Community

 
Jump Menu:
Post Reply
Page 1 of 9  •  1 2 3 4 5 6 ... 9 Next
Arcana skill optimization
12 months ago  ::  Apr 19, 2009 - 8:23AM #1
SongNSilence
Posts: 1,007
Date Joined: 06/16/07

With Arcane Power out, one skill suddenly got very important: Arcana

The Sage of the Ages epic destiny utility power allows for some very very beautiful things,  assuming you get your arcana check high enough:

Trick of Knowledge  (Utility 26)
Encounter * Arcane
Minor Action * Personal
Effect:  Make an arcana check and gain a benefit based on your check result until the end of the  encounter.
30 or lower: no effect
31-35: +5 to saving throws
36-40:  +2 bonus to all defenses
41-45: +2 to arcane attack rolls
46-50: make  saves at the beginning of your turn instead of end.
51-55: pick 2 of the below  benefits
56-60: pick 3
61 or higher: pick 4

So, how can we make  sure we roll at least 51 (61 would be better, of course...) every encounter ? Help me out,  please...

items bonus:
iron of spite (head, phb) +6 item bonus
runic armor (armor, av2) +6 item bonus
ring of wizardry (ring, phb) +3 item bonus
mirror of secrets (Artifact, Open Grave) +2/+4/+6 item bonus (concordance dependent)
opal ring of remembrance (ring, AV): +4 item bonus

feat bonus:
skill focus (phb) +3 feat bonus
highborn drow (Dragon 364, requires drow) +2 feat bonus
power of arcana (Divine Power, domain) +2 feat bonus
yuirwood feyfriend (Dragon 370) +1 feat bonus
bardic knowledge (phb2) +2 feat bonus

Power bonus:
Inspire Competence +2 power (requires a Bard)
Good Omens (Cleric PP Divine Oracle daily util, phb): +5 power bonus
Fevered Certainty of Caiphon (warlock daily util, dragon 366): +5 power bonus
Elexir of Aptitude (consumable, AV): +1/+3/+5 to skill check, lasts 1 hour, requires healing surge
Symbol of Excellence (holy symbol, AV): +1-6 power bonus, requires daily item use

Good Races:
Eldarin (phb) +2 to int, +2 to arcana
Gnome (phb2) +2 to int, +2 to arcana
Deva (phb2): +2 to int, Memory of a Thousand Lifetimes -> reroll with +1d6 bonus (+1d8 with feat)

Backgrounds
+2 (generic, phb2)
High Imaskar (FRPG): reroll arcana check, keep second result
Netheril (FRPG) +1
The Great Dale (FRPG) +1

Untyped bonuses
Paragon of Learning (ED Sage of Ages feature, AP) +6 untyped
Arcane Underpinning (PP Academy Master feature, dragon 374) +2 untyped
Dabbler (PP Jack-of-all-Trades feature, MP2) +2 untyped
Unseen Aid (Sorcerer encounter util, PHB2) +2 untyped
Resourceful Action (Halfling PP Halfling Scoundrel feature, PHB2) +5 untyped, requires AP
Fate of the Void (Star Pact Warlock pact boon, PHB) +1 untyped/ enemy killed
Morans Eye (P1 King of the Trollhaunt Warrens, wonderous item/implement, probably unique) +5 untyped for posession
Moonstone Sphere (E1 Deaths Reach, wonderous item/implement, probably unique) +2 untyped for posession
Head of Vyrellis (H3 Pyramid of Shadows, wonderous item/implement, probably unique) +2 untyped for posession
Tacticans Armor (Armor, AV): +1 untyped (maybe, check wording with DM)
Familiar: Book imp +2 (Dragon 374)
Familiar: Crafter Homunculus +2 (Dragon 374)
Familiar: Rakshasa Claw +2 (Dragon 374, paragon) + free action item stow/retrieve (could allow to switch head slot items?)
Familiar: Skull +2 (Dragon 374)
Familiar: Greyspawn Shortfang +2 (paragon) (Dragon 374)
Familiar: Blazing Skull +2 (epic) (Dragon 374)
Familiar: Chaos Shard +2 (epic) (Dragon 374)
Relics of Creation (AV2, epic item set): +2 to +6 (depending on # of setitems)

