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5 years ago ::
Apr 25, 2008 - 8:58PM
#21
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Date Joined:
Dec 15, 2006
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I'm not really an Anon. I just randomly eat memes. That's OK. I was bampersand, but I still dosn't afraid of anything.
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5 years ago ::
Apr 25, 2008 - 10:39PM
#22
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Date Joined:
Jul 20, 2006
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evidence pl0x
It's not that I think you're wrong; it's just that I'm really, really hoping you're right and some confirmation would make me a happy lady. Like most of the 4e info, I saw this, debated this on the boards, and promptly forgot to save a link. Proof when Google decides to cooperate.
In regards to the limit on classes' sources and roles...I'm not inclined to turn down anyone's class if it's fleshed-out enough to make it. Perhaps a "speculative" section with a disclaimer along the lines of "These might be crazy since we don't know how they're supposed to work"?
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5 years ago ::
Apr 25, 2008 - 11:45PM
#23
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Date Joined:
Jun 27, 2004
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Like most of the 4e info, I saw this, debated this on the boards, and promptly forgot to save a link. Proof when Google decides to cooperate.
In regards to the limit on classes' sources and roles...I'm not inclined to turn down anyone's class if it's fleshed-out enough to make it. Perhaps a "speculative" section with a disclaimer along the lines of "These might be crazy since we don't know how they're supposed to work"? Well, I'll keep my fingers crossed, at any rate. Even if the multiclassing doesn't trip my trigger or the right class variants don't get made, if a fully fledged custom class design system debuts in the DMG1, then at least I can build one for myself and ask a DM to vet it and have some reason to believe the thing should be relatively balanced even if it doesn't play a role to a tee (or perhaps if it does).
And you linked my Bruiser in the OP, you're a sweetie. We won't know how good the actual abilities are until we know all the rules, but how's the logic, anyway?
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5 years ago ::
Apr 26, 2008 - 3:30AM
#24
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Date Joined:
Feb 26, 2007
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A "speculative" section would be a good compromise. Though, until June, I'd think it would be more clear to label that section "more speculative," as opposed to the merely "speculative" section.
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5 years ago ::
Apr 26, 2008 - 12:37PM
#25
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Date Joined:
Jul 20, 2006
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5 years ago ::
Apr 26, 2008 - 12:45PM
#26
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Date Joined:
Dec 15, 2006
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I think a "Speculative mechanics" classes section might be allowable.
Anyway, could you add my Raven Priest to the list?
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5 years ago ::
Apr 26, 2008 - 1:19PM
#27
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Thirded
And there is this thing over here:
http://forums.gleemax.com/showpost.php? … stcount=26
I think a "Speculative mechanics" classes section might be allowable.
Anyway, could you add my Raven Priest to the list? Word, and throw in that funky vampire thing too.
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5 years ago ::
Apr 26, 2008 - 1:40PM
#28
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Date Joined:
Dec 15, 2006
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Also, there is a Deliverer of Judgement Path over on the Gleemax Blogs. And just in case I wasn't clear, I don't consider my Raven Priest to fall under "speculative mechanics."
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5 years ago ::
Apr 26, 2008 - 2:03PM
#29
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Date Joined:
Jul 20, 2006
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And just in case I wasn't clear, I don't consider my Raven Priest to fall under "speculative mechanics." Don't worry, I got that.
I put it under "Other Paths" rather than "3e Updates" because it looks like you were getting away from Knight of the Raven into your own territory. Do you mind?
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5 years ago ::
Apr 26, 2008 - 2:43PM
#30
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Date Joined:
Dec 15, 2006
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No, you have the right impression. Carry on.
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