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Switch to Forum Live View Ritualist Ring broken
4 years ago  ::  Apr 09, 2009 - 4:31PM #961
Artoomis
Date Joined: Jul 28, 2003
Posts: 1,755

JamesMaissen wrote:

Thank you, as I really was beginning to wonder.


You're welcome.

JamesMaissen wrote:

...I am saying that this ring is bad from a game system point. It goes against game design goals...


I've already agreed with you there. But (and it's a big "but"), the actual game effect on creating items is negligible, so it's not worthy of errata.

JamesMaissen wrote:

...Isn't it interesting that we don't factor into these discussions any other use of the ring?


Not particularly. 1/2 price rituals breaks the D&D economy model, too.

JamesMaissen wrote:

So what you're saying is that without some party cohesion, going by standard wealth, not saving and an even distribution of treasure that eventually you will look to purchase a level 26 item. Right?


No, I said if you wanted to do so you can't until 30th level.

JamesMaissen wrote:

......We're going at cross purposes here. You are looking for a point at which the game world will explode. I'm looking at it from a game design stand point...
-James


Look, it's really simple.

I grant you it's bad design (perhaps), but, in practical terms, because it happens so late in the game, the benefit is kept to a reasonable level that has little effect on the game itself, so, really, who cares?? Besides that, it can certainly be argues that it fixes the game's economy that begins to break down at high levels, so that makes ti a good thing..

Answer: You do.

Finally, in terms of errata, I think WotC has far better things to do than to issue errata over something that really doesn't matter.

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4 years ago  ::  Apr 09, 2009 - 4:41PM #962
Rogue_Ranger
Date Joined: Apr 4, 2009
Posts: 26
Sorry to say this, but doesn't this belong in Errata's?

Also, were do you find this? (if it is in a Dungeon Magazine, I find it not hard to believe, since half the things in there are either Broken or Useless).

Oh, also, I take offense to the 13 year old thing, I find that insulting not only to me, but my group in school.
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4 years ago  ::  Apr 09, 2009 - 4:47PM #963
Artoomis
Date Joined: Jul 28, 2003
Posts: 1,755

Rogue_Ranger wrote:

Sorry to say this, but doesn't this belong in Errata's?

Also, were do you find this? (if it is in a Dungeon Magazine, I find it not hard to believe, since half the things in there are either Broken or Useless).

Oh, also, I take offense to the 13 year old thing, I find that insulting not only to me, but my group in school.


When referring to specific comments in a very long discussion, it would help to quote at least the relevant part of the previous post.

This item is in the Adventurer's Vault book.

This thread was moved from errata As discussed a few posts up from here.

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4 years ago  ::  Apr 09, 2009 - 4:59PM #964
Rogue_Ranger
Date Joined: Apr 4, 2009
Posts: 26

SoldSoul wrote:

...
Perhaps you believe that all players are like 13 year olds playing weird computer game with the only aim to create ridiculous characters. This is not a computer game! A character is not supposed to have a certain amound of money or number of magical items at a certain level. The DM may decide to strip the PCs of all belongings at basicly any given time. If the DM does not like a certain Item he may forbid or change it. The items in the AV are nothing but suggestions. I don't see any reason why it should be against the rules. Should it also be against the rules to loot your fallen companion, because they will be making a new character with new magic items and money? I am sure if it would be a computer game a lot of people would do exactly that only to get more money. What I want to say is that you can abuse nearly everything, but it is no reason to call everything broken.


That what I met about the 13 year old comment.

Oh, and I read a bit more, and got some information. (AV seems to have a lot this guy complains about.)

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4 years ago  ::  Apr 13, 2009 - 9:12PM #965
JamesMaissen
Date Joined: May 4, 2001
Posts: 1,264
So why did this get moved from the Errata board?
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4 years ago  ::  Apr 13, 2009 - 10:52PM #966
JLaurHughes
Date Joined: Mar 12, 2005
Posts: 769
I just can't believe this thread is still going.
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4 years ago  ::  Apr 14, 2009 - 6:16AM #967
Kletian999
  • Dragon Slayer
Date Joined: Jun 26, 2008
Posts: 2,044
To be fair, it was dead for awhile but then others reanimated it when PHB2 gave a second Epic Destiny with the half price power.
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4 years ago  ::  Apr 14, 2009 - 11:07AM #968
JLaurHughes
Date Joined: Mar 12, 2005
Posts: 769

Kletian999 wrote:

To be fair, it was dead for awhile but then others reanimated it when PHB2 gave a second Epic Destiny with the half price power.


*wonders if he should cast true death on the thread then*

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4 years ago  ::  Apr 20, 2009 - 9:30PM #969
Tectuktitlay
Date Joined: Sep 12, 2008
Posts: 1,223
Just a quick note: We now have yet another means in Arcane Power, in epic, in the Lorekeeper Epic Destiny's level 24 class feature, of reducing a ritual's gold cost by 1/2. Yet again, this new instance of this mechanic does not specify that it doesn't work on Creation rituals.

This is a pattern. One that WotC keeps repeating. Once again, we are provided additional evidence that this is very likely to be working as intended, and not an oversight. How many times will they repeat this specific mechanical template until there is finally an admission by those opposed to it that WotC is aware of, and tacitly endorsing this specific mechanical interaction?
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4 years ago  ::  Apr 20, 2009 - 10:28PM #970
PheonixIV
Date Joined: Sep 29, 2008
Posts: 4,389

JamesMaissen wrote:

So why did this get moved from the Errata board?


We don't know, current guess is because WotC decided it wasn't Errata, but there's no way to tell.


Tectuktitlay, TD has already made it clear that it doesn't matter if the WotC Devs came round to his house and told him that they intended the Ring to do exactly this, because he's decided that reducing the cost on creation rituals is a fundamentally flawed mechanic and should never exist in any form.

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