Bonuses granted by Allies
Aid Another: +2 untyped per character helping BUT: requires standard action -> not practical
Clockwork Precision (Bard daily util, AP): aid another adds +3 untyped per character helping, but still requires standard action -> not practical
Find Another Way (Bard PP Lifesinger feature, AP) : +2 untyped for allies within 5 squares
Speak with Spirits (Shaman Class Feature, phb2) + feat Spirit Speaker: +wis bonus to skill check
Crucial Advice (Ranger Util 2, phb, encounter, immediate reaction): reroll check, with +wis power bonus, but works only on allies (not oneself)
Fatesinger Bard: Majestic Word -> roll twice, use better result
Glittergold's Gambit (Channel Divinity feat, FRPG) -> reroll attack roll or skill check
Golden Mean (Lord of Fate ED daily utility power, AP): take 10 on any check

Rerolls
Potion of Clarity (consumable, AV, costs healing surge): reroll with +1 to +6 bonus
Arcane Insight (Wizard Util 2, Dragon 366, encounter, free action): reroll arcana check, use better result
Keeper's Prescience (Sage of the Ages 24 ability): roll d20 each round, switch result with any roll during that round
Dark One's Own Luck (Warlock Daily Util 6, PHB): reroll an attack roll, skill check, ability check, or saving throw
Kensei Control Action (Fighter PP Kensei feature, PHB): AP->reroll attack roll, damage roll, skill check or ability check (no extra action)

Bonus to specific Arcana Checks
Note: These bonuses won't work with Trick of Knowledge. But they might still be of interest to get a high arcana result in other circumstances...
Consult Mystic Sages (ritual, skill:religion): Get +10 to an arcana check (specific purposes given in a list)
Arcane Ritualist (feat, AP): Get a untyped +2 bonus for one specific ritual
Oghmas Recall (feat/channel divinity power, FRPG): Get a +10 power bonus for a knowledge check

Other benefits of high Arcana
Sorcerous Vision (feat, AP): Use Arcana check for Insight and Perception checks (requires Sorcerer class or MC Sorcerer)
Arcane Mutterings (lvl2 encounter skill power, dragon 379): Use Arcana instead of Bluff, Intimidate or Diplomacy check
Fools Gold (lvl2 ritual, AP): Create illusionary gold, worth x100 component cost. DC to find out: your arcana check. 10 gp -> 1000gp :D
Seek Rumor (lvl2 ritual, FRPG): Substitute Streetwise with Arcana to find out everything there is to know...
Knock (lvl2 ritual, PHB): Arcana+5 instead of Thievery to open  locks

Current maximum:
15(lvl)+9(int)+6(item)+5(trained)+2(race)+2(background)+6(ED)+2(familiar)+2(PP)+3(feat) = +52

Which would allow us to always roll 53, getting at least 2 benefits. Chance to hit 56 with 2 rerolls: 99.9% (3 benefits), Chance to hit 61 with 2 rerolls: 95.71% (4 benefits). But higher is always better better, and more options cannot hurt, not everyone is a wizard, or wants to take the headslot item etc...


So, any ideas how to increase that number ? A way to take 10 would be especially nice :D. Or another way to get the +6 item bonus, the head slot is too precious for the iron of spite.

Quick Reply
Cancel
12 months ago  ::  Apr 19, 2009 - 8:35AM #2
Zesty_Chicken
Posts: 141
Date Joined: 03/18/09
You could have your friends help you on the skill check, but that only gives up to +5.

The second level encounter utility bard spell "Inspire Competence" gives you a +2 power bonus to one skill for the next check using that skill.

I bet there are some other leader utilities that give you a bonus to skill checks.
Quick Reply
Cancel
12 months ago  ::  Apr 19, 2009 - 8:45AM #3
SongNSilence
Posts: 1,007
Date Joined: 06/16/07

Zesty_Chicken wrote:

You could have your friends help you on the skill check, but that only gives up to +5.

The second level encounter utility bard spell "Inspire Competence" gives you a +2 power bonus to one skill for the next check using that skill.

