged attack rolls

Untyped Attack Roll Bonuses That Last Until the End of Your Next Turn Show

Against All Odds (Feat) (req: 13 wis) (Dragon 364 p.53): +1 (3 or more enemies must be adjacent to you at the start of your turn)
Channel Divinity: Favor of Tymora (Feat Power) (Dragon 365 p. 24): +1 (must be bloodied)
Deadly Payback (Level 12 Pit Fighter Paragon Path Utility): Immediate interrupt giving +2 against an enemy that just damaged you with a melee attack
Dragonborn Zeal (Paragon Dragonborn Feat) (Dragon 365 p. 28): +1 when you use your second wind
Moradin’s Resolve (Divinity Feat): gain +2 against larger or larger creatures

Untyped Attack Roll Bonuses That Last Until the Start of Your Next Turn Show

Angelic Action (Angelic Avenger Paragon Path Level 11 Feature): When spending an action point gain +4
Battle Action (Level 11 Battle Captain Paragon Path Feature): allies gain +1 when battle captain spends a action point
Battle Mage Action (Level 11 Battle Mage Paragon Path Feature): +4 until the start of your next turn
Beast Stalker’s Action (Level 11 Beast Stalker Paragon Path Feature): +4 against quarry when you spend a action point to take a extra action
Feytouched Action (Level 11 Feytouched Paragon Path Feature): +4 when using an action point
Precise Hunter (Ranger Feat) (Req: Wis 15): when you score a critical hit against your quarry gain a +1 against that target
Shadow Assassin’s Action (Level 11 Shadow Assassin Paragon Path Feature): +4 until the start of your next turn when you spend an action point to take a extra action

Untyped Attack Roll Bonuses to Next Attack Roll Show

Channel Divinity (Cleric Class Feature) Divine Fortune: +1
Student of the Sword (Fighter Multiclass Feat) (req 13 Str): Once per encounter you can add +1 to one attack using either one handed or two handed melee weapons (chosen when taking feat)
Wand of Accuracy (Wizard Class Feature): +dex modifier to one attack (must have wand arcane implement mastery and be using the wand as an implement to attack)

Untyped Attack Roll Bonus to Next Attack Against Specific Target Show

Disciplined Blade (Level 11 Sword Marshal Paragon Path Feature): +2 when you miss that target with a heavy blade melee attack

Untyped Attack Roll Bonuses to Rerolls Show

Divine Fortune (Level 11 Luckbringer Paragon Path Feature) (Dragon 365 p. 23): when you or an ally miss with an attack roll you can spend a action point for a reroll with +2
Elven Precision (Elf Feat): Rerolls when using Elven accuracy get +2
Feywild Spell Surge (Level 10 Wizard Daily Utility) (Dragon 366 p. 15): +2 (Eladrin only) (arcane attacks only)

Untyped Attack Roll Bonuses to Opportunity Attacks: Show

Blade Opportunist (Feat) (Req: Str 13 Dex 13): +2 (must be using a heavy blade or a light blade)
Combat Reflexes (Feat): (Req: Dex 13): +1
Combat Superiority (Fighter Class Feature): +wis modifier

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2 years ago  ::  Jul 09, 2008 - 3:41PM #3
Haynen
Posts: 163
Date Joined: 03/13/05
Damage Bonuses
Extra Fire Damage Bonuses Until the End of Your Next Turn Show

Fiery Infusion (level 3 Artificer Encounter): allies in burst get +2 to melee attacks

Feat Damage Bonuses: Show

Astral Fire (Feat) (Req: Dex 13 Cha 13): (power must have fire or radiant keyword) (Lvls 1-10): +1 (Lvls 11-20): +2 (Lvls 21+): +3
Burning Blizzard (Feat) (Req: Int 13 Wis 13): (power must have acid or cold keyword) (Lvls 1-10): +1 (Lvls 11-20): +2 (Lvls 21+): +3
Dark Fury (Feat) (Req: Con 13 Wis 13): (power must have necrotic or psychic keyword) (Lvls 1-10): +1 (Lvls 11-20): +2 (Lvls 21+): +3
Dwarven Weapon Training (Dwarf Feat): +2 (must be using a axe or hammer)
Eladrin Soldier (Eladrin Feat): +2 (must be using a longsword or a spear class weapon)
Hellfire Blood (Tiefling Feat): +1 (power must have fire or fear keyword)
Raging Storm (Feat) (Req: Con 13 Dex 13): (power must have lightning or thunder keyword) (Lvls 1-10): +1 (Lvls 11-20): +2 (Lvls 21+): +3
Weapon Focus (Feat): Chosen weapon type gets these bonuses (Lvls 1-10): +1 (Lvls 11-20): +2 (Lvls 21+): +3

Item Damage Bonuses: Show

Bracers of Mighty Striking (Magic item property (arm slot)): +(2, 4, or 6) (basic melee attacks only)
Bracers of the Perfect Shot (Magic item property (arm slot)): +(2, 4, or 6) (basic ranged attacks only)

Power Damage Bonuses Show

Power Damage Bonuses From Stances Show

Reaper’s Stance (Level 25 Fighter Daily): +dex modifier (fighter’s powers only)

Power Damage Bonuses Granted to Standard Actions That Your Ally is Allowed to Take Instead of Granting Your Ally a Basic Attack Show

Helm of Heroes (Magic Item daily (helm slot)): when you grant an ally a basic attack, they can instead take a standard action and get a +(2, 5, or 10) bonus to damage rolls

Power Damage Bonuses to Melee Attack that Just Hit Show

Belt of Giant Strength (Magic Item Daily (waist slot)): +10
Gauntlet’s of Ogre Power (Magic Item Daily (hands slot)): +5

Power Damage Bonuses to Melee Damage Rolls Until the Start of Your Next Turn Show

Belt of Titan Strength (Magic Item Daily (waist slot)): +10

Power Damage Bonuses to Next Attack Against Specific Target Show

Furious Smash (Warlord At Will): ally gets +warlord’s cha modifier to. Bonus is lost if not used by the end of ally’s turn

Power Damage Bonuses That Last Until the End of the Encounter Show

Berserker Weapon (Axe or Heavy Blade Daily): +2 (ends if you fall unconscious)
Villain’s Menace (Level 1 Fighter Daily): +4 against specific target
Weapon of the Gods (Level 5 Cleric Utility): weapon gets +1d6 to all attacks

Power Damage Bonuses Until the End of Your Next Turn Show

Dragonborn Zeal (Dragonborn Utility from Dragonborn Zeal feat) (Dragon 365 p. 28): +cha against enemy that reduced you to 0 hit points or fewer


