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Dungeons & Dra.. 4e Character Optim.. Bardic Defender? Or rather a full bardic party!
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Switch to Forum Live View Bardic Defender? Or rather a full bardic party!
4 years ago  ::  May 12, 2009 - 8:15AM #1
boffer
Date Joined: Feb 15, 2006
Posts: 285

I was trying some various new comboes with the latest version of the Character Builder (April 2009), and found this rather nice Combo. Virtue of Valor + Aegis of Shielding, as that adds some serious durability to the party. Anyway, I threw some stuff together to make the most of it, so without further ado, here is the build I made.


That was the original post, but figured it would be more fun with an entire party made of bards! Well anyway, here are the bards!
Bardic Party Show


====== Created Using Wizards of the Coast D&DI Character Builder ======
Celisandre, the Defender, level 16
Half-Elf, Bard, Paragon Multiclassing
Build: Valorous Bard
Bardic Virtue: Virtue of Valor
Arcane Implement Mastery: Staff of Defense

FINAL ABILITY SCORES
Str 12, Con 22, Dex 11, Int 14, Wis 9, Cha 22.

STARTING ABILITY SCORES
Str 11, Con 16, Dex 10, Int 13, Wis 8, Cha 16.


AC: 31 Fort: 27 Reflex: 24 Will: 30
HP: 109 Surges: 13 Surge Value: 27

TRAINED SKILLS
Arcana +15, Diplomacy +21, Bluff +19, Intimidate +19, Streetwise +19

UNTRAINED SKILLS
Acrobatics +8, Dungeoneering +8, Endurance +14, Heal +8, History +11, Insight +10, Nature +8, Perception +8, Religion +11, Stealth +8, Thievery +8, Athletics +9

FEATS
Bard: Ritual Caster
Level 1: Arcane Initiate
Level 2: Blade Initiate
Level 4: Combat Virtuoso
Level 6: Novice Power
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Versatile Master
Level 12: Arcane Aegis
Level 14: Implement Master
Level 16: Greater Aegis of Shielding

POWERS
Bard at-will 1: War Song Strike
Bard at-will 1: Jinx Shot (retrained to Chilling Cloud at Paragon Multiclassing)
Half-Elf: Frigid Blade
Arcane Initiate: Storm Pillar
Bard encounter 1: Focused Sound
Bard daily 1: Stirring Shout
Bard utility 2: Concerted Effort (retrained to Channeling Shield at Acolyte Power)
Bard encounter 3: Song of the New Dawn
Bard daily 5: Vigorous Cadence
Bard utility 6: Song of Conquest
Bard encounter 7: Rewrite the Future
Bard daily 9: Saga of Vengeance (retrained to Swordmage Shielding Fire at Adept Power)
Bard utility 10: Mantle of Unity
Paragon Multiclassing: Fire Burst
Paragon Multiclassing: Impenetrable Warding
Arcane Aegis: Aegis of Shielding
Bard encounter 13: Song of Storms (retrained to Silverlight Strike at Novice Power) (replaces Song of the New Dawn)
Bard daily 15: Wracking Radiance (replaces Vigorous Cadence)
Bard utility 16: Song of Sublime Snowfall

ITEMS
Ritual Book, Torc of Power Preservation +3, Staff of Ultimate Defense +3, Piercing Songblade Longsword +3, Crysteel Armor of Exploits +4
====== Created Using Wizards of the Coast D&DI Character Builder ======

====== Created Using Wizards of the Coast D&DI Character Builder ======
Rufus, the Leader, level 16
Half-Elf, Bard, War Chanter
Build: Valorous Bard
Bardic Virtue: Virtue of Valor

FINAL ABILITY SCORES
Str 12, Con 22, Dex 11, Int 9, Wis 14, Cha 22.

STARTING ABILITY SCORES
Str 11, Con 16, Dex 10, Int 8, Wis 13, Cha 16.