I bet there are some other leader utilities that give you a bonus to skill checks.


Good ideas, i added them to the main post. I don't believe that the others will use up a standard action every combat to help your skillcheck, but the bard bonus great...

Quick Reply
Cancel
12 months ago  ::  Apr 19, 2009 - 8:50AM #4
Sven_Stryker
Posts: 295
Date Joined: 02/01/09
Arcane Insight (Wizard Encounter Utility 2) lets you reroll any arcana check as a free action.

Edit: Finally figured it out. You forgot to add the feat bonus. It should be +50, not +47'

This was how I did it when I first saw Sage of the Ages:
====== Created Using Wizards of the Coast D&DI Character Builder ======
AgeSage, level 30
Gnome, Wizard, Sage of the Ages
Arcane Implement Mastery: Staff of Defense
Noble Scion: Arcana
Background: Noble Scion

FINAL ABILITY SCORES
Str 12, Con 16, Dex 10, Int 28, Wis 12, Cha 15.

Starting Ability Scores
Str 10, Con 14, Dex 8, Int 18, Wis 10, Cha 11.

TRAINED SKILLS
Arcana.

FEATS
1: Ritual Caster
4: Skill Focus (Arcana)
6: Bardic Dilettante
8: Acolyte Power

POWERS
2, Utility: Arcane Insight
6, Utility: Disguise Self (retrained to Inspire Competence at Acolyte Power)

ITEMS
Spellbook, Iron of Spite (epic tier)
====== Created Using Wizards of the Coast D&DI Character Builder ======
Quick Reply
Cancel
12 months ago  ::  Apr 19, 2009 - 8:58AM #5
SongNSilence
Posts: 1,007
Date Joined: 06/16/07

Sven_Stryker wrote:

Arcane Insight (Wizard Encounter Utility 2) lets you reroll any arcana check as a free action.


Is this a spell from Arcane Power ? (i don't have the book yet, I'm working with the information on rpg.net) the perfect power for a wizard/sage of ages.

Quick Reply
Cancel
12 months ago  ::  Apr 19, 2009 - 9:01AM #6
Sven_Stryker
Posts: 295
Date Joined: 02/01/09

SongNSilence wrote:

Is this a spell from Arcane Power ? (i don't have the book yet, I'm working with the information on rpg.net) the perfect power for a wizard/sage of ages.


It's in Dragon 366. I also added to my last post the way I did this in the CB a week or two ago.

Quick Reply
Cancel
12 months ago  ::  Apr 19, 2009 - 9:11AM #7
Solwen
Posts: 14
Date Joined: 02/01/04
Making a friend with a Shaman will also add a hefty bonus. One of their class feature is Speak with Spirits which add a bonus to next skill check equal to their Wisdom modifier (about +9) and they have a heroic tier feat call Spirit Speaker which allow them to grant said bonus to an ally within 5 squares of them.

Since the benefits from both the bard utility and shaman power are untyped you can combine both so makes friend with both of them and you get a +11 bonus. On top of that if the said bard took the Fatesinger epic destiny, their level 24 feature is Fate's Clarity. Fate's Clarity allow the recipient of majestic word to roll twice on all attacks, saving throws, skill checks, and ability checks until the start of her next turn and use the better of the two results.
Quick Reply
Cancel
12 months ago  ::  Apr 19, 2009 - 9:20AM #8
mellored
Posts: 3,633
Date Joined: 07/08/08
Crucial advice, ranger util 2. Reroll + wis (power bonus).
Quick Reply
Cancel
12 months ago  ::  Apr 19, 2009 - 9:23AM #9
mellored
Posts: 3,633
Date Joined: 07/08/08
Deva, + 1d8
Quick Reply
Cancel
12 months ago  ::  Apr 19, 2009 - 9:25AM #10
Khaim
Posts: 460
Date Joined: 01/06/03
Of course, you could just multiclass into Shaman/Ranger/Bard and snag the relevant utility. Your wisdom won't be as high, but if you're an orb wizard it'll be good enough.
Quick Reply
Cancel
Page 1 of 9  •  1 2 3 4 5 6 ... 9 Next
Post Reply
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing