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Switch to Forum Live View 4E Class Discussion
6 years ago  ::  Aug 20, 2007 - 12:10PM #11
Rechan
Date Joined: Apr 17, 2005
Posts: 326
In this clip, James says there's a Warlord class.

What is the Warlord?
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6 years ago  ::  Aug 20, 2007 - 12:12PM #12
Aliquid
  • I have no title
Date Joined: Feb 16, 2004
Posts: 183

Lawlicron wrote:

I hope Fighter and Paladin are only the same in name.


There has been mention that the Alignment system will be re-worked and it won't have any direct impact on the game rules. So... can we assume that the Paladin will no longer have to be LG?

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6 years ago  ::  Aug 20, 2007 - 12:16PM #13
Traycor
Date Joined: Mar 16, 2001
Posts: 57
Warlord isn't a class. It's one of the new roles, such as the striker, defender, etc...
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6 years ago  ::  Aug 20, 2007 - 12:19PM #14
Brastan
Date Joined: Nov 4, 2003
Posts: 40
I'm interested in how the character customization will work and how that will interface with the "Race Levels". The article about Fighters and their weapons has me cornered about the "all weapons expert." Specialized fighting styles are nice but also having track for generalist would go a long way.

I'm also interested how Multi-Classing will be addressed during development for balance and feasibility. Often Multi-classed characters are far weaker then their single classed counterparts at low levels. I imagine this will be helped with the new focus on abilities that can be used At Will, Per Encounter, and Per Day. What I am most concerned about is how any new Skill system will work with Multi-Classed characters. If there aren't ranks then how does say a Rogue/Wizard look for skill layout. Will it depend on which class the Player took first or will the best class be used. Will the individual level of each class have an impact?

Multi-classing was the way to get certain character concepts made and viable. I really hope there will still be good reasons to multi-class as well as play a single class 1-30.
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6 years ago  ::  Aug 20, 2007 - 12:26PM #15
Darkwolf71
Date Joined: Jan 2, 2005
Posts: 199

Traycor wrote:

Warlord isn't a class. It's one of the new roles, such as the striker, defender, etc...


No, there are four 'roles'. They are; Defender, Striker, Controller, and Healer.
(I think that's right)

Warlord is a class seen on the Character creation vid and specifically mentioned in in of the GRZ interviews.

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6 years ago  ::  Aug 20, 2007 - 12:27PM #16
HecScrivener
Date Joined: Aug 17, 2007
Posts: 246

Traycor wrote:

Warlord isn't a class. It's one of the new roles, such as the striker, defender, etc...


No, warlord is definitely a class. It's a "leader", like the cleric or druid, apparently. Watch the video.

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6 years ago  ::  Aug 20, 2007 - 12:30PM #17
clem
Date Joined: May 28, 2005
Posts: 443

Neo-Sapian wrote:

There was mention of rangers also. I can't remember where, but they were saying that rangers and rogues would have similar combat roles (laying down massive attacks on one target) and will differ outside of combat. Hopefully this also means that rogues will have better combat abilities like rangers.


I'm hoping there's the means of creating a Scout from Complete Adventurer. Goblin scouts in particular are both great characters to play and clever adversaries.

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6 years ago  ::  Aug 20, 2007 - 12:35PM #18
HecScrivener
Date Joined: Aug 17, 2007
Posts: 246
It's been mentioned that the ranger "killed the scout and took his stuff". Which is fine by me; the scout was never more than a ranger without magic flavorwise anyway.
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6 years ago  ::  Aug 20, 2007 - 12:40PM #19
Rotipher
Date Joined: Mar 19, 2001
Posts: 415

Rechan wrote:

What is the Warlord?


Probably the class that killed the marshal and took his stuff. Possibly the bard as well.

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6 years ago  ::  Aug 20, 2007 - 12:41PM #20
Xaxor
  • Elven Prince
Date Joined: Jul 27, 2003
Posts: 199
I have a feeling that the Warlord is an improved Marshal.
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