AC: 29 Fort: 27 Reflex: 23 Will: 28
HP: 109 Surges: 13 Surge Value: 27

TRAINED SKILLS
Arcana +12, Nature +15, Perception +15, Streetwise +19, Insight +17, Religion +12

UNTRAINED SKILLS
Acrobatics +8, Bluff +15, Diplomacy +17, Dungeoneering +11, Endurance +14, Heal +11, History +8, Intimidate +15, Stealth +8, Thievery +8, Athletics +9

FEATS
Bard: Ritual Caster
Level 1: Restful Healing
Level 2: Initiate of the Faith
Level 4: Combat Virtuoso
Level 6: Novice Power
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Versatile Master
Level 12: Improved Valor
Level 14: Rousing Voice
Level 16: Majestic Rescue

POWERS
Bard at-will 1: War Song Strike
Bard at-will 1: Guiding Strike
Bard encounter 1: Inspiring Refrain
Bard daily 1: Echoes of the Guardian
Half-Elf: Gaze of Defiance
Bard utility 2: Concerted Effort
Bard encounter 3: Song of the New Dawn
Bard daily 5: Vigorous Cadence
Bard utility 6: Song of Conquest
Bard encounter 7: Timely Distraction
Bard daily 9: Forceful Conduit
Bard utility 10: Word of Life
Bard encounter 13: Song of Storms (retrained to Mantle of Glory at Novice Power) (replaces Inspiring Refrain)
Bard daily 15: Wracking Radiance (retrained to Purifying Fire at Adept Power) (replaces Echoes of the Guardian)
Bard utility 16: Elegy of the Undefeated (retrained to Astral Shield at Acolyte Power)

ITEMS
Ritual Book, Defensive Longsword +4, Magic Chainmail +4, Stormwalker's Cloak +3, Light Shield, Adventurer's Kit, Star of Corellon +3
====== Created Using Wizards of the Coast D&DI Character Builder ======

====== Created Using Wizards of the Coast D&DI Character Builder ======
Cedric, the Striker, level 16
Half-Elf, Bard, Paragon Multiclassing
Build: Valorous Bard
Bardic Virtue: Virtue of Valor
Student of the Sword: Student of Two-Handed Weapons

FINAL ABILITY SCORES
Str 14, Con 16, Dex 17, Int 9, Wis 15, Cha 21.

STARTING ABILITY SCORES
Str 13, Con 13, Dex 15, Int 8, Wis 12, Cha 15.


AC: 27 Fort: 25 Reflex: 25 Will: 27
HP: 103 Surges: 10 Surge Value: 25

TRAINED SKILLS
Arcana +12, Dungeoneering +15, Acrobatics +15, Streetwise +18, Perception +15, Athletics +14, Endurance +15

UNTRAINED SKILLS
Bluff +14, Diplomacy +16, Heal +11, History +8, Insight +13, Intimidate +14, Nature +11, Religion +8, Stealth +11, Thievery +11

FEATS
Bard: Ritual Caster
Level 1: Student of the Sword (retrained to Battle Awareness at Level 16)
Level 2: Weapon Expertise (Spear)
Level 4: Berserker's Fury
Level 6: Novice Power
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Versatile Master
Level 12: Weapon Proficiency (Greatspear)
Level 14: Combat Virtuoso
Level 16: Surprising Charge

POWERS
Bard at-will 1: Misdirected Mark (retrained to Challenging Strike at Paragon Multiclassing)
Bard at-will 1: Guiding Strike
Half-Elf: Howling Strike
Bard encounter 1: Inspiring Refrain
Bard daily 1: Slayer's Song
Bard utility 2: Inspire Competence
Bard encounter 3: Charger's Call
Bard daily 5: Word of Mystic Warding
Bard utility 6: Ode to Sacrifice (retrained to Unbreakable at Acolyte Power)
Bard encounter 7: Scorpion's Claw Strike
Bard daily 9: Thunder Blade
Bard utility 10: Word of Life
Paragon Multiclassing: Rain of Blows
Paragon Multiclassing: Wrath of the Gods
Bard encounter 13: Song of Storms (retrained to Storm of Blades at Novice Power) (replaces Inspiring Refrain)
Bard daily 15: Quick Steel Dance (retrained to Quicksilver Stance at Adept Power) (replaces Word of Mystic Warding)
Bard utility 16: Allied Rhythm

ITEMS
Ritual Book, Stormwalker's Cloak +3, Adventurer's Kit, Iron Armbands of Power (heroic tier), Boots of Eagerness (heroic tier), Horned Helm (heroic tier), Gloves of the Healer (paragon tier), Star of Corellon +2, Vanguard Greatspear +3, Battle Harness Earthhide Armor +3
====== Created Using Wizards of the Coast D&DI Character Builder ======

====== Created Using Wizards of the Coast D&DI Character Builder ======
Chanticleer, the Controller, level 16
Half-Elf, Bard, Paragon Multiclassing
Build: Prescient Bard
Bardic Virtue: Virtue of Prescience
Arcane Implement Mastery: Orb of Imposition

FINAL ABILITY SCORES
Str 11, Con 14, Dex 9, Int 14, Wis 20, Cha 22.

