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5 years ago ::
Feb 03, 2008 - 5:50AM
#51
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Date Joined:
May 16, 2007
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I got bored of reading all the attempts at a logical solution to the OP's point, so i may have missed some other person making this argument and if so I apologise for this repitition. A dragon's breath is not a simple gout of flame. It is the exhaled fury of a beast of primal magic and power.
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5 years ago ::
Feb 03, 2008 - 6:20AM
#52
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Date Joined:
Dec 13, 2007
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A dragon's breath is not a simple gout of flame. It is the exhaled fury of a beast of primal magic and power. So you're saying dragon breath should also do some kind of generic magical damage? For example, AdX fire + BdY magic. I have no problem with that. But I think the fire elemental should still be completely immune to the AdX fire component of the attack.
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5 years ago ::
Feb 03, 2008 - 7:45AM
#53
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Date Joined:
Oct 26, 2004
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Ragel is an idiot. I think I might quote that statement and my above post. :D
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5 years ago ::
Feb 03, 2008 - 8:39AM
#54
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Date Joined:
Mar 13, 2007
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The fire elemental probably should be immune to the fire. But all we know is that a dragons fire breath hurt it. So maybe it was not the fire but the breath. It would be like a human blowing out a match. The extra fire is dragons fire, which is going to run out of fuel fast, as opposed to an elemental which has virtually unlimited fuel. And on the topic of the evil fire spirit in howls moving castle, its about a foot(thats 30 cm) tall, so it doesn't go through firewood very fast.
But back to the dragon fire. Lets say it does 6d6 fire, 1d6 magic, and 3d6 pressure, for 10 damage dice, which works well for a percentage. Average damage for 4d6 is 14. Now lets say this dragon is massive, and does 25d6 total damage, including the ineffective fire. On average 35 damage will be done. That might kill the elemental. However for the purpose of simplicity this is merged together and the elemental is just given fire resistance instead of fire immunity.
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5 years ago ::
Feb 03, 2008 - 8:52AM
#55
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Date Joined:
Dec 13, 2007
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Lets say it does 6d6 fire, 1d6 magic, and 3d6 pressure, for 10 damage dice, which works well for a percentage. Average damage for 4d6 is 14. Now lets say this dragon is massive, and does 25d6 total damage, including the ineffective fire. On average 35 damage will be done. That might kill the elemental. However for the purpose of simplicity this is merged together and the elemental is just given fire resistance instead of fire immunity. Unfortunately, you then have to come up with an entirely new explanation why lava that does 20d6 fire damage (ie. no magic or pressure damage), also hurts the fire elemental.
If the entire point of removing fire immunity from fire elementals is so that dragon breath specifically can hurt them, then why not just give dragon breath an additional non-fire energy type instead?
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5 years ago ::
Feb 03, 2008 - 10:11AM
#56
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Date Joined:
Mar 13, 2007
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It makes more sense than fire hurting fire elementals. As for lava, it might cool and seperate the fire elemental into parts trapped under the cooled rock, or the lava would move around and pull the fire away(again, sort of like pressure), and there are tons of ways that this would happen. As for a fireball, it could cut off fuel, although the argument for it is a lot weaker.
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5 years ago ::
Feb 03, 2008 - 10:21AM
#57
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Unfortunately, you then have to come up with an entirely new explanation why lava that does 20d6 fire damage (ie. no magic or pressure damage), also hurts the fire elemental. Because the lava is many times hotter than the fire elemental? It does 20d6 per round, and the fire elemental only does 1d6. It's subsumed by the heat of the lava.
Round and round we go.
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5 years ago ::
Feb 03, 2008 - 10:34AM
#58
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Date Joined:
Oct 27, 2007
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Some spirit animates the primal fire and holds it together; I'm not making that up, it's what's "stolen and imprisoned" to make a new Fire Archon. Fire dissipates. So maybe the elemental spirit can hold its fire-body together from temperatures x up to y, but after that temperature, the fire body gets too hot for the animating spirit to hold together and starts "boiling away." Makes sense to me. Maybe there are more powerful "Elder" elemental spirits that can go hotter (have higher fire resistance).
Similarly, ice "locks up" into immobility. Some spirit animates the primal ice and gives it mobility. So maybe the elemental spirit can "free" its ice-body from temperatures y down to x, but below that, the ice gets too cold for the animating spirit to flex it and starts "locking up and crumbling away."
Keep in mind that Fire Archons are not the same as Fire Elementals.
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5 years ago ::
Feb 03, 2008 - 11:04AM
#59
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Date Joined:
Dec 13, 2007
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It makes more sense than fire hurting fire elementals. As for lava, it might cool and seperate the fire elemental into parts trapped under the cooled rock, or the lava would move around and pull the fire away(again, sort of like pressure), and there are tons of ways that this would happen. As for a fireball, it could cut off fuel, although the argument for it is a lot weaker. Oh, I agree is makes more sense than fire hurting fire elementals. That was never my point. My point simple is that if dragon fire (or any other kind of magical or supernatural fire) is composed of more than just fire, then why not list that and keep the fire immunity for fire elementals. As for lava, why would it cool when it comes in contact with a fire elemental? Sounds like you are just reaching for anything here. But regardless, even cooled lava gives off intense heat which would feed to fire elemental. Also, increasing pressure actually increases temperature (PV=nRT if you insists on trying to use science to justify your logic). Moreover, you are talking about trapping the elemental, not hurting it.
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5 years ago ::
Feb 03, 2008 - 11:22AM
#60
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Date Joined:
Mar 13, 2007
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Yes they should be. Its just that most of the time the fires come with pressure, magic, or explosions, all of which can hurt the fire elemental. There are exceptions, mostly spells, so the fire elementals would just be immune to those specific spells.
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