Untyped Damage Bonuses Show

Untyped Damage Bonuses From Feats and Class Features Show

Back to the Wall (Paragon Feat): +1 (melee only) (must be adjacent to a wall)
Blood Fury (Gnoll Race Feature): +2 (when bloodied) (if level 21+ increase bonus to +4)
Blood Thurst (Paragon Feat): +2 (melee only) (foes must be bloodied)
Brutal Scoundrel (Rogue Class Feature): +str modifier (only to sneak attack damage)
Dirty Fighting (Level 16 Pit Fighter Paragon Path Feature): +wis modifier (must be using a weapon)
Dragonborn Frenzy (Dragonborn Feat): +2 (only when bloodied)
Kensei Focus (Level 11 Kensei Paragon Path Feature): +4 (must use chosen melee weapon)
Light Blade Precision (Paragon Feat) (Req: Dex 13 small or medium size): +2 (must be using a light blade) (target must be large size or larger)
Power Attack (Feat) (Req: 15 Str): (optional when making a melee attack) get a bonus of +2*x .If attack is made with a two handed weapon use +3*x instead .In heroic tier x=1, at paragon tier x=2, at epic tier x=3
Powerful Charge (Feat) (Req: Str 13): +2 (charge attacks only)
Press of Arms (Level 16 Knight Commander Paragon Path Feature): You and allies within 3 squares of knight commander get +knight commander’s cha modifier when making opportunity attacks
Ron of Reaving (Magic Rod Property): when adding a warlock curse on someone deal damage to the creature equal to the enhancement bonus of the rod
Sly Hunter (Paragon Feat) (Req: 15 Wis): +3 (must be using bow) (target must have no other creature with 3 squares of it)
Steady Shooter (Paragon Feat) (req: Con 15): +3 (must be using crossbow) (must not have moved since the end of your last turn)
Tactical Assault (Warlord Feat): Allies who use action points to get an extra attack get +warlord’s int modifier to that attack
Two Weapon Fighting (Feat) (Req: Dex 13): +1 with main weapon damage (must be holding a melee weapon in each hand)

Untyped Damage Bonuses From Stances Show

Force the Battle (Level 29 Fighter Daily): +1[W] to your fighter at wills and fighter encounter powers
Master of the Hunt (Level 22 Ranger utility): +wis modifier

Untyped Damage Bonuses Lasting Until the End of the Encounter Show

Heart of the Titan (Level 22 Warlord Utility): Target gains +warlord’s cha modifier as long as the target still has as temporary hit points from Heart of the Titan remaining
Longtooth Shifting (Longtooth Shifter Racial Encounter Power): +2
Stir the Hornet’s Nest (Level 25 Warlord Daily): Allies gain +warlord’s int modifier to ranged damage rolls
Weapon of the Gods (Level 5 Cleric Utility): weapon gets +1d6 radiant damage to all attacks
Wrath of the Gods (Level 6 Paladin Utility): You and allies in burst get +your cha modifier

Untyped Damage Bonuses Lasting Until the End of your Next Turn Show

Deadly Payback (Level 12 Pit Fighter Paragon Path Utility): Immediate interrupt giving +2 against an enemy that just damaged you with a melee attack
Devastating Charge (Level 27 Warlord Encounter): allies gain +warlord’s cha modifier when using basic melee attacks as part of a charge
Spike Wire (Level 1 Artificer Encounter): +2 against specific target
Warlord’s Strike (Level 3 Warlord Encounter): until the end of your next turn allies gain +2 (if warlord is inspiring presence bonus is 1+cha modifier)

Untyped Damage Bonuses Lasting Until the End of your Turn Show

Against All Odds (Feat) (req: 13 wis) (Dragon 364 p.53): +1 (3 or more enemies must be adjacent to you at the start of your turn)
Eldritch Serpent Armor (Magic Scale Daily Power) (Dragon 366 p. 16):+armor enhancement (arcane only)

Untyped Damage Bonuses to Attacks Made During Standard Actions This Turn Show

Extra Damage Action (Level 11 Pit Fighter, Spellstorm Mage, and Warpriest Paragon Path Feature): when you spend an action point to take another action, gain a bonus of +1/2 your level

Untyped Damage Bonuses to Next Attack This Turn Show

Channel Divinity: Divine Strength (Paladin Class Feature): +str modifier to next attack this turn
Phoenix Helm (magic Item Property (head slot)): +2d8 fire (ranged attacks only)

Untyped Damage Bonuses to One Attack Show

Infernal Wrath (Tiefling Racial Power): +cha mod to one attack (they must have hit you since your last turn)

Untyped Damage Bonuses While Charging Show

Charging Strike (Level 11 Warforged Juggernaut Paragon Path Feature) (Dragon 365 p 31): +1d6 (+2d6 at epic tier)

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2 years ago  ::  Jul 09, 2008 - 3:42PM #4
Haynen
Posts: 163
Date Joined: 03/13/05
Defense Bonuses
Fort Defense Bonuses Show

Feat Fort Defense Bonuses: Show

Combat Anticipation (Paragon Feat): +1 (against ranged, area, and close attacks only)
Great Fortitude (Paragon Feat): +2

Power Fort Defense Bonuses Show

Power Fortitude Defense Bonuses From Stances Show

Defensive Training (Level 6 Fighter Utility): +2

Power Bonus to Fort Defense That Last as Long as the Power is Sustained Show

Spectral Hound (Level 6 Wizard Utility) (Dragon 364 p. 69): +1 (must be within 10 squares of hound)
Stand Invincible (Level 29 Warlord Daily): You and each ally within 5 squares gets +4

Power Fort Defense Bonuses Lasting Until the End of the Encounter Show

Angelsteel Armor (Chain Armor Daily): Immediate interrupt when attacked with an attack targeting Fort, gain +2
Bastion of Defense (Level 1 Warlord Daily): allies within 5 squares get +1
Blur (Level 10 Wizard Utility): +2
Cloak of Peace (Level 16 Cleric Utility): You or ally gains +10 (ends if targets attacks)
Hallowed Circle (Level 5 Paladin Daily): You and allies inside zone get +1
Hallowed Ground (Level 16 Cleric Utility): You and allies inside hallowed area gain +2
Shroud of Black Steel (Level 6 Warlock Utility): +2

Power Fort Defense Bonuses Lasting Until the End of Your Next Turn Show

Aberrant Life Spark Expenditure (Must have Life-Stealer Paragon Path): +2
Defensive Rally (Level 10 Warlord Utility): allies in burst gain +2
Divine Tilt (Level 11 Luckbringer Encounter Power) (Dragon 365 p. 24): allies in burst gain +5
Ethereal Stride (Level 2 Warlock Utility): +2
Fortified Armor (Mage Plate Daily Power) (Dragon 365 p. 55): +2 when hit by a power with fear keyword that can be ended with a save
Grave-Dust Cloud (Level 27 Artificer Encounter): allies in burst gain +1
Holy Avenger (Item Daily Power): you and allies within 10 squares gain +5
Hounding Strike (Level 17 Rogue Encounter): +1 from attacks against specific target (artful dodgers get + cha modifier instead)
Ring of Protection (magic Item Daily (ring slot)): +2 (only if you have already reached a milestone today)
Sublime Transposition (Level 23 Paladin Encounter): Teleported ally gets +your wis modifier
Yield Ground (Level 2 Ranger Utility): +2


Untyped Fort Defense Bonuses Show

Untyped Fort Defense Bonus From Class and Racial Features Show

Class Bonus (Artificer): +1
Class Bonus (Fighter): +2
Class Bonus (Paladin): +1
Class Bonus (Ranger): +1
Class Bonus (Warlord): +1
Human Defense Bonus (Human): +1
Winterkin (Shadar-Kai Racial Feature): +1

Untyped Fort Defense Bonuses That Last Until the End of he Encounter Show

Star Flesh (Level 26 Radiant One Epic Destiny Utility Power) (Dragon 366 p. 25): +int mod

Untyped Fort Defense Bonuses That Last Until the End of Your Next Turn Show

Charging Action (Level 11 Warforged Juggernaut Paragon Path Feature) (Dragon 365 p 31): +2 when charging during a action granted with a action point
Feywild Protection (Eladrin Paragon Feat): +2 when you use fey step
Iron Mind (Githzerai Racial Power): +2
Santuary(Cleric Level 2 Utility): Target creature gains +5 (ends if target attacks)
Solid Sound (Paragon Feat) (Req: 13 Con): after using a power that has the thunder or force keyword you may choose to get +2

Untyped Fort Defense Bonuses That Last Until the Start of Your Next Turn Show

Belt of Mountain Endurance (Waist Daily Power) (Dragon 365 p. 60): +2 when you spend a action point
Ferocious Reaction (Level 11 Iron Vanguard Paragon Path Feature): +4 when you spend a action point
Knight Commander’s Action (Level 11 Knight Commander Paragon Path Feature): allies gain +1 when knight commander spends a action point



Reflex Defense Bonuses Show

Feat Reflex Defense Bonuses: Show

Combat Anticipation (Paragon Feat): +1 (against ranged, area, and close attacks only)
Lightning Reflexes (Paragon Feat): +2
Shield Specialization (Paragon Feat) (Req: Dex 15 shield proficiency): +1 (must be proficient with shield)

Power Reflex Defense Bonuses Show

Power Reflex Defense Bonuses From Stances Show

Defensive Training (Level 6 Fighter Utility): +2

Power Bonus to Reflex Defense That Last as Long as the Power is Sustained Show

Spectral Hound (Level 6 Wizard Utility) (Dragon p. 69): +1 (must be within 10 squares of hound)
Stand Invincible (Level 29 Warlord Daily): You and each ally within 5 squares gets +4

Power Reflex Defense Bonuses Lasting Until the end of the Encounter Show

Angelsteel Armor (Chain Armor Daily): Immediate interrupt when attacked with a attack targeting Reflex, gain +2
Bastion of Defense (Level 1 Warlord Daily): allies within 5 squares get +1
Blur (Level 10 Wizard Utility): +2
Cloak of Peace (Level 16 Cleric Utility): You or ally gains +10 (ends if targets attacks)
Hallowed Circle (Level 5 Paladin Daily): You and allies inside zone get +1
Hallowed Ground (Level 16 Cleric Utility): You and allies inside hallowed area gain +2

Power Reflex Defense Bonuses That Last Until the End of Your Next Turn Show

Aberrant Life Spark Expenditure (Must have Life-Stealer Paragon Path): +2
Defensive Rally (Level 10 Warlord Utility): allies in burst gain +2
Divine Tilt (Level 11 Luckbringer Encounter Power) (Dragon 365 p. 24): allies in burst gain +5
Ethereal Stride (Level 2 Warlock Utility): +2
Fortified Armor (Mage Plate Daily Power) (Dragon 365 p. 55): +2 when hit by a power with fear keyword that can be ended with a save
Grave-Dust Cloud (Level 27 Artificer Encounter): allies in burst gain +1
Holy Avenger (Item Daily Power): you and allies within 10 squares gain +5
Hounding Strike (Level 17 Rogue Encounter): +1 from attacks against specific target (artful dodgers get + cha modifier instead)
Ring of Protection (magic Item Daily (ring slot)): +2 (only if you have already reached a milestone today)
Shield (Level 2 Wizard Utility): Immediate interrupt giving +4
Sublime Transposition (Level 23 Paladin Encounter): Teleported ally gets +your wis modifier
Yield Ground (Level 2 Ranger Utility): +2


Racial Reflex Defense Bonuses Show

Goblin Reflexes (Goblin): +1

Shield Reflex Defense Bonuses Show

Shield Reflex Defense Bonuses from Feats Show

Two-Weapon Defense (Feat) (Req: Dex 13 Two Weapon Fighting Feat): +1 (must be holding a melee weapon in each hand)

Shield Reflex Defense Bonuses Lasting Until the End of the Encounter Show

Stalwart Guard (Level 10 Fighter Utility): +2 to each ally in burst (You must use a shield)


Untyped Reflex Defense Bonuses Show

Untyped Reflex Defense Bonus From Feats and Class/Racial Features Show

Class Bonus (Paladin): +1
Class Bonus (Ranger): +1
Class Bonus (Rogue): +2
Class Bonus (Warlock): +1
Dodge Giant’s (Dwarf Feat): +1 (attacker must be large size or larger)
Human Defense Bonus (Human): +1

Untyped Reflex Defense Bonuses that Last Until the End of the Encounter Show

Razorclaw Shifting (Razorclaw Shifter Racial Encounter Power): +1
Star Flesh (Level 26 Radiant One Epic Destiny Utility Power) (Dragon 366 p. 25): +int mod