STARTING ABILITY SCORES
Str 10, Con 11, Dex 8, Int 13, Wis 16, Cha 16.


AC: 30 Fort: 23 Reflex: 24 Will: 30
HP: 101 Surges: 9 Surge Value: 25

TRAINED SKILLS
Arcana +15, Diplomacy +21, Insight +20, Intimidate +19, Streetwise +19, Religion +15

UNTRAINED SKILLS
Acrobatics +8, Bluff +15, Dungeoneering +14, Endurance +11, Heal +14, History +11, Nature +14, Perception +14, Stealth +8, Thievery +8, Athletics +9

FEATS
Bard: Alchemist
Learned Spellcaster: Ritual Caster
Level 1: Learned Spellcaster
Level 2: Combat Virtuoso
Level 4: Enlarge Spell
Level 6: Novice Power
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Versatile Master
Level 12: Implement Master
Level 14: Improved Orb of Imposition
Level 16: Spell Focus

POWERS
Bard at-will 1: Vicious Mockery (retrained to Thunderwave at Paragon Multiclassing)
Bard at-will 1: Cutting Words
Bard encounter 1: Focused Sound
Bard daily 1: Arrow of Warning
Half-Elf: Chilling Cloud
Bard utility 2: Words of Protective Fate
Bard encounter 3: Cruel Fate
Bard daily 5: Rhyme of Fire
Bard utility 6: Allegro (retrained to Emerald Eye at Acolyte Power)
Bard encounter 7: Insightful Shot (retrained to Fire Shroud at Novice Power)
Bard daily 9: Symphony of Misfortune
Bard utility 10: Mantle of Unity
Bard encounter 13: Sharp Retort (replaces Cruel Fate)
Bard daily 15: Iceshard Shot (retrained to Prismatic Beams at Adept Power) (replaces Arrow of Warning)
Bard utility 16: Song of the Soul Harvest
Paragon Multiclassing: Fire Burst
Paragon Multiclassing: Etheral Sidestep

ITEMS
Ritual Book, Orb of Karmic Resonsance +3, Orb of Judicious Conjuration +2, Boots of Eagerness (heroic tier), Cloak of Displacement +3, Eladrin Crysteel Armor +4, Harsh Songblade Dagger +3, Phrenic Crown (heroic tier), Antipathy Gloves (heroic tier), Master's Wand of Thunderwave +1
RITUALS
Brew Potion, Glib Limerick, Water Walk
====== Created Using Wizards of the Coast D&DI Character Builder ======

====== Created Using Wizards of the Coast D&DI Character Builder ======
Selenedra, the Blaster, level 16
Half-Elf, Bard, Paragon Multiclassing
Build: Cunning Bard
Bardic Virtue: Virtue of Cunning

FINAL ABILITY SCORES
Str 14, Con 13, Dex 18, Int 15, Wis 9, Cha 22.

STARTING ABILITY SCORES
Str 13, Con 10, Dex 14, Int 14, Wis 8, Cha 16.


AC: 25 Fort: 23 Reflex: 26 Will: 29
HP: 100 Surges: 8 Surge Value: 25

TRAINED SKILLS
Arcana +15, History +15, Streetwise +19, Dungeoneering +12, Intimidate +19

UNTRAINED SKILLS
Acrobatics +13, Bluff +15, Diplomacy +17, Endurance +10, Heal +8, Insight +10, Nature +8, Perception +8, Religion +11, Stealth +13, Thievery +13, Athletics +11

FEATS
Bard: Ritual Caster
Level 1: Arcane Prodigy
Level 2: Implement Expertise (Light Blade)
Level 4: Dual Implement Spellcaster
Level 6: Novice Power
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Versatile Master
Level 12: Improved Cunning
Level 14: Sorcerous Power
Level 16: Arcane Spellfury

