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6 years ago ::
Aug 20, 2007 - 12:31PM
#11
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Date Joined:
Aug 10, 2009
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I didn't delete it, I imagine it was the WizOs. This forum is for official threads. Best case would have been to create this thread and then merge yours into it, but I was a little slow in realizing we needed one dedicated to races.
So thanks for raising the topic, and sorry I wasn't able to manage things more smoothly. Its ok, I'm not mad. Good to know that you care /hug.
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6 years ago ::
Aug 20, 2007 - 12:34PM
#12
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I would like to point out that your average Gnome is/was the cleanest humanoid you would ever meet. If Gnomes are still in I would really like to see these innate natural magical talents reinforced. Elves have an understanding of magic on earth shattering level but Gnomes have down to earth magic in their blood. If the Gnomes are still in they would make great candidates for a reworked sorcerers favorite race.
All that is IF gnomes haven't been replaced by the much more ridiculously Tiefling. Although a Planetouched race with tracks for Good, Evil, Law, Chaos, Fire, Earth, Water, and Wind would be preferable. Planetouched being added to the PHB should be done right, especially if FR is the intended core setting.
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6 years ago ::
Aug 20, 2007 - 12:34PM
#13
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Date Joined:
Mar 19, 2001
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But also, Elves get evasion at level 1. What's up with that? If evasion stays the same as it did in 3.x, this is seriously powerful! Which virtually guarantees that "evasion" in 4E is something very different from what it is in 3E/3.5, IMO.
Oh, and halflings have appeared in the art, and are also mentioned in the "sword and board man" conversation on the "Classes" blurb on the WotC site.
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6 years ago ::
Aug 20, 2007 - 12:36PM
#14
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[rumor] Changlings are in. [/rumor] Pretty sure I read that no EB specific races were going to be in the PHB.
[rant] Okay. Why add Tieflings and NOT Aasimars? I realize that anything with Favored Class: Paladin in 3.x will probably need a rehaul, but why not just create a 'Planetouched' race and then go through some variant progression for it (if you have the path of the Yugoloth, you get X. If you are of the Eldarin, you get Y) as per the new racial stuff. I haven't seen it said that they were not in, so maybe...
But also, Elves get evasion at level 1. What's up with that? If evasion stays the same as it did in 3.x, this is seriously powerful! Not really. It's only really useful if you play a high Dex character in light armor. Even then, a Rogue gets Evasion at 2, so it's hardly game-breaking.
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6 years ago ::
Aug 20, 2007 - 12:37PM
#15
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Date Joined:
Jul 27, 2003
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I seriously doubt that Elves have the Evasion ability found on Rogues and whatnot. It's probably more of a increase in AC when certain conditions are met. But I have a feeling that Evasion the class ability will work more like Saga, where area attacks that hit always cause half damage to a character with Evasion. Of course, that is just speculation. I'd rather see the half-orc gone from the PHB, but gnomes aren't exactly that good either. Dwarves need a bit of toning down too.
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6 years ago ::
Aug 20, 2007 - 12:42PM
#16
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Date Joined:
May 30, 2006
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Also, maybe there could eventually be a goblinoid supplement? Goblins, hobgoblins, gnolls, orcs, kobolds, etc. ...They and the rest definitely deserve their own book. Perhaps include kobolds in core, then expand on them in the book, include more about heritage, a PrC, etc., and the other goblinoid races. ok im confused are kobolds goblinoid, or draconic ???
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6 years ago ::
Aug 20, 2007 - 12:44PM
#17
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Date Joined:
Jan 19, 2005
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Actually I believe the reference to "Elven evasion" Has more to do with the +2 dex and it's effect on reflex saves more than some special ability. But then it could be anything.
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6 years ago ::
Aug 20, 2007 - 12:54PM
#18
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Date Joined:
Aug 16, 2007
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I'll pretty much not mind anything except a bunch of "Monster Races" ie. Kobolds and Orcs, that kind of thing put in as core classes. I can understand Tiefling, but the others, even changeling to me are a bit out there as for core races.
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6 years ago ::
Aug 20, 2007 - 1:04PM
#19
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Date Joined:
Mar 25, 2001
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What are the odds that with the streamlining of play that 4e will ditch ability scores altogether in favor of only using bonuses and penalties? Frankly, I think ability scores are a scared cow that are due for sacrifice in the name of streamlining.
In 3e/3.5, races get a +2 to the Str or Con score, which then needs to be translated into a +1 bonus. Ditch the whole translation layer for 4e.
We'd have something like a dwarf that gives a +1 to Con and –1 to Cha. The hypothetical statblock for a character would look like:
[INDENT]Str +2 Dex +1 Con +3 Int +1 Wis –1 Cha –2[/INDENT]
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6 years ago ::
Aug 20, 2007 - 1:06PM
#20
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Date Joined:
Apr 20, 2006
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Please, please put in some less humanoid core races.
I mean, every other MMORPG on the market (yes, I used that 'cursed' phrase) has a less-than-human race, so why not D&D?
I mean, come on, it's not like I play a fantasy game just to play a race analogous to a human with specialized traits (which is pretty much what halflings, dwarves, gnomes, etc. are).
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