Untyped Reflex Defense Bonuses That Last Until the End of Your Next Turn Show

Charging Action (Level 11 Warforged Juggernaut Paragon Path Feature) (Dragon 365 p 31): +2 when charging during a action granted with a action point
Feywild Protection (Eladrin Paragon Feat): +2 when you use fey step
Iron Mind (Githzerai Racial Power): +2
Santuary(Cleric Level 2 Utility): Target creature gains +5 (ends if target attacks)
Solid Sound (Paragon Feat) (Req: 13 Con): after using a power that has the thunder or force keyword you may choose to get +2

Untyped Reflex Defense Bonuses That Last Until the Start of Your Next Turn Show

Belt of Mountain Endurance (Waist Daily Power) (Dragon 365 p. 60): +2 when you spend a action point
Ferocious Reaction (Level 11 Iron Vanguard Paragon Path Feature): +4 when you spend an action point
Knight Commander’s Action (Level 11 Knight Commander Paragon Path Feature): allies gain +1 when knight commander spends a action point
Steel Defense Action (Level 11 Swordmaster Paragon Path Feature): +4 until start of your next turn when using an action point

Untyped Reflex Defense Bonuses While Being Flanked Show

Shield of the Barrier Sentinels (Magic Arms Property) (Dragon 366 p. 16): +(1,2, or 3)



Will Defense Bonuses Show

Feat Will Defense Bonuses: Show

Combat Anticipation (Paragon Feat): +1 (against ranged, area, and close attacks only)
Iron Will (Paragon Feat): +2

Item Will Defense Bonuses Until the End of Your Next Turn Show

Skull Helm (Magic Helm) (Dragon 364 p. 45): Immediate interrupt giving +2 (+4 if attack has fear keyword)

Power Will Defense Bonuses Show

Power Will Defense Bonuses From Stances Show

Defensive Training (Level 6 Fighter Utility): +2

Power Bonus to Will Defense That Last as Long as the Power is Sustained Show

Spectral Hound (Level 6 Wizard Utility) (Dragon p. 69): +1 (must be within 10 squares of hound)
Stand Invincible (Level 29 Warlord Daily): You and each ally within 5 squares gets +4

Power Will Defense Bonuses Lasting Until the End of the Encounter Show

Angelsteel Armor (Chain Armor Daily): Immediate interrupt when attacked with a attack targeting Will, gain +2
Bastion of Defense (Level 1 Warlord Daily): allies within 5 squares get +1
Blur (Level 10 Wizard Utility): +2
Cloak of Peace (Level 16 Cleric Utility): You or ally gains +10 (ends if targets attacks)
Hallowed Circle (Level 5 Paladin Daily): You and allies inside zone get +1
Hallowed Ground (Level 16 Cleric Utility): You and allies inside hallowed area gain +2

Power Will Defense Bonuses That Last Until the End of Your Next Turn Show

Aberrant Life Spark Expenditure (Must have Life-Stealer Paragon Path): +2
Defensive Rally (Level 10 Warlord Utility): allies in burst gain +2
Divine Tilt (Level 11 Luckbringer Encounter Power) (Dragon 365 p. 24): allies in burst gain +5
Ethereal Stride (Level 2 Warlock Utility): +2
Fortified Armor (Mage Plate Daily Power) (Dragon 365 p. 55): +2 when hit by a power with fear keyword that can be ended with a save
Grave-Dust Cloud (Level 27 Artificer Encounter): allies in burst gain +1
Holy Avenger (Item Daily Power): you and allies within 10 squares gain +5
Hounding Strike (Level 17 Rogue Encounter): +1 from attacks against specific target (artful dodgers get + cha modifier instead)
Ring of Protection (magic Item Daily (ring slot)): +2 (only if you have already reached a milestone today)
Sublime Transposition (Level 23 Paladin Encounter): Teleported ally gets +your wis modifier Yield Ground (Level 2 Ranger Utility): +2

Power Will Defense Bonuses That Last Until the Start of Your Next Turn Show

Ioun’s Poise (Divinity Feat): Target gets +5


Racial Will Defense Bonuses Show

Eladrin Will (Eladrin): +1
Mental Defense (Doppelganger): +1
Warforged Mind (Warforged): +1

Untyped Will Defense Bonuses Show

Untyped Will Defense Bonus From Class and Racial Features Show

Class Bonus (Artificer): +1
Class Bonus (Cleric): +2
Class Bonus (Paladin): +1
Class Bonus (Warlock): +1
Class Bonus (Ranger): +1
Class Bonus (Warlord): +1
Class Bonus (Wizard): +2
Githyanki Willpower (Githyanki): +1
Human Defense Bonus (Human): +1

Untyped Will Defense Bonuses That Last Until the End of the Encounter Show

Star Flesh (Level 26 Radiant One Epic Destiny Utility Power) (Dragon 366 p. 25): +int mod

Untyped Will Defense Bonuses That Last Until the End of Your Next Turn Show

Charging Action (Level 11 Warforged Juggernaut Paragon Path Feature) (Dragon 365 p 31): +2 when charging during a action granted with a action point
Feywild Protection (Eladrin Paragon Feat): +2 when you use fey step
Iron Mind (Githzerai Racial Power): +2
Santuary(Cleric Level 2 Utility): Target creature gains +5 (ends if target attacks)
Solid Sound (Paragon Feat) (Req: 13 Con): after using a power that has the thunder or force keyword you may choose to get +2

Untyped Will Defense Bonuses That Last Until the Start of Your Next Turn Show

Belt of Mountain Endurance (Waist Daily Power) (Dragon 365 p. 60): +2 when you spend a action point
Ferocious Reaction (Level 11 Iron Vanguard Paragon Path Feature): +4 when you spend an action point
Knight Commander’s Action (Level 11 Knight Commander Paragon Path Feature): allies gain +1 when knight commander spends a action point



Untyped Trap Defense Show

Trap Sense (Kobold Racial Feature): +2
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2 years ago  ::  Jul 09, 2008 - 3:42PM #5
Haynen
Posts: 163
Date Joined: 03/13/05
Initiative Bonuses
Feat Initiative Bonuses: Show

Improved Initiative (Feat): +4
Quick Draw (Feat) (Req Dex 13): +2

Item Initiative Bonuses: Show

Helm of the Battle (Magic Item property (head slot)): you and allies within 5 squares get +(1, 2, or 3)
Orb of Temporal Dissonace (Orb Daily Power) (Dragon 365 p. 57): All combatants make new initiative checks, you and your allies gain +orb enhancement bonus

Power Initiative Bonuses: Show

Combat Leader (Warlord Class Feature): You and each ally with 10 squares of warlord get +2. If warlord has Combat Commander Paragon Feat, bonus is equal to the warlord’s charisma or intelligence modifier, whichever is higher
Good Omens (Divine Oracle Paragon Path Level 12 Utility): You and allies in range get +5 until the end of your next turn