POWERS
Bard at-will 1: Vicious Mockery
Bard at-will 1: Cutting Words (retrained to Lightning Strike at Paragon Multiclassing)
Bard encounter 1: Focused Sound
Bard daily 1: Stirring Shout
Half-Elf: Blazing Starfall
Bard utility 2: Concerted Effort
Bard encounter 3: Song of the New Dawn
Bard daily 5: Rhyme of Fire
Bard utility 6: Glimpse the Future
Bard encounter 7: Deflect Attention
Bard daily 9: Wail of Anguish
Bard utility 10: Illusory Erasure
Bard encounter 13: Sharp Retort (retrained to Cyclone Pull at Novice Power) (replaces Song of the New Dawn)
Bard daily 15: Satire of Evasion (retrained to Lightning Daggers at Adept Power) (replaces Stirring Shout)
Bard utility 16: Haste (retrained to Avatars of Chaos at Acolyte Power)
Paragon Multiclassing: Chaos Storm
Paragon Multiclassing: Storm of Energy

ITEMS
Ritual Book, Staff of Ruin +4, Harsh Songblade Dagger +3, Bloodthread Githweave Armor +3, Torc of Power Preservation +3
====== Created Using Wizards of the Coast D&DI Character Builder ======

====== Created Using Wizards of the Coast D&D Character Builder ======
Keyleth, the Sniper, level 16
Half-Elf, Bard, Paragon Multiclassing
Build: Cunning Bard
Bardic Virtue: Virtue of Cunning

FINAL ABILITY SCORES
Str 12, Con 22, Dex 11, Int 14, Wis 9, Cha 22.

STARTING ABILITY SCORES
Str 11, Con 16, Dex 10, Int 13, Wis 8, Cha 16.


AC: 29 Fort: 27 Reflex: 24 Will: 28
HP: 109 Surges: 13 Surge Value: 27

TRAINED SKILLS
Arcana +15, Athletics +13, Diplomacy +21, Streetwise +19, Acrobatics +12

UNTRAINED SKILLS
Bluff +15, Dungeoneering +8, Endurance +14, Heal +8, History +11, Insight +10, Intimidate +15, Nature +8, Perception +8, Religion +11, Stealth +8, Thievery +8

FEATS
Bard: Ritual Caster
Level 1: Mark of Passage
Level 2: Student of Artifice
Level 4: Combat Virtuoso
Level 6: Novice Power
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Versatile Master
Level 12: Master Crafter
Level 14: Running Shot
Level 16: Weapon Expertise (Bow)

POWERS
Bard at-will 1: Jinx Shot
Bard at-will 1: Guiding Strike (retrained to Magic Weapon at Paragon Multiclassing)
Dilettante: Five Storms
Paragon Multiclassing: Icy Weapons
Paragon Multiclassing: Shed the Mark
Bard encounter 1: Firemetal Shot
Bard daily 1: Saga of Rivalry
Bard utility 2: Moment of Escape
Bard encounter 3: Rhyme of the Blood-Seeking Blade
Bard daily 5: Arrow of Ill Omen
Bard utility 6: Dramatic Shift
Bard encounter 7: Insightful Shot (retrained to Vampiric Weapons at Novice Power)
Bard daily 9: Saga of Vengeance
Bard utility 10: Song of Recovery
Bard encounter 13: Enduring Struggle (replaces Firemetal Shot)
Bard daily 15: Iceshard Shot (retrained to Lightning Sigil at Adept Power) (replaces Saga of Rivalry)
Bard utility 16: Heroic Interjection (retrained to Iron-Hide Infusion at Acolyte Power)

ITEMS
Ritual Book, Forceful Longbow +4, Gauntlets of the Ram (heroic tier), Cloak of Distortion +3, Legendmaker Braidmail Armor +3, Ghoststride Boots (paragon tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======


Stuff of notice:
The level 5 daily, Swordmage Shielding Fire is so nasty it's really even funny.
How is the correct way to interpretate the feat Arcane Aegis? Is it one mark per encounter, and that you may use the aesig as many times as it triggers? Or is it that the mark end after you have used the aegis power once?

