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Switch to Forum Live View Multiple Attacks at Higher BAB
5 years ago  ::  May 23, 2008 - 8:21AM #1
Jimmy_631
Date Joined: Jan 8, 2004
Posts: 720
All the PC preview stuff is low level, does anyone know if you get more attacks as you go up in level like in 3rd?
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5 years ago  ::  May 23, 2008 - 8:23AM #2
Black_Egg
Date Joined: Apr 19, 2008
Posts: 2,317
Nope. No more getting additional attacks from going up in level.

There are a few ways to get more attacks, but they are generally via things like dual wielding.

The whole notion of Base Attack Bonus is basically gone anyway. Or, if you'd prefer to think of it as still being present, everyone gets the same BAB progression. The basic idea behind the whole thing is that combat will involve more rounds, but the rounds will be faster.
D&D rules were never meant to exist without the presence of a DM. RAW is a lie.
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5 years ago  ::  May 23, 2008 - 8:30AM #3
Jimmy_631
Date Joined: Jan 8, 2004
Posts: 720
Hoped, then suspected, am very glad to have it confirmed.

Slowed down high level combat and against any monster that didn't go toe to toe, wasn't comprable to spellcaster dice per level attacks.

Thanks
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5 years ago  ::  May 23, 2008 - 1:02PM #4
NorthSaber
Date Joined: Dec 2, 2002
Posts: 121
The way I see it, higher level powers can easily simulate a Monk's Flurry of Blows, for instance, by doing higher damage, but you would only roll to hit and damage once to speed up combat.
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5 years ago  ::  May 23, 2008 - 1:40PM #5
HagiaSophia
Date Joined: Jun 9, 2007
Posts: 390
There are still options for multiple atacks:

1) Action point
2) Powers (both area damage, problably whirlwind atack and so, and "strike twice this round" using powers that probably twf strikers, defenders and monks will get).

(Cleave for example is a minor multiple atack... atack of oportunity from marked foes is also a kind of multiple atack, etc)
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5 years ago  ::  May 25, 2008 - 3:39AM #6
Slivvy_Gaidin
Date Joined: Jul 30, 2002
Posts: 161
I know star wars has gotten rid of iterative attacks, and because of that I "assumed" that D&D would be the same. Could ya point me to some source please?
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5 years ago  ::  May 25, 2008 - 5:18AM #7
Bodyknock
Date Joined: Oct 24, 2007
Posts: 1,785

Slivvy Gaidin wrote:

I know star wars has gotten rid of iterative attacks, and because of that I "assumed" that D&D would be the same. Could ya point me to some source please?


I'm not sure if or where they said "we got rid of multiple attacks based on attack bonus." But it certainly seems to be true:

- The quick rules and excerpts only ever mention your attack bonus increasing by +1 every even level and that certain powers letting you hit multiple targets. It never mentions getting multiple basic attacks every turn due to attack bonus or level.

- No high level monster excerpts have multiple attacks built in solely as a function of their level. Those which can attack twice a turn do so by use of a power.

- Like you said, Star Wars SAGA doesn't have them, and 4th edition combat is generally pretty similar to that.

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5 years ago  ::  May 25, 2008 - 11:24AM #8
Vikingkingq
Date Joined: Oct 8, 2005
Posts: 1,058
I would imagine that certain special attacks are part of combinations, such that a successful Special Attack A would allow you to do a Special Attack B, and so forth. Otherwise, all the different options you get via powers would become less useful, if you only get 5 (6 with an Action Point) actions per fight (assuming an average of five rounds a fight); you'd have a lot of options at any point in time, but you'd still be doing only one thing at a time - "I Special Attack" replaces "I attack." Whereas creating some combos varies the playstyle up a bit, without making multiple attacks the default; you can still plan strategies across rounds, but you also have sudden flurries of action.

And I think I've read somewhere that the rogue, for example, has some Specials (probably at higher levels) where you can execute follow-up attacks if you land them.

That being said, it's not a standard thing: you probably have to have class powers that allow them.
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5 years ago  ::  May 25, 2008 - 11:42AM #9
InkBlot
Date Joined: Mar 8, 2004
Posts: 1,405

Slivvy Gaidin wrote:

I know star wars has gotten rid of iterative attacks, and because of that I "assumed" that D&D would be the same. Could ya point me to some source please?


They explicitly said it in one of the very early 4e previews, before they changed the website around. The article is most likely still there, but the standard ways to get to it have been cut off. Doing a search might bring it up, but you'd have to get lucky and hit the right combination of key words.

I think, but I'm not entirely sure, that it was mentioned in one of the interviews which were held shortly after 4e was first announced. However, there's dozens of those things and I'm not going to sit through each and every one of them until I find that one two-second soundbite.

ENWorld might have a quote and a source, but the site is down at the moment.

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