Racial Initiative Bonuses: Show

Group Insight (Half elf Feat): +1 (allies within 10 squares of half-elf)

Untyped Initiative Bonuses: Show

Battle Awareness (Level 6 Fighter Utility): +10 to one initiative check
Battle Ready (Hobgoblin Race Feature): +2
Danger Sense (Githyanki and Githzerai Race Feature): +2
Untyped Initiative Bonuses
Warsoul Weapon (Magic Melee Warforged Component Weapon) (Dragon 364 p. 34): +2

Initiative Bonuses From Backgrounds Show

Gritty Sergeant (Dragon 366 p. 57): +1

Use a Stealth Check in Place of Initiative Check Show

Hunter's Grace (Level 12 Beast Stalker Utility)
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2 years ago  ::  Jul 09, 2008 - 3:43PM #6
Haynen
Posts: 163
Date Joined: 03/13/05
Saving Throw Bonuses
Feat Saving Throw Bonuses: Show

Human Perseverance (Human Feat): +1

Item Saving Throw Bonuses Show

Bloodthread Armor (Magic Cloth): +2 (when bloodied)
Elven Battle Armor (Magic Leather or Hide): +5 (only against being slowed or immobilized)
Helm of Heroes (Magic Item property (head slot)): you and allies within 10 squares of you get +(2 or 5) to saving throws against fear effects
Ring of the Ghost Knight (Magic Ring Property) (Dragon 365 p. 60): +5 against fear
Ring of Protection (Magic item bonus (ring slot)): +1
Symbol of Courage (Magic Holy Symbol Property) (Dragon 365 p.56): you and allies with 5 squares of you get +enhancement bonus (fear effects only)

Power Saving Throw Bonuses Show

Power Saving Throw Bonuses From Item Daily Powers: Show

Delver’s Armor (Armor Daily): +2 to one saving throw
Ring of Freedom of Movement (Magic Item Daily (ring slot)): +5 (only to end any of the following conditions: immobilized, restrained, or slowed)
Symbol of Hope (Holy Symbol Daily): Immediate interrupt giving +5 when hit with an effect a save can end

Power Saving Throw Bonuses From Powers and Class Features Show

Good Omens (Divine Oracle Paragon Path Level 12 Utility): You and allies in range get +5 until the end of your next turn
Hallowed Ground (Level 16 Cleric Utility): You and allies inside hallowed area gain +2 (area lasts until the end of the encounter)
Unyielding Avalanche (Level 15 Fighter Daily): +1 (this power is a stance)


Racial Saving Throw Bonuses Show

Bold (Halfling): +5 (only against fear)
Cast Iron Stomach (Dwarf): +5 (only against poison)
Eladrin Will (Eladrin): +5 (only against charm effects)

Untyped Saving Throw Bonuses Show

Untyped Saving Throw Bonuses Show

Battle On (Level 17 Warlord Encounter): allies within 5 squares make a saving throw (if warlord has inspiring presence allies gets a bonus equal to warlord’s cha modifier
Channel Divinity (Cleric Class Feature) Divine Fortune: +1 to next saving throw
Channel Divinity (Paladin Class Feature) Divine Mettle: One creature makes a saving throw, creature gains a bonus equal to your cha modifier
Cleansing Spirit (Level 10 Paladin Utility): You or an ally makes a saving throw with +2 bonus
Courage from on High (Level 16 Astral Weapon Paragon Path Feature): +2 (only against fear effects)
Divine Aid (Cleric Level 2 Utility): You or an ally makes a saving throw with a bonus =your cha mod
First Aid (Heal Skill Check): Ally gets a +2 bonus to saving throw at the end of their turn
Fortified Armor (Mage Plate Property) (Dragon 365 p. 55): +armor enhancement bonus against fear
Fortified Armor (Mage Plate Daily Power) (Dragon 365 p. 55): +5 to a saving throw to end a fear effect
Githyanki Willpower (Githyanki): +2 (only against charm effects)
Good Luck Charm (Level 16 Artificer Utility): +5 to one saving throw when artifice is used
Ingot Liberatis (Magic Rod encounter power) (Dragon 365 p. 14): when you hit with a attack using this rod, an ally wothin 10 squares gets to make a saving throw, +2 if effect has charm, fear or polymorph keywords
Just Shelter (Level 16 Justiciar Paragon Path Feature): Allies adjacent to Justiciar get +1
Living Construct (Warforged Racial Feature): +2 (only against ongoing damage)
Living Construct Perfection (Level 16 Warforged Juggernaut Paragon Path Feature) (Dragon 365 p 31): +2 (only against disease)
Luckbolt (Level 12 Luckbringer Utility) (Dragon 365 p. 24): you or ally makes a saving throw against all effects a save can end, gain +4 on all those saving throws
Shake it Off (Warlord Level 2 Utility): You or an ally makes a saving throw with a bonus =your cha mod

Untyped Saving Throw Bonuses From Stances Show

Stance of Legend (Reborn Champion Level 26 Utility) (Dragon 365 p. 71): +2

Untyped Saving Throw Bonuses That Last Until the End of the Encounter Show

Emphatic Resonance (Level 12 Warforged Lifeseeker Utility) (Dragon 364 p. 32): +2

Untyped Saving Throw Bonuses That Last Until the End of your next turn Show

Channel Divinity: Favor of Tymora (Feat Power) (Dragon 365 p. 24): +1 (must be bloodied)

Untyped Saving Throw Bonuses Until the End of Your Current Turn When You Use Your Second Wind Show

Improved Immutability (Warforged Paragon Feat): +2


Backgrounds that give you Saving Throw Bonuses Show

Scorned Noble (Dragon 366 p. 54): +2 (when no allies are within 5 squares)
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2 years ago  ::  Jul 09, 2008 - 3:45PM #7
Haynen
Posts: 163
Date Joined: 03/13/05
Skill Bonuses

Aid Another Actions Show

One Heart, One Mind (Level 6 Paladin Utility): Each ally in burst increase from +2 to +4

Feat Skill Bonuses: Show

Alertness(Feat): +2 Perception
Dragonborn Senses (Dragonborn Feat): +1 Perception
Escape Artist (Feat): +2 acrobatics
Jack of All Trades (Feat): +2 to all untrained skill checks
Light Step (Feat): +1 Acrobatics +1 Stealth
Long Jumper (Feat): +1 Athletics
Skill Focus (Feat): +3 to chosen trained skill
Sure Climber (Feat): +1 Athletics

