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2 years ago ::
Dec 08, 2008 - 1:55PM
#21
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The main thing that needs to be brought to the forefront here is the fact that your ED choice represents your path to ending the game.
I won't presume to have played at this level, but if I were, I wouldn't bank on that much game-time after I hit level 30. There may be one climactic scene (or perhaps a series of them) once this point is reached.
So, in the end, it's all in perspective. Sure, your immortal, you cannot die -- but you're also rolling up another character.  No... in my campaign that I am making this for, everyone starts at level 30. Just because the book suggests that the game should end soon after you hit 30 doesn't mean that you have to do it like that, or even that it is even a good idea to do it like that.
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2 years ago ::
Dec 08, 2008 - 2:58PM
#22
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Umm.... what about a campaign where you START at lvl 30? Thats what I was thinking about using this build for... well, not any more, since its not as powerful as I thought it was. Dude, if you guys are planning to START at 30 (with no where to go), you had best be prepared for things a lot more broken than this. ;-)
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2 years ago ::
Dec 08, 2008 - 3:41PM
#23
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Dude, if you guys are planning to START at 30 (with no where to go), you had best be prepared for things a lot more broken than this. ;-) Who says we don't have anywhere to go? All you have to do is be a little creative
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2 years ago ::
Dec 10, 2008 - 4:36PM
#24
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So, I was looking though the martial power book, and I noticed an epic destiny, beast master or something. The level 30 power said something to the effect of: if either the ranger or his pet is above 0 hp then the other can't die.
So... Doesn't this effectively turn a ranger into a lich and its pet into its phylaxry? Whats to stop a ranger from simply hiding its pet in some super safe location and then walk around being INVINCIBLE!
Does this new epic destiny = OP? Yes. I've pointed this out in other threads. It's the single most broken Epic Destiny in the game so far.
You all are thinking too small. Don't just look at the "you can't die" part of the class. Look at the level 24 power: you can choose for any effects to affect your pet instead of you.
You're not just unkillable, you are immune to anything anyone tries to do to you.
The winning strategy: embed a hair of your pet or whatever within your arm (easy if you're a warforged, otherwise a bit messy). Disintegrate the rest of your pet. It can't die, since you're still alive. Now, whenever affected by an effect, you choose for it to affect your pet instead of you. It can't die, and you can't be touched by any effect.
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2 years ago ::
Dec 11, 2008 - 2:05PM
#25
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The winning strategy: embed a hair of your pet or whatever within your arm (easy if you're a warforged, otherwise a bit messy). Disintegrate the rest of your pet. It can't die, since you're still alive. Now, whenever affected by an effect, you choose for it to affect your pet instead of you. It can't die, and you can't be touched by any effect. Sorry, I know I don't post, and might be missing something, but how does this work, as the re-direction requires that the beast be within 20 squares of you, but if you diesntigrate the beast, it is no where near you due to having no physical body to be in, I know you put is piece of it in you arm (which you strill have to be able to see for the re-direction ability as well) then it is no where near you as that piece stops being you beast companion as soon as it is removed from it. The same as how a lock of hair is a piece of your body, but not actually you.
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2 years ago ::
Dec 12, 2008 - 2:36AM
#26
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Actually I don't think that works. (it sounds very sick anyway) Don't your beast at least have to occupy a square? So either you or "the pet" has to be prone (imagine a prone hair on the floor ...) lol I think this is just brainfu..ing
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2 years ago ::
Dec 12, 2008 - 3:23AM
#27
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Is hair alive? Even when removing a larger bodypart from your pet and somehow attaching it to yourself, this doesn't mean that bodypart is still alive, otherwise I could effectively split my pet in two and have two pets. I don't think you can disintegrate your pet as long as you are still alive yourself either, because disintegrating it effectively means killing it, which is impossible as per the 30th level beastmaster ability. I think the best course of action is to let your pet follow you at around 20 squares, while choosing a pet that is very good at stealthing. (I have no clue how pets exactly work, as I haven't read through this yet, so excuse me if what I'm saying isn't possible). You then can't die, since your "power source" is usually out of combat range, but if you know where your pet is (and thus can see it with a high bonus on spot), you can dump all the negative effects on it as well. But this still doesn't take away that you can be knocked unconcious. I like these "immortality"-like abilities at 30th level. It gives you the feeling that your character has truly reached a state of magnificence/completion and thus should end its quest for good.
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2 years ago ::
Dec 12, 2008 - 4:44AM
#28
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Ugh, you're all missing the point. Your beast can't die while you're alive. As long as your beast is within 20 squares of your beast, you can redirect all effects to it.
As long as you have a chuck of your pet somewhere on your person, it's still alive, and you redirect all enemy effects to it, so you can't be affected by anything.
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2 years ago ::
Dec 12, 2008 - 4:58AM
#29
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If you can't kill it, if you cut a chunk off, the REST of it continues to live. You still have a worthless chunk (or hair). If you disintegrate it, its just still there (unconscious).
Also, if you redirect a teleportation effect (or don't), it would be easy for someone to move you far enough away from that corpse-of-a-pet to do something to you.
It's good, of course... but its not the unstoppable ability you make it out to be - especially if your DM uses a little common sense and doesn't let you try to create a living hair as a pet. If the pet si a cumbersome medium size unconscious beast, it owuld be a pain to drag around with you.
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2 years ago ::
Dec 12, 2008 - 6:06AM
#30
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what's to stop someone from locking the pet up in a cage for all eternity?
you have to be within 20 squares of it. if it's gonna be so close, there's not much point to locking it up.
as far as "embedding the animal into your flesh" goes....
that's quite possibly the silliest thing i've read this month, and i read a lot. the idea doesn't work. at all. i'm honestly surprised that conceiving it didn't injure you, because failure that epic is painful.
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