Edit: Added the Wizard version of the Build, complete with the Staff of Defense Implement mastery, but this one could be rather dubious depending on how bards work together with PMC, Ie if it is possible to pick PMC feats from several classes, due to the open ended wording on Multiclass Versatilty.

Edit 090517: added an entire party made of bards, haven't really had the chance to try it out, so I am not entirely sure on how good this party would be. But since every member can heal at least 3/encounter, they should be fairly durable at least.

Edit 090707: added an archery build to the party.
Any sort of critique or suggestions for improvement is appreciated.
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4 years ago  ::  May 14, 2009 - 2:55PM #2
boffer
Date Joined: Feb 15, 2006
Posts: 285
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4 years ago  ::  May 17, 2009 - 12:22PM #3
boffer
Date Joined: Feb 15, 2006
Posts: 285
Added the complete bard party.
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4 years ago  ::  May 18, 2009 - 3:51AM #4
ikkleste
Date Joined: Jul 13, 2004
Posts: 80
me likey,

been playing round with the idea of a Bardic Defender, MC into swordmage myself.

Only thing is that I'm looking at razorclaw shifter for flavour/concept reasons, so I'll keep it out of char op.

Nice to see someone has somes sucess with this idea though.
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4 years ago  ::  May 20, 2009 - 4:39PM #5
boffer
Date Joined: Feb 15, 2006
Posts: 285
Has there been any clarification on wheter bards can PMC in to several classes, in other words, are my characters even legal?
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4 years ago  ::  May 22, 2009 - 9:20AM #6
RubioNubio
Date Joined: Oct 24, 2008
Posts: 60
Well if I understand what you're doing correctly (and I always get confused with the way multi-classing works in 4e for some reason, and it's only made more confusing with Half-elves and Versatile Mastery) I don't think you can take more then one PMC feat. The way it works in the character builder is at least that way; meaning that if you were to take Student of the Sword, 3 power swap feats, and then Arcane Initiate you'd have to "choose" which class to PMC into when you took the PMC option. Thus limiting your choices of "PMC Feats" to just the one(s) for your PMC choice. If it sounds confusing, that's because it is!

Make any sense at all Boffer? I desperately love the idea of having a bard-only party just because of the awesome potential there is in Versatile Master combined with Multiclass Versatility, PMC, and Eternal Seeker.
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4 years ago  ::  May 22, 2009 - 2:58PM #7
boffer
Date Joined: Feb 15, 2006
Posts: 285
Ok, I see your point, but since these characters are all made with the builder (and can be imported into it), it is really unclear how it is supposed to work, as it is working as you say for every other class.
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4 years ago  ::  May 22, 2009 - 5:47PM #8
Soyim
Date Joined: Aug 21, 2007
Posts: 253
Love the idea, has to be the prettiest party of all time. I'm getting a pre-tragic gasoline fight vibe from it. (Ten points to the person who names the reference)

As far as the individual builds go i think your right on the money with the Defender, Blaster, and Leader. The Controller i feel could be better optimized by entering the Cunning Prevaricator Prestige Path. Not every controller needs to be an Orbizard, turning your friends invisible while you slide them about the battlefield and unleash the bard's excellent arsenal of single target debuffs.

As for the "Multiple Prestige Multiclassing" goes- the requirements specifically state that you have to have the required feats for A CLASS. At this point you qualify as a Prestige Multiclassed X, and so you are restricted to feats that focus on that specific class.
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4 years ago  ::  May 22, 2009 - 7:24PM #9
DSCrankshaw
Date Joined: Oct 28, 2003
Posts: 1,008

boffer wrote:

Ok, I see your point, but since these characters are all made with the builder (and can be imported into it), it is really unclear how it is supposed to work, as it is working as you say for every other class.


The RAW seems pretty clear, but the builder works differently. It's one of the reasons people say the builder shouldn't be trusted for builds, though personally, I like the builder's interpretation.

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4 years ago  ::  May 24, 2009 - 9:24AM #10
boffer
Date Joined: Feb 15, 2006
Posts: 285
Let's say that we add another bard to this party, what type should be added? What I can see missing right now is ths:

-A jack of all trades (skillmonkey)
-A summoner
-A sniper
-A mulitclasser (Student of the Seven)

What should be added to round it of?
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Dungeons & Dra.. 4e Character Optim.. Bardic Defender? Or rather a full bardic party!
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