Item Skill Bonuses: Show

Acrobat Boots (Magic Item Property (Feet slot)): +1 Acrobatics
Belt of Fiends (Magic Waist Property) (Dragon 366 p. 49): +2 athletics
Belt of Giant Strength (Magic Item Property (waist slot)): +2 athletics and strength ability checks
Belt of Titan Strength (Magic Item Property (waist slot)): +3 athletics and strength ability checks
Boots of Balance (Magic Item Property (Feet slot)): +5 Acrobatics
Boots of Striding and Springing (Magic Item Property (feet slot)): +2 Athletics checks made to jump
Burglar’s Gloves (Magic Item Property (hands slot)): +1 thievery
Cannith Goggles (Magic Helm slot property) (dragon 365 p. 15): +2 perception
Circlet of Authority (Magic Item Property(head slot)): +2 diplomacy and intimidate
Circlet of Clear Thought (Magic Head Property) (Dragon 365 p.59): +2 insight
Cloak of Survival (Magic Item property (neck slot)): +cloak enhancement’s bonus to endurance
Crown of Command (Magic Item Property(head slot)): +4 diplomacy and intimidate
Diadem of Acuity (Magic Item Property (head slot)): +2 insight and perception
Dwarven Armor (Magic Heavy Armor): +armor’s enhancement bonus to endurance checks
Dynamic Belt (Magic item property (waist slot)): +(2, 4, or 6)
Elven Cloak (Magic Item property (neck slot)): +cloak enhancement’s bonus to stealth
Eyes of the Dragon (Magic Head property) (Dragon 365 p. 59): +6 perception
Gauntlet’s of Ogre Power (Magic Item property (hands slot)): +1 athletics and strength ability checks
Guildmaster’s Gloves (Magic Item Property (hands slot)): +5 thievery
Halo of Fallen Stars (Magic Item property (head slot)): +5 heal, nature, and religion
Helm of the Eagle (Magic Item property (magic item property (helm slot)): +3 Perception
Hood of the Wolf (Magic Helm) (Dragon 364 p. 52): +4 Insight Perception and Intimidate
Ioun Stone of True Sight (magic Item Property (head slot)): +6 insight and perception
Iron of Spite (magic Item Property (head slot)): +6 arcana and intimidate
Mask of Terrors (Magic Head Property) (Dragon 365 p.59): +2 intimidate
Periapt of Wisdom (Magic Item property (neck slot)): +(1 or 2) to wisdom ability and skill checks
Phoenix Helm (magic Item Property (head slot)): +5 perception
Ring of Draconic Zeal (Magic Ring property) (Dragon 365 p. 59): +2 intimidate
Ring of Freedom of Movement (Magic item property(Ring slot)): +2 acrobatics
Ring of Fury (Magic Ring Property) (Dragon 366 p. 49): +2 intimidate
Ring of Invigoration (Magic Ring) (Dragon 364 p. 45): +2 Endurance
Ring of Invisibility (Magic Item property (ring slot)): +2 stealth
Ring of True Seeing (Magic Item property (ring slot)): +2 perception
Ring of Wizardy (Magic Item property (ring slot)): +3 arcana
Rogue’s Gloves (Magic Item Property (hands)): +3 thievery
Ruby Lenses (Magic Head Property) (Dragon 365 p.59): +2 perception
Shadowflow Armor (Magic Cloth or Leather): +armor’s enhancement bonus to stealth checks
Skull Helm (Magic Helm) (Dragon 364 p. 45): +2 Intimidate and Endurance
Spear of the Skylord (Artifact) (Dragon 364 p. 24): +2 Intimidate (+4 if concordance is over 15)
Sylvan Armor (Magic Light Armor): +armor’s enhancement bonus to athletics and stealth checks

Power Skill Bonuses Show

Power Skill Bonuses: Show

Beguiling Tongue (Level 2 Utility): +5 next Bluff, Diplomacy, or Intimidate Check
Catstep Boots (Magic Item Daily (feet slot):+5 to next acrobatics or athletics check
Cloud Jump (Level 22 Rogue Utility): Make 2 athletics checks to jump and get +5 to each (you must be trained in athletics)
Crucial Advice (Level 2 Ranger Utility): Ally can reroll a skill check of a skill you are trained in with a bonus equal to your wisdom modifier
Elven Boots (Magic Item Encounter (Feet)): +2 stealth until the end of your next turn
Foil the Lock (Level 16 Rogue Utility): +10 to a thievery check to open a lock (must be trained in thievery)
Good Omens (Divine Oracle Paragon Path Level 12 Utility): You and allies in range get +5 until the end of your next turn
Holy Lantern(Level 6 Cleric At Will Utility): You and allies within light gain +2 insight and perception
Jump (Level 2 Wizard Utility): Target makes a athletics check with a +10 bonus
Leaping Dodge (Level 16 Rogue Utility): +5 athletics to jump to avoid an attack (must be trained in athletics)
Mob Mentality (Level 6 Rogue Utility): You and each ally in burst gain +2 to charisma skill and ability checks until the end of your next turn (you must be trained in intimidate)
Ritual Candle (Magic Item Daily): +2 any skill checks made as part of a ritual
Shadow Veil (Level 2 Warlock Utility): +5 to stealth until the end of your next turn

Power Skill Bonuses That Last as Long as the Effect is Sustained Show

Spectral Hound (Level 6 Wizard Utility) (Dragon 364 p. 69): +5 Perception (must be within 10 squares of hound)

Power Skill Bonuses That Last Until the End of the Encounter Show

Astral Speech (Level 2 Paladin Utility): +4 to Diplomacy checks
Holy Lantern(Level 6 Cleric At Will Utility): You and allies within light gain +2 insight and perception
Mire the Mind (Level 7 Warlock Encounter): +int modifier to stealth (Fey pact only)
Skilled Companion (Level 6 Ranger Utility): Ally who attempts a untrained skill check with a check you are trained in gets a +your wis modifier bonus (time limit of 5 minutes)

Power Skill Bonuses that Last Until the End of Your Next Turn Show

Fevered Certainty of Caiphon (Level 2 Warlock Daily Utility) (Dragon 366 p.21): +5 to all skill checks
Watcher of the Night's Action (Level 11 Watcher of the Night Paragon Path Feature) (Dragon 366 p. 15): +5 Stealth/Perception when you spend a action point
Watcher's Signet (Magic Ring Encounter Power) (Gradon 366 p. 16):+5 Stealth


Racial Skill Bonuses: Show

Group Awareness (Elf): +1 Perception (Non-elf allies within 5 squares of ally elf)
Group Diplomacy (Half-Elf): +1 Diplomacy (Allies within 10 squares of ally half-elf)
Group Insight (Half elf Feat): +1 Insight (allies within 10 squares of half-elf)

Untyped Skill Bonuses Show

Untyped Skill Bonuses: Show

Bugbear: +2 Intimidate +2 Stealth
Climber’s Kit(Item): +2 to Athletics to climb checks
Detect Secret Doors (Ritual): +ritual result to perception to locate secret or hidden doors
Discern Lies (Ritual): +ritual result to insight to discern untruths
Doppelganger: +2 Bluff +2 Insight
Dragonborn: +2 History +2 Intimidate
Drow: +2 Intimidate +2 Stealth
Dwarf: +2 Dungeoneering +2 Endurance
Eladrin: +2 Arcana +2 History
Elf: +2 Nature +2 Perception
Githyanki: +2 History
Githzerai: +2 Acrobatics +2 Athletics
Gnoll: +2 Intimidate
Gnome: +2 Arcana +2 Stealth
Goblin: +2 Stealth +2 Thievery
Good Luck Charm (Level 16 Artificer Utility): +5 to one skill check when artifice is used
Half-Elf: +2 Diplomacy +2 Insight
Halfling: +2 Acrobatics +2 Thievery
Hobgoblin: +2 Athletics +2 History
Living Construct Perfection (Level 16 Warforged Juggernaut Paragon Path Feature) (Dragon 365 p 31): +2 Endurance checks (only against disease)
Longtooth Shifter: +2 Athletics +2 Endurance
Kobold: +2 Stealth +2 Thievery
Maldeen Hunt (Level 11 Pack Master Paragon Path Feature) (Dragon 364 p. 54): +5 Perception (only to track creatures)
Minotaur: +2 Nature +2 Perception
Razorclaw Shifter: +2 Acrobatics +2 Stealth
Shadar-Kai: +2 Acrobatics +2 Stealth
Skillful Infiltrator (Level 11 Master Infiltrator Paragon Path Feature): +2 acrobatics, +2athletics, +2 stealth
Social Savant (Level 11 Warforged Lifeseeker Paragon Path Feature) (Dragon 365 p 32): +1 wisdom and charisma skill checks
Thieves’ Tools (Item): +2 thievery to Disable Trap or Open Lock
Tiefling: +2 Bluff +2 Stealth
Warforged: +2 Endurance
Wolfen Weapon (Magic Heavy or Light Blade) (Dragon 364 p. 52): +2 Perception

Untyped Skill Bonuses From Stances Show

Stance of Legend (Reborn Champion Level 26 Utility) (Dragon 365 p. 71): +2


Backgrounds that add Skills to Your Class Skill List Show

Brother in Battle (Dragon 366 p.55): Endurance
Con Artist (Dragon 366 p. 56): Bluff Thievery
Cloistered Priest (Dragon 366 p. 57): Religion
Cult Escapee (Dragon 366 p. 58): Arcana, Bluff
Detective (Dragon 366 p. 56): Insight, Perception
Eldritch Harlequin (Dragon 366 p. 55): Bluff, Thievery
Explorer/Guide (Dragon 366 p. 56): Nature
Forest Warden (Dragon 366 p. 56): Nature, Perception
Magic Scholar (Dragon 366 p.55): Arcana, History
Merchant Prince (Dragon 366 p. 56): Insight
Noble Scion (Dragon 366 p. 57): One knowledge skill of your choice
Redemption Seeker (Dragon 366 p.54): Diplomacy, Insight
River Smuggler (Dragon 366 p.57): Athletics, Streetwise
Scion of an Ancient Bloodline (Dragon 366 p. 57): History
Seducer (Dragon 366 p.55): Bluff, Insight
Seeker of the Lost Clan (Dragon 366 p.54): Dungeoneering, History
Silent Hunter (Dragon 366 p. 55): Perception, Stealth
Street Urchin (Dragon 366 p.57): Intimidate, Streetwise
Traveling Missionary (Dragon 366 p. 58): Religion
Wandering Duelist (Dragon 366 p. 54):Intimidate
Young Cutthroat (Dragon 366 p. 58): Intimidate, Thievery

Backgrounds that give Skill Bonuses Show

Brother in Battle (Dragon 366 p.55): +3 Endurance
Cloistered Priest (Dragon 366 p. 57): +3 Religion
Con Artist (Dragon 366 p. 56): +1 Bluff/Thievery
Cult Escapee (Dragon 366 p. 58): +1Arcana/Bluff
Detective (Dragon 366 p. 56): +1 Insight/Perception
Eldritch Harlequin (Dragon 366 p. 55): +1 Bluff/Thievery
Explorer/Guide (Dragon 366 p. 56): +2 Nature
Forest Warden (Dragon 366 p. 56): +1 Nature/Perception
Magic Scholar (Dragon 366 p.55): +1 Arcana/History
Merchant Prince (Dragon 366 p. 56): +2 Insight
Noble Scion (Dragon 366 p. 57): +2 One knowledge skill of your choice
Redemption Seeker (Dragon 366 p.54): +1 Diplomacy/Insight
River Smuggler (Dragon 366 p.57): +1 Athletics/Streetwise
Scion of an Ancient Bloodline (Dragon 366 p. 57): +3 History
Seducer (Dragon 366 p.55): +1 Bluff/Insight
Seeker of the Lost Clan (Dragon 366 p.54): +1 Dungeoneering/History
Silent Hunter (Dragon 366 p. 55): +1 Perception/Stealth
Street Urchin (Dragon 366 p.57): +1 Intimidate, Streetwise
Traveling Missionary (Dragon 366 p. 58): +2 Religion
Wandering Duelist (Dragon 366 p. 54): +3 Intimidate
Young Cutthroat (Dragon 366 p. 58): +1 Intimidate/Thievery
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2 years ago  ::  Jul 09, 2008 - 3:45PM #8
Haynen
Posts: 163
Date Joined: 03/13/05
Speed Bonuses
Feat Speed Bonuses: Show

Fleet-Footed (Paragon Feat): +1

Item Speed Bonuses: Show

Battlestrider Greaves (Magic item property (feet slot)): +1 (must be wearing heavy armor)
Boots of the Infinite Stride (Magic Item Property (feet slot)): +1
Boots of Striding (Magic Item Property (feet slot)): +1 (must be wearing light or no armor)
Boots of Striding and Springing (Magic Item Property (feet slot)): +1 (must be wearing light or no armor)
Greaves of Maldeen (Magic Feet Slot) (Dragon 364 p. 52): +2 (must be moving toward an enemy you can see)
Star Opal Ring (Magic item property (ring slot)): +1

Power Speed Bonuses That Last Until The End of Your Next Turn Show

Battle Inspiration (Level 16 Battle Captain Paragon Path Feature): ally gains +1 when Battle captain uses inspiring word on that ally (+battle captain int modifier if captain has tactical presence)
Elven Battle Armor (Magic Leather or Hide Encounter): +2
Elven Boots (Magic Item Encounter (Feet)): +2
Patron's Favor (Level 16 Feytouched Paragon Path): +2 (must roll a 5)

Untyped Speed Bonuses Show

Untyped Speed Bonuses From Feats Show

Fast Runner (Feat) (Req: Con 13): +2 (must be charging or running)

Untyped Speed Bonuses From Stances Show

Fast Runner (Feat) (Req: Con 13): +2 (must be charging or running)
Longstrider (Level 16 Ranger Utility) +2

Untyped Speed Bonuses That Last Until the End of the Encounter Show

Expeditious Stride (Level 10 Ranger Utility) +4
Razorclaw Shifting (Razorclaw Shifter Racial Encounter Power): +2
Quick Step (Level 6 Warlord Utility) Ally gets +2

Untyped Speed Bonuses That Last Until the End of Your Next Turn Show

Charging Action (Level 11 Warforged Juggernaut Paragon Path Feature) (Dragon 365 p 31): +2 when charging during a action granted with a action point


Fly Speeds Show

Fly Speed Granted by an Item Show

Spear of the Skylord (Artifact) (Dragon 364 p. 24): Fly Speed 4 or +4 fly speed (must have concordance over 20)

Fly Speed but You Must End Each Turn on a Solid Surface or You Fall Show

Mantle of the Seventh Wind (Magic Cloth property):fly speed is equal to your speed

Fly Speed That is Sustainable Show

Fly (Level 16 Wizard Utility): Fly Speed 8 (only sustainable for 5 minutes or until the end of the encounter)
Mass Fly (Level 22 Wizard Utility): Targets gain Fly Speed 8 (only sustainable for 5 minutes or until the end of the encounter)

Fly Speed Until the End of the Encounter Show

Angel Ascendant (Level 20 Angelic Avenger Daily): Fly speed 6 (hover)
Angel of the Eleven Winds (Level 22 Cleric Utility): Target gains fly speed 8 (target can be changed)
Wings of the Fiend (Level 22 Warlock Utility): Fly speed equal to your speed (time limit of 5 minutes)

Fly Speed Until the End of your Next Turn Show

Ring of Flight (magic ring Daily): fly speed equal to your speed (must have reached a milestone today)

Fly Speed Until You Take and Extended Rest Show

Cloud Chariot (Level 22 Cleric Utility): Chariot and Horse have fly speed 8 (up to 5 small/medium riders)

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2 years ago  ::  Jul 09, 2008 - 3:46PM #9
Haynen
Posts: 163
Date Joined: 03/13/05
Miscellaneous Bonuses

Untyped Ability Score Bonuses: Show

Bugbear: +2 Str +2 Dex
Divine Spark (Level 21 Demigod Epic Destiny Features): +2 to two attributes of your choice
Doppelganger: +2 Int +2 Cha
Dragonborn: +2 Str +2 Cha
Drow: +2 Dex +2 Cha
Dwarf: +2 Con +2 Wis
Eladrin: +2 Dex +2 Int
Elf: +2 Dex +2 Wis
Githyanki: +2 Con +2 Int
Githzerai: +2 Dex +2 Wis
Gnoll: +2 Con +2 Dex
Gnome: +2 Int +2 Cha
Goblin: +2 Dex +2 Cha
Half-Elf: +2 Con +2 Cha
Halfling: +2 Dex +2 Cha
Hobgoblin: +2 Con +2 Cha
Human: +2 one ability score of your choice
Longtooth Shifter: +2 Str +2 Wis
Kobold: +2 Con +2 Dex
Minotaur: +2 Str +2 Con
Orc: +2 Str +2 Con
Razorclaw Shifter: +2 Dex +2 Wis
Shadar-Kai: +2 Dex +2 Int
Tiefling: +2 Int +2 Cha
Warforged: +2 Str +2 Con

Power Bonuses to All d20 Rolls Until the End of Your Next Turn Show

Good Omens (Divine Oracle Paragon Path Level 12 Utility): You and allies in range get +5 until end of your next turn (targets can not score critical hits while power is in effect)

Untyped Bonus to any d20 Roll Show

Altered Luck (Level 3 artificer encounter): +2 (before end of your next turn)
Curse of the Fey King (Level 27 Warlock Encounter): +int modifier to stolen d20 result (fey pact only)
Fate of the Void (Warlock Star Pact Class Feature): +1 per enemy under Warlock’s curse that is reduced to 0 hitpoints or fewer. Bonus expires if not used by end of your next turn. If you have the Improved Fate of the void warlock feat (req: Con 13 or Cha 13 Star Pact) you get an additional +1 bonus to the roll
Symbol of Excellence (Holy Symbol Daily Power) (Dragon 365 p. 57): +symbol enhancement bonus

Healing Surge Value Bonuses Show

Item Healing Surge Value Bonus Show

Belt of Sacrifice (magic item property(waist slot)): allies with 5 squares of you get +(1, 2 or 3)
Belt of Vigor (magic item property (waist slot)): +(1, 2, or 3)
Ring of Regeneration (magic item property (ring slot)): +3

Untyped Healing Surge Bonuses: Show

Belt of Mountain Endurance (Magic Waist Property) (Dragon 365 p. 60): +str modifier
Draconic Heritage (Dragonborn): +con modifier
Dwarven Durability (Dwarf Paragon Feat): +con modifier
Tough as Nails (Level 11 Combat Veteran Paragon Path Feature): +con modifier


Untyped Bonus to Weapon Reach Show

Far Hand Gloves (Hands Encounter Power): +1 until the end of your current turn
Spear of the Skylord (Artifact) (Dragon 364 p. 24): +1
Weapon of Myrdroon’s Shard (Magic Spear) (Dragon 364 p. 24): +1 (basic melee attack that does lightning damage only)
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2 years ago  ::  Jul 09, 2008 - 9:04PM #10
Kletian999
Posts: 1,374
Date Joined: 06/26/08
  • Dragon Slayer
Nice List. I noticed your entry for Power Attack used the lettering "2x" and "3x". I believe you meant +2 and +3. Also I didn't see Paladin's Level 2 Utility that creates a ground zone that boosts